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**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2025 Dongxu Li (github.com/dxli)
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#include <cmath>
#include <iostream>
#include <set>
#include <QList>
#include <QObject>
#include "lc_containertraverser.h"
#include "lc_looputils.h"
#include "qg_dialogfactory.h"
#include "rs_constructionline.h"
#include "rs_debug.h"
#include "rs_dialogfactory.h"
#include "rs_dimension.h"
#include "rs_ellipse.h"
#include "rs_entitycontainer.h"
#include "rs_information.h"
#include "rs_insert.h"
#include "rs_layer.h"
#include "rs_line.h"
#include "rs_painter.h"
#include "rs_solid.h"
#include "rs_vector.h"
class RS_Dimension;
namespace {
// the tolerance used to check topology of contours in hatching
constexpr double contourTolerance = 1e-8;
// For validate hatch contours, whether an entity in the contour is a closed
// loop itself
bool isClosedLoop(RS_Entity &entity) {
switch (entity.rtti()) {
case RS2::EntityCircle:
// Sub containers are always closed
case RS2::EntityContainer:
return true;
case RS2::EntityEllipse:
return !static_cast<RS_Ellipse *>(&entity)->isArc();
default:
return false;
}
}
// Find the nearest distance between the endpoints of an entity to a given point
double endPointDistance(const RS_Vector &point, const RS_Entity &entity) {
double distance = RS_MAXDOUBLE;
entity.getNearestEndpoint(point, &distance);
return distance;
}
}
/**
* Default constructor.
*
* @param owner True if we own and also delete the entities.
*/
RS_EntityContainer::RS_EntityContainer(RS_EntityContainer *parent, bool owner):
RS_Entity(parent){
autoDelete = owner;
// RS_DEBUG->print("RS_EntityContainer::RS_EntityContainer: "
// "owner: %d", (int)owner);
subContainer = nullptr;
//autoUpdateBorders = true;
entIdx = -1;
}
/**
* Copy constructor. Makes a deep copy of all entities.
*/
RS_EntityContainer::RS_EntityContainer(const RS_EntityContainer& other):
RS_Entity{other}
, subContainer{other.subContainer}
, m_entities{other.m_entities}
, m_autoUpdateBorders{other.m_autoUpdateBorders}
, entIdx{other.entIdx}
, autoDelete{other.autoDelete}{
if (autoDelete) { // fixme - sand - check this logic, looks suspicious!
for(auto it = begin(); it != end(); ++it) {
if ((*it)->isContainer()) {
*it = (*it)->clone();
}
}
}
}
RS_EntityContainer::RS_EntityContainer(const RS_EntityContainer& other, bool copyChildren) :
RS_Entity{other}{
subContainer = nullptr;
m_autoUpdateBorders = other.m_autoUpdateBorders;
entIdx = other.entIdx;
autoDelete = other.autoDelete;
if (copyChildren) {
m_entities = other.m_entities;
if (autoDelete) { // fixme - sand - check this logic, looks suspicious!
for(auto it = begin(); it != end(); ++it) {
if ((*it)->isContainer()) {
*it = (*it)->clone();
}
}
}
}
}
RS_EntityContainer& RS_EntityContainer::operator = (const RS_EntityContainer& other){
this->RS_Entity::operator = (other);
subContainer=other.subContainer;
m_entities = other.m_entities;
m_autoUpdateBorders = other.m_autoUpdateBorders;
entIdx = other.entIdx;
autoDelete = other.autoDelete;
if (autoDelete) {
for(auto it = begin(); it != end(); ++it) {
if ((*it)->isContainer()) {
*it = (*it)->clone();
}
}
}
return *this;
}
RS_EntityContainer::RS_EntityContainer(RS_EntityContainer&& other):
RS_Entity{other}
, subContainer{other.subContainer}
, m_entities{std::move(other.m_entities)}
, m_autoUpdateBorders{other.m_autoUpdateBorders}
, entIdx{other.entIdx}
, autoDelete{other.autoDelete}{
}
RS_EntityContainer& RS_EntityContainer::operator = (RS_EntityContainer&& other){
this->RS_Entity::operator = (other);
subContainer=other.subContainer;
m_entities = std::move(other.m_entities);
m_autoUpdateBorders = other.m_autoUpdateBorders;
entIdx = other.entIdx;
autoDelete = other.autoDelete;
return *this;
}
/**
* Destructor.
