// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2022 Matteo Grellier * * * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include #include #include "Blending/BlendPoint.h" #include "Blending/BlendPointPy.h" using namespace Surface; BlendPoint::BlendPoint(const std::vector& vectorList) : vectors {vectorList} {} BlendPoint::BlendPoint() { vectors.emplace_back(Base::Vector3d(0, 0, 0)); } void BlendPoint::multiply(double f) { for (int i = 0; i < nbVectors(); i++) { vectors[i] *= Pow(f, i); } } void BlendPoint::setSize(double f) { if (nbVectors() > 1) { double il = vectors[1].Length(); if (il > Precision::Confusion()) { multiply(f / il); } } } int BlendPoint::getContinuity() { return vectors.size() - 1; } int BlendPoint::nbVectors() { return vectors.size(); }