// SPDX-License-Identifier: LGPL-2.1-or-later // Wild Magic Source Code // David Eberly // http://www.geometrictools.com // Copyright (c) 1998-2007 // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or (at // your option) any later version. The license is available for reading at // either of the locations: // http://www.gnu.org/copyleft/lgpl.html // http://www.geometrictools.com/License/WildMagicLicense.pdf // The license applies to versions 0 through 4 of Wild Magic. // // Version: 4.0.0 (2006/06/28) #ifndef WM4DELPOLYGONEDGE_H #define WM4DELPOLYGONEDGE_H #include "Wm4FoundationLIB.h" #include "Wm4VEManifoldMesh.h" #include "Wm4DelTriangle.h" namespace Wm4 { template class WM4_FOUNDATION_ITEM DelPolygonEdge : public VEManifoldMesh::Edge { public: DelPolygonEdge (int iV0 = -1, int iV1 = -1, int iNullIndex = -1, DelTriangle* pkTri = 0); static VEManifoldMesh::EPtr ECreator (int iV0, int iV1); int NullIndex; DelTriangle* Tri; }; typedef DelPolygonEdge DelPolygonEdgef; typedef DelPolygonEdge DelPolygonEdged; } #endif