*/
RS_EntityContainer::~RS_EntityContainer() {
if (autoDelete) {
while (!m_entities.isEmpty())
delete m_entities.takeFirst();
} else {
m_entities.clear();
}
}
RS_Entity *RS_EntityContainer::clone() const {
RS_DEBUG->print("RS_EntityContainer::clone: ori autoDel: %d",autoDelete);
auto *ec = new RS_EntityContainer(getParent(), isOwner());
if (isOwner()) {
for (const RS_Entity *entity: std::as_const(m_entities)) {
if (entity != nullptr) {
ec->m_entities.push_back(entity->clone());
}
}
} else {
ec->m_entities = m_entities;
}
RS_DEBUG->print("RS_EntityContainer::clone: clone autoDel: %d",ec->isOwner());
ec->detach();
return ec;
}
RS_Entity *RS_EntityContainer::cloneProxy() const {
RS_DEBUG->print("RS_EntityContainer::cloneproxy: ori autoDel: %d", autoDelete);
auto *ec = new RS_EntityContainer(getParent(), isOwner());
if (isOwner()) {
for (const RS_Entity *entity: std::as_const(m_entities)) {
if (entity != nullptr) {
ec->m_entities.push_back(entity->cloneProxy());
}
}
} else {
ec->m_entities = m_entities;
}
RS_DEBUG->print("RS_EntityContainer::cloneproxy: clone autoDel: %d", ec->isOwner());
ec->detach();
return ec;
}
/**
* Detaches shallow copies and creates deep copies of all subentities.
* This is called after cloning entity containers.
*/
void RS_EntityContainer::detach() {
QList<RS_Entity *> tmp;
bool autoDel = isOwner();
RS_DEBUG->print("RS_EntityContainer::detach: autoDel: %d",(int) autoDel);
setOwner(false);
// make deep copies of all entities:
for(RS_Entity* e: *this) {
if (!e->getFlag(RS2::FlagTemp)) {
tmp.append(e->clone());
}
}
// clear shared pointers:
clear();
setOwner(autoDel);
// point to new deep copies:
for(RS_Entity* e: tmp) {
push_back(e);
e->reparent(this);
}
}
void RS_EntityContainer::reparent(RS_EntityContainer *parent) {
RS_Entity::reparent(parent);
// All sub-entities:
for (RS_Entity* e: *this) {
e->reparent(parent);
}
}
void RS_EntityContainer::setVisible(bool v) {
// RS_DEBUG->print("RS_EntityContainer::setVisible: %d", v);
RS_Entity::setVisible(v);
// All sub-entities:
for (auto e: std::as_const(m_entities)) {
// RS_DEBUG->print("RS_EntityContainer::setVisible: subentity: %d", v);
e->setVisible(v);
}
}
/**
* @return Total length of all m_entities in this container.
*/
double RS_EntityContainer::getLength() const {
double ret = 0.0;
for (RS_Entity* e: *this) {
if (e->isVisible()) {
double length = e->getLength();
if (std::signbit(length)) {
ret = -1.0;
break;
} else {
ret += length;
}
}
}
return ret;
}
/**
* Selects this entity.
*/
bool RS_EntityContainer::setSelected(bool select) {
// This entity's select:
if (RS_Entity::setSelected(select)) {
// All sub-entity's select:
for (RS_Entity* e: *this) {
if (e->isVisible()) {
e->setSelected(select);
}
}
return true;
}
return false;
}
/**
* Toggles select on this entity.
