// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2004 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include "DlgEvaluateMeshImp.h" #include "DlgSettingsImportExportImp.h" #include "DlgSettingsMeshView.h" #include "PropertyEditorMesh.h" #include "SoFCIndexedFaceSet.h" #include "SoFCMeshObject.h" #include "SoPolygon.h" #include "ThumbnailExtension.h" #include "ViewProvider.h" #include "ViewProviderCurvature.h" #include "ViewProviderDefects.h" #include "ViewProviderMeshFaceSet.h" #include "ViewProviderPython.h" #include "ViewProviderTransform.h" #include "ViewProviderTransformDemolding.h" #include "Workbench.h" // use a different name to CreateCommand() void CreateMeshCommands(); void loadMeshResource() { // add resources and reloads the translators Q_INIT_RESOURCE(Mesh); Q_INIT_RESOURCE(Mesh_translation); Gui::Translator::instance()->refresh(); } namespace MeshGui { class Module: public Py::ExtensionModule { public: Module() : Py::ExtensionModule("MeshGui") { add_varargs_method("convertToSTL", &Module::convertToSTL, "Convert a scene into an STL."); initialize("This module is the MeshGui module."); // register with Python } private: Py::Object convertToSTL(const Py::Tuple& args) { char* inname {}; char* outname {}; if (!PyArg_ParseTuple(args.ptr(), "etet", "utf-8", &inname, "utf-8", &outname)) { throw Py::Exception(); } std::string inputName = std::string(inname); PyMem_Free(inname); std::string outputName = std::string(outname); PyMem_Free(outname); bool ok = false; SoInput in; if (in.openFile(inputName.c_str())) { SoSeparator* node = SoDB::readAll(&in); if (node) { node->ref(); SoSTLFileKit* stlKit = new SoSTLFileKit(); stlKit->ref(); ok = stlKit->readScene(node); stlKit->writeFile(outputName.c_str()); stlKit->unref(); node->unref(); } } return Py::Boolean(ok); // NOLINT } }; PyObject* initModule() { return Base::Interpreter().addModule(new Module); } } // namespace MeshGui /* Python entry */ PyMOD_INIT_FUNC(MeshGui) { if (!Gui::Application::Instance) { PyErr_SetString(PyExc_ImportError, "Cannot load Gui module in console application."); PyMOD_Return(nullptr); } // load dependent module try { Base::Interpreter().loadModule("Mesh"); } catch (const Base::Exception& e) { PyErr_SetString(PyExc_ImportError, e.what()); PyMOD_Return(nullptr); } PyObject* mod = MeshGui::initModule(); Base::Console().log("Loading GUI of Mesh module… done\n"); // instantiating the commands CreateMeshCommands(); if (qApp) { (void)new MeshGui::CleanupHandler; } // NOLINTBEGIN // try to instantiate flat-mesh commands try { Base::Interpreter().runString("import MeshFlatteningCommand"); } catch (Base::PyException& err) { err.reportException(); } // register preferences pages (void)new Gui::PrefPageProducer( QT_TRANSLATE_NOOP("QObject", "Display") ); (void)new Gui::PrefPageProducer( QT_TRANSLATE_NOOP("QObject", "Import-Export") ); Mesh::Extension3MFFactory::addProducer(new MeshGui::ThumbnailExtensionProducer); // NOLINTEND // clang-format off MeshGui::SoFCMeshObjectElement ::initClass(); MeshGui::SoSFMeshObject ::initClass(); MeshGui::SoFCMeshObjectNode ::initClass(); MeshGui::SoFCMeshObjectShape ::initClass(); MeshGui::SoFCMeshSegmentShape ::initClass(); MeshGui::SoFCMeshObjectBoundary ::initClass(); MeshGui::SoFCMaterialEngine ::initClass(); MeshGui::SoFCIndexedFaceSet ::initClass(); MeshGui::SoFCMeshPickNode ::initClass(); MeshGui::SoFCMeshGridNode ::initClass(); MeshGui::SoPolygon ::initClass(); MeshGui::PropertyMeshKernelItem ::init(); MeshGui::ViewProviderMesh ::init(); MeshGui::ViewProviderMeshObject ::init(); MeshGui::ViewProviderIndexedFaceSet ::init(); MeshGui::ViewProviderMeshFaceSet ::init(); MeshGui::ViewProviderPython ::init(); MeshGui::ViewProviderExport ::init(); MeshGui::ViewProviderMeshCurvature ::init(); MeshGui::ViewProviderMeshTransform ::init(); MeshGui::ViewProviderMeshTransformDemolding ::init(); MeshGui::ViewProviderMeshDefects ::init(); MeshGui::ViewProviderMeshOrientation ::init(); MeshGui::ViewProviderMeshNonManifolds ::init(); MeshGui::ViewProviderMeshNonManifoldPoints ::init(); MeshGui::ViewProviderMeshDuplicatedFaces ::init(); MeshGui::ViewProviderMeshDuplicatedPoints ::init(); MeshGui::ViewProviderMeshDegenerations ::init(); MeshGui::ViewProviderMeshIndices ::init(); MeshGui::ViewProviderMeshSelfIntersections ::init(); MeshGui::ViewProviderMeshFolds ::init(); MeshGui::Workbench ::init(); Gui::ViewProviderBuilder::add( Mesh::PropertyMeshKernel::getClassTypeId(), MeshGui::ViewProviderMeshFaceSet::getClassTypeId()); // add resources and reloads the translators loadMeshResource(); // clang-format on PyMOD_Return(mod); }