/*************************************************************************** * Copyright (c) 2010 Juergen Riegel * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef PARTDESIGN_Body_H #define PARTDESIGN_Body_H #include #include namespace App { class Origin; } namespace PartDesign { class Feature; class PartDesignExport Body: public Part::BodyBase { PROPERTY_HEADER_WITH_OVERRIDE(PartDesign::Body); public: App::PropertyBool AllowCompound; /// True if this body feature is active or was active when the document was last closed // App::PropertyBool IsActive; Body(); /** @name methods override feature */ //@{ /// recalculate the feature App::DocumentObjectExecReturn* execute() override; short mustExecute() const override; /// returns the type name of the view provider const char* getViewProviderName() const override { return "PartDesignGui::ViewProviderBody"; } //@} /** * Add the feature into the body at the current insert point. * The insertion point is the before next solid after the Tip feature */ std::vector addObject(App::DocumentObject*) override; std::vector addObjects(std::vector obj) override; /** * Insert the feature into the body after the given feature. * * @param feature The feature to insert into the body * @param target The feature relative which one should be inserted the given. * If target is NULL than insert into the end if where is InsertBefore * and into the begin if where is InsertAfter. * @param after if true insert the feature after the target. Default is false. * * @note the method doesn't modify the Tip unlike addObject() */ void insertObject(App::DocumentObject* feature, App::DocumentObject* target, bool after = false); void setBaseProperty(App::DocumentObject* feature); /// Remove the feature from the body std::vector removeObject(DocumentObject* obj) override; /** * Checks if the given document object lays after the current insert point * (place before next solid after the Tip) */ bool isAfterInsertPoint(App::DocumentObject* feature); /** * Return true if the given feature is a solid feature allowed in a Body. Currently this is only * valid for features derived from PartDesign::Feature Return false if the given feature is a * Sketch or a Part::Datum feature */ static bool isSolidFeature(const App::DocumentObject* obj); /** * Return true if the given feature is allowed in a Body. Currently allowed are * all features derived from PartDesign::Feature and Part::Datum and sketches */ static bool isAllowed(const App::DocumentObject* obj); bool allowObject(DocumentObject* obj) override { return isAllowed(obj); } /** * Return the body which this feature belongs too, or NULL * The only difference to BodyBase::findBodyOf() is that this one casts value to Body* */ static Body* findBodyOf(const App::DocumentObject* feature); PyObject* getPyObject() override; std::vector getSubObjects(int reason = 0) const override; App::DocumentObject* getSubObject( const char* subname, PyObject** pyObj, Base::Matrix4D* pmat, bool transform, int depth ) const override; void setShowTip(bool enable) { showTip = enable; } /** * Return the solid feature before the given feature, or before the Tip feature * That is, sketches and datum features are skipped */ App::DocumentObject* getPrevSolidFeature(App::DocumentObject* start = nullptr); /** * Return the next solid feature after the given feature, or after the Tip feature * That is, sketches and datum features are skipped */ App::DocumentObject* getNextSolidFeature(App::DocumentObject* start = nullptr); // a body is solid if it has features that are solid according to member isSolidFeature. bool isSolid(); protected: void onSettingDocument() override; /// Adjusts the first solid's feature's base on BaseFeature getting set void onChanged(const App::Property* prop) override; /// Creates the corresponding Origin object void setupObject() override; /// Removes all planes and axis if they are still linked to the document void unsetupObject() override; void onDocumentRestored() override; private: fastsignals::scoped_connection connection; bool showTip = false; }; } // namespace PartDesign #endif // PART_Body_H