*/
bool RS_EntityContainer::toggleSelected() {
// Toggle this entity's select:
return RS_Entity::toggleSelected();
}
void RS_EntityContainer::setHighlighted(bool on){
for (RS_Entity* e: *this) {
e->setHighlighted(on);
}
RS_Entity::setHighlighted(on);
}
/**
* Selects all entities within the given area.
*
* @param select True to select, False to invertSelectionOperation the entities.
*/
// todo - sand - ucs - add method for selecting entities within rect that is rotated in wcs
// Such method is needed for better support UCS with rotation and more precise selection of m_entities.
void RS_EntityContainer::selectWindow(
enum RS2::EntityType typeToSelect, RS_Vector v1, RS_Vector v2,
bool select, bool cross){
for (RS_Entity* e: *this) {
bool included = false;
if (e->isVisible()) {
if (e->isInWindow(v1, v2)) {
//e->setSelected(select);
included = true;
} else if (cross) {
RS_EntityContainer l;
l.addRectangle(v1, v2);
RS_VectorSolutions sol;
if (e->isContainer()) {
auto *ec = (RS_EntityContainer *) e;
lc::LC_ContainerTraverser traverser{*ec, RS2::ResolveAll};
for (RS_Entity *se = traverser.first(); se != nullptr && !included; se = traverser.next()){
if (se->rtti() == RS2::EntitySolid) {
included = static_cast<RS_Solid *>(se)->isInCrossWindow(v1, v2);
} else {
for (RS_Entity* line: l) {
sol = RS_Information::getIntersection(se, line, true);
if (sol.hasValid()) {
included = true;
break;
}
}
}
}
} else if (e->rtti() == RS2::EntitySolid) {
included = static_cast<RS_Solid *>(e)->isInCrossWindow(v1, v2);
} else {
for (RS_Entity* line: l) {
sol = RS_Information::getIntersection(e, line, true);
if (sol.hasValid()) {
included = true;
break;
}
}
}
}
}
if (included) {
if (typeToSelect != RS2::EntityType::EntityUnknown) {
if (typeToSelect == e->rtti()) {
e->setSelected(select);
} else {
//Do not select
}
} else {
e->setSelected(select);
}
}
}
}
/**
* Selects all entities within the given area with given types.
*
* @param select True to select, False to invertSelectionOperation the entities.
*/
void RS_EntityContainer::selectWindow(
const QList<RS2::EntityType> &typesToSelect, RS_Vector v1, RS_Vector v2,
bool select, bool cross){
for (RS_Entity* e: *this) {
if (!typesToSelect.contains(e->rtti())){
continue;
}
bool included = false;
if (e->isVisible()) {
if (e->isInWindow(v1, v2)) {
//e->setSelected(select);
included = true;
} else if (cross) {
RS_EntityContainer l;
l.addRectangle(v1, v2);
RS_VectorSolutions sol;
if (e->isContainer()) {
auto *ec = (RS_EntityContainer *) e;
lc::LC_ContainerTraverser traverser{*ec, RS2::ResolveAll};
for (RS_Entity* se = traverser.first(); se != nullptr && !included; se = traverser.next()) {
if (se->rtti() == RS2::EntitySolid) {
included = dynamic_cast<RS_Solid *>(se)->isInCrossWindow(v1, v2);
} else {
for (auto line: l) {
sol = RS_Information::getIntersection(
se, line, true);
if (sol.hasValid()) {
included = true;
break;
}
}
}
}
} else if (e->rtti() == RS2::EntitySolid) {
included = dynamic_cast<RS_Solid *>(e)->isInCrossWindow(v1, v2);
} else {
for (auto line: l) {
sol = RS_Information::getIntersection(e, line, true);
if (sol.hasValid()) {
included = true;
break;
}
}
}
}
}
if (included) {
/* if (typeToSelect != RS2::EntityType::EntityUnknown) {
if (typeToSelect == e->rtti()) {
e->setSelected(select);
} else {
//Do not select
}
} else {*/
e->setSelected(select);
// }
}
}
}
/**
* Adds a entity to this container and updates the borders of this
* entity-container if autoUpdateBorders is true.
