/****************************************************************************** * Copyright (c) 2012 Jan Rheinländer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ******************************************************************************/ #ifndef PARTDESIGN_FeatureLinearPattern_H #define PARTDESIGN_FeatureLinearPattern_H #include #include "FeatureTransformed.h" class gp_Vec; namespace PartDesign { enum class LinearPatternMode { Extent, Spacing }; enum class LinearPatternDirection : std::uint8_t { First, Second }; class PartDesignExport LinearPattern: public PartDesign::Transformed { PROPERTY_HEADER_WITH_OVERRIDE(PartDesign::LinearPattern); public: LinearPattern(); App::PropertyLinkSub Direction; App::PropertyBool Reversed; App::PropertyEnumeration Mode; App::PropertyLength Length; App::PropertyLength Offset; App::PropertyIntegerConstraint Occurrences; App::PropertyFloatList Spacings; App::PropertyFloatList SpacingPattern; App::PropertyLinkSub Direction2; App::PropertyBool Reversed2; App::PropertyEnumeration Mode2; App::PropertyLength Length2; App::PropertyLength Offset2; App::PropertyIntegerConstraint Occurrences2; App::PropertyFloatList Spacings2; App::PropertyFloatList SpacingPattern2; /** @name methods override feature */ //@{ short mustExecute() const override; /// returns the type name of the view provider const char* getViewProviderName() const override { return "PartDesignGui::ViewProviderLinearPattern"; } //@} /** Create transformations * Returns a list of (Occurrences - 1) transformations since the first, untransformed instance * is not counted. * * Depending on Mode selection list will be constructed differently: * 1. For "Overall Length" each transformation will move the shape it is applied to by the * distance (Length / (Occurrences - 1)) so that the transformations will cover the total * Length. * 2. For "Spacing" each transformation will move the shape by the distance explicitly given in * the Offset parameter. * * If Direction contains a feature and a face name, then the transformation direction will be * the normal of the given face, which must be planar. If it contains an edge name, then the * transformation direction will be parallel to the given edge, which must be linear * * If Reversed is true, the direction of transformation will be opposite */ const std::list getTransformations(const std::vector) override; protected: void handleChangedPropertyType( Base::XMLReader& reader, const char* TypeName, App::Property* prop ) override; void onChanged(const App::Property* prop) override; static const App::PropertyIntegerConstraint::Constraints intOccurrences; private: static const char* ModeEnums[]; gp_Dir getDirectionFromProperty(const App::PropertyLinkSub& dirProp) const; void setReadWriteStatusForMode(LinearPatternDirection dir); void syncLengthAndOffset(LinearPatternDirection dir); void updateSpacings(); void updateSpacings(LinearPatternDirection dir); gp_Vec calculateOffsetVector(LinearPatternDirection dir) const; std::vector calculateSteps(LinearPatternDirection dir, const gp_Vec& offsetVector) const; }; } // namespace PartDesign #endif // PARTDESIGN_FeatureLinearPattern_H