// SPDX-License-Identifier: LGPL-2.1-or-later // Wild Magic Source Code // David Eberly // http://www.geometrictools.com // Copyright (c) 1998-2007 // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or (at // your option) any later version. The license is available for reading at // either of the locations: // http://www.gnu.org/copyleft/lgpl.html // http://www.geometrictools.com/License/WildMagicLicense.pdf // The license applies to versions 0 through 4 of Wild Magic. // // Version: 4.0.0 (2006/06/28) #include "Wm4FoundationPCH.h" #include "Wm4DelPolygonEdge.h" namespace Wm4 { //---------------------------------------------------------------------------- template DelPolygonEdge::DelPolygonEdge (int iV0, int iV1, int iNullIndex, DelTriangle* pkTri) : VEManifoldMesh::Edge(iV0,iV1) { NullIndex = iNullIndex; Tri = pkTri; } //---------------------------------------------------------------------------- template VEManifoldMesh::EPtr DelPolygonEdge::ECreator (int iV0, int iV1) { return WM4_NEW DelPolygonEdge(iV0,iV1,0,nullptr); } //---------------------------------------------------------------------------- //---------------------------------------------------------------------------- // explicit instantiation //---------------------------------------------------------------------------- template WM4_FOUNDATION_ITEM class DelPolygonEdge; template WM4_FOUNDATION_ITEM class DelPolygonEdge; //---------------------------------------------------------------------------- }