*/
void RS_EntityContainer::addEntity(RS_Entity *entity) {
/*
if (isDocument()) {
RS_LayerList* lst = getDocument()->getLayerList();
if (lst) {
RS_Layer* l = lst->getActive();
if (l && l->isLocked()) {
return;
}
}
}
*/
if (entity == nullptr) {
return;
}
if (entity->rtti() == RS2::EntityImage || entity->rtti() == RS2::EntityHatch) {
m_entities.prepend(entity);
} else {
m_entities.append(entity);
}
adjustBordersIfNeeded(entity);
}
/**
* Insert a entity at the end of entities list and updates the
* borders of this entity-container if autoUpdateBorders is true.
*/
void RS_EntityContainer::appendEntity(RS_Entity *entity) {
if (entity == nullptr) {
return;
}
m_entities.append(entity);
adjustBordersIfNeeded(entity);
}
/**
* Insert a entity at the start of entities list and updates the
* borders of this entity-container if autoUpdateBorders is true.
*/
void RS_EntityContainer::prependEntity(RS_Entity *entity) {
if (entity == nullptr) {
return;
}
m_entities.prepend(entity);
adjustBordersIfNeeded(entity);
}
/**
* Move a entity list in this container at the given position,
* the borders of this entity-container if autoUpdateBorders is true.
*/
void RS_EntityContainer::moveEntity(int index, QList<RS_Entity *> &entList) {
if (entList.isEmpty()) {
return;
}
int ci = 0; //current index for insert without invert order
bool into = false;
RS_Entity *mid = nullptr;
if (index < 1) {
ci = 0;
} else if (index >= m_entities.size()) {
ci = m_entities.size() - entList.size();
} else {
into = true;
mid = m_entities.at(index);
}
for (int i = 0; i < entList.size(); ++i) {
RS_Entity *e = entList.at(i);
bool ret = m_entities.removeOne(e);
//if e not exist in entities list remove from entList
if (!ret) {
entList.removeAt(i);
}
}
if (into) {
ci = m_entities.indexOf(mid);
}
for (auto e: entList) {
m_entities.insert(ci++, e);
}
}
void RS_EntityContainer::adjustBordersIfNeeded(RS_Entity* entity) {
if (m_autoUpdateBorders) {
adjustBorders(entity);
}
}
/**
* Inserts a entity to this container at the given position and updates
* the borders of this entity-container if autoUpdateBorders is true.
*/
void RS_EntityContainer::insertEntity(int index, RS_Entity *entity) {
if (entity == nullptr) {
return;
}
m_entities.insert(index, entity);
adjustBordersIfNeeded(entity);
}
/**
* Removes an entity from this container and updates the borders of
* this entity-container if autoUpdateBorders is true.
*/
bool RS_EntityContainer::removeEntity(RS_Entity *entity) {
//RLZ TODO: in Q3PtrList if 'entity' is nullptr remove the current item-> at.(entIdx)
// and sets 'entIdx' in next() or last() if 'entity' is the last item in the list.
// in LibreCAD is never called with nullptr
bool ret = m_entities.removeOne(entity);
if (autoDelete && ret) {
delete entity;
}
calculateBordersIfNeeded();
return ret;
}
/**
* Erases all entities in this container and resets the borders..
*/
void RS_EntityContainer::clear() {
if (autoDelete) {
while (!m_entities.isEmpty()) {
RS_Entity * en = m_entities.takeFirst();
delete en;
}
} else {
m_entities.clear();
}
resetBorders();
}
unsigned int RS_EntityContainer::count() const {
return m_entities.size();
}
/**
* Counts all entities (leaves of the tree).
*/
unsigned int RS_EntityContainer::countDeep() const {
unsigned int c = 0;
for (auto t: *this) {
c += t->countDeep();
}
return c;
}
/**
* Counts the selected entities in this container.
*/
unsigned RS_EntityContainer::countSelected(bool deep, QList<RS2::EntityType> const &types) {
unsigned count = 0;
std::set<RS2::EntityType> type{types.cbegin(), types.cend()};
for (RS_Entity *entity: *this) {
if (entity->isSelected()) {
if (!types.size() || type.count(entity->rtti())) {
count++;
}
}
if (entity->isContainer()) {
count += dynamic_cast<RS_EntityContainer *>(entity)->countSelected(deep); // fixme - hm... - what about entity types there? and deep flag?
}
}
return count;
}
void RS_EntityContainer::collectSelected(std::vector<RS_Entity*> &collect, bool deep, QList<RS2::EntityType> const &types) {
std::set<RS2::EntityType> type{types.cbegin(), types.cend()};
for (RS_Entity *e: std::as_const(m_entities)) {
if (e != nullptr) {
if (e->isSelected()) {
if (types.empty() || type.count(e->rtti())) {
collect.push_back(e);
}
if (deep && e->isContainer()) {
auto *container = dynamic_cast<RS_EntityContainer *>(e);
container->collectSelected(collect, false); // todo - check whether we need deep and types?
}
}
}
}
}
// fixme - sand - avoid usage in actions as it enumerates all entities. Rework or rely on entities list!!!!
RS_EntityContainer::LC_SelectionInfo RS_EntityContainer::getSelectionInfo(/*bool deep, */const QList<RS2::EntityType> &types) {
LC_SelectionInfo result;
std::set<RS2::EntityType> type{types.cbegin(), types.cend()};
for (RS_Entity *e: *this) {
if (e != nullptr) {
if (e->isSelected()) {
if (types.empty() || type.count(e->rtti())) {
result.count ++;
double entityLength = e->getLength();
if (entityLength >= 0.) {
result.length += entityLength;
}
}
}
}
}
return result;
}
// fixme - sand - avoid usage in actions as it enumerates all entities. Rework or rely on entities list!!!!
/**
* Counts the selected entities in this container.
*/
double RS_EntityContainer::totalSelectedLength() {
double ret(0.0);
for (RS_Entity *e: *this) {
if (e->isVisible() && e->isSelected()) {
double l = e->getLength();
if (l >= 0.) {
ret += l;
}
}
}
return ret;
}
/**
* Adjusts the borders of this graphic (max/min values)
*/
void RS_EntityContainer::adjustBorders(RS_Entity *entity) {
//RS_DEBUG->print("RS_EntityContainer::adjustBorders");
//resetBorders();
if (entity) {
// make sure a container is not empty (otherwise the border
// would get extended to 0/0):
if (!entity->isContainer() || entity->count() > 0) {
minV = RS_Vector::minimum(entity->getMin(), minV);
maxV = RS_Vector::maximum(entity->getMax(), maxV);
}
// Notify parents. The border for the parent might
// also change TODO: Check for efficiency
//if(parent) {
//parent->adjustBorders(this);
//}
}
}
/**
* Recalculates the borders of this entity container.
*/
void RS_EntityContainer::calculateBorders() {
RS_DEBUG->print("RS_EntityContainer::calculateBorders");
resetBorders();
for (RS_Entity *e: *this) {
// RS_DEBUG->print("RS_EntityContainer::calculateBorders: "
// "isVisible: %d", (int)e->isVisible());
if (e != nullptr && e->isVisible()) {
e->calculateBorders();
adjustBorders(e);
}
}
RS_DEBUG->print("RS_EntityContainer::calculateBorders: size 1: %f,%f",
getSize().x, getSize().y);
// needed for correcting corrupt data (PLANS.dxf)
if (minV.x > maxV.x || minV.x > RS_MAXDOUBLE || maxV.x > RS_MAXDOUBLE
|| minV.x < RS_MINDOUBLE || maxV.x < RS_MINDOUBLE) {
minV.x = 0.0;
maxV.x = 0.0;
}
if (minV.y > maxV.y || minV.y > RS_MAXDOUBLE || maxV.y > RS_MAXDOUBLE
|| minV.y < RS_MINDOUBLE || maxV.y < RS_MINDOUBLE) {
minV.y = 0.0;
maxV.y = 0.0;
}
RS_DEBUG->print("RS_EntityContainer::calculateBorders: size: %f,%f",
getSize().x, getSize().y);
//RS_DEBUG->print(" borders: %f/%f %f/%f", minV.x, minV.y, maxV.x, maxV.y);
//printf("borders: %lf/%lf %lf/%lf\n", minV.x, minV.y, maxV.x, maxV.y);
//RS_Entity::calculateBorders();
}
/**
* Recalculates the borders of this entity container including
* invisible entities.
*/
void RS_EntityContainer::forcedCalculateBorders() {
//RS_DEBUG->print("RS_EntityContainer::calculateBorders");
resetBorders();
for (RS_Entity* e : *this) {
if (e->isContainer()) {
auto container = static_cast<RS_EntityContainer*>(e);
container->forcedCalculateBorders();
}
else {
e->calculateBorders();
}
adjustBorders(e);
}
// needed for correcting corrupt data (PLANS.dxf)
if (minV.x > maxV.x || minV.x > RS_MAXDOUBLE || maxV.x > RS_MAXDOUBLE
|| minV.x < RS_MINDOUBLE || maxV.x < RS_MINDOUBLE) {
minV.x = 0.0;
maxV.x = 0.0;
}
if (minV.y > maxV.y || minV.y > RS_MAXDOUBLE || maxV.y > RS_MAXDOUBLE
|| minV.y < RS_MINDOUBLE || maxV.y < RS_MINDOUBLE) {
minV.y = 0.0;
maxV.y = 0.0;
}
//RS_DEBUG->print(" borders: %f/%f %f/%f", minV.x, minV.y, maxV.x, maxV.y);
//printf("borders: %lf/%lf %lf/%lf\n", minV.x, minV.y, maxV.x, maxV.y);
//RS_Entity::calculateBorders();
}
/**
* Updates all Dimension entities in this container and / or
* reposition their labels.
*
* @param autoText Automatically reposition the text label bool autoText=true
*/
int RS_EntityContainer::updateDimensions(bool autoText) {
RS_DEBUG->print("RS_EntityContainer::updateDimensions()");
int updatedDimsCount = 0;
for (RS_Entity *e: *this) {
if (e->isUndone()) {
continue;
}
if (e->rtti() == RS2::EntityDimLeader) {
updatedDimsCount ++;
e->update();
}
if (RS_Information::isDimension(e->rtti())) {
auto dimension = static_cast<RS_Dimension*>(e);
// update and reposition label:
// dimension->updateDim(autoText);
dimension->update();
updatedDimsCount ++;
}
else if (e->isContainer()) {
auto container = static_cast<RS_EntityContainer*>(e);
updatedDimsCount += container->updateDimensions(autoText);
}
}
RS_DEBUG->print("RS_EntityContainer::updateDimensions() OK");
return updatedDimsCount;
}
int RS_EntityContainer::updateVisibleDimensions(bool autoText) {
RS_DEBUG->print("RS_EntityContainer::updateVisibleDimensions()");
int updatedDimsCount = 0;
for (RS_Entity *e: *this) {
if (e->isVisible()) {
if (e->rtti() == RS2::EntityDimLeader) {
e->update();
updatedDimsCount ++;
}
else if (RS_Information::isDimension(e->rtti())) {
auto dimension = static_cast<RS_Dimension*>(e);
// update and reposition label:
dimension->updateDim(autoText);
updatedDimsCount ++;
}
else if (e->isContainer()) {
auto container = static_cast<RS_EntityContainer*>(e);
updatedDimsCount += container->updateVisibleDimensions(autoText);
}
}
}
RS_DEBUG->print("RS_EntityContainer::updateVisibleDimensions() OK");
return updatedDimsCount;
}
/**
* Updates all Insert entities in this container.
*/
void RS_EntityContainer::updateInserts() {
std::string idTypeId = std::to_string(getId()) + "/" + std::to_string(rtti());
RS_DEBUG->print("RS_EntityContainer::updateInserts() ID/type: %s", idTypeId.c_str());
for (RS_Entity *e: std::as_const(*this)) {
//// Only update our own inserts and not inserts of inserts
if (e != nullptr && e->getId() != 0 && e->rtti() == RS2::EntityInsert /*&& e->getParent()==this*/) {
static_cast<RS_Insert*>(e)->update();
RS_DEBUG->print("RS_EntityContainer::updateInserts: updated ID/type: %s", idTypeId.c_str());
} else if (e != nullptr && e->isContainer()) {
if (e->rtti() == RS2::EntityHatch) {
RS_DEBUG->print(RS_Debug::D_DEBUGGING, "RS_EntityContainer::updateInserts: skip hatch ID/type: %s",
idTypeId.c_str());
} else {
RS_DEBUG->print("RS_EntityContainer::updateInserts: update container ID/type: %s", idTypeId.c_str());
static_cast<RS_EntityContainer*>(e)->updateInserts();
}
} else {
RS_DEBUG->print(RS_Debug::D_DEBUGGING, "RS_EntityContainer::updateInserts: skip entity ID/type: %s",
idTypeId.c_str());
}
}
RS_DEBUG->print("RS_EntityContainer::updateInserts() ID/type: %s", idTypeId.c_str());
}
/**
* Renames all inserts with name 'oldName' to 'newName'. This is
* called after a block was rename to update the inserts.
*/
void RS_EntityContainer::renameInserts(const QString &oldName,const QString &newName) {
RS_DEBUG->print("RS_EntityContainer::renameInserts()");
for (RS_Entity *e: std::as_const(m_entities)) {
if (e->rtti() == RS2::EntityInsert) {
auto *i = static_cast<RS_Insert*>(e);
if (i->getName() == oldName) {
i->setName(newName);
}
}
if (e->isContainer()) {
auto container = static_cast<RS_EntityContainer*>(e);
container->renameInserts(oldName, newName);
}
}
RS_DEBUG->print("RS_EntityContainer::renameInserts() OK");
}
/**
* Updates all Spline entities in this container.
*/
void RS_EntityContainer::updateSplines() {
RS_DEBUG->print("RS_EntityContainer::updateSplines()");
for (RS_Entity *e: *this) {
//// Only update our own inserts and not inserts of inserts
if (e->rtti() == RS2::EntitySpline /*&& e->getParent()==this*/) {
e->update();
} else if (e->isContainer() && e->rtti() != RS2::EntityHatch) {
static_cast<RS_EntityContainer *>(e)->updateSplines();
}
}
RS_DEBUG->print("RS_EntityContainer::updateSplines() OK");
}
/**
* Updates the sub entities of this container.
*/
void RS_EntityContainer::update() {
for (RS_Entity *e: *this) {
e->update();
}
}
void RS_EntityContainer::addRectangle(RS_Vector const &v0, RS_Vector const &v1) {
addEntity(new RS_Line{this, v0, {v1.x, v0.y}});
addEntity(new RS_Line{this, {v1.x, v0.y}, v1});
addEntity(new RS_Line{this, v1, {v0.x, v1.y}});
addEntity(new RS_Line{this, {v0.x, v1.y}, v0});
}
void RS_EntityContainer::addRectangle(RS_Vector const& v0, RS_Vector const& v1,RS_Vector const& v2, RS_Vector const& v3){
addEntity(new RS_Line(this, v0, v1));
addEntity(new RS_Line(this, v1, v2));
addEntity(new RS_Line(this, v2, v3));
addEntity(new RS_Line(this, v3, v0));
}
/**
* Returns the first entity or nullptr if this graphic is empty.
* @param level
*/
RS_Entity *RS_EntityContainer::firstEntity(RS2::ResolveLevel level) const {
RS_Entity *e = nullptr;
entIdx = -1;
switch (level) {
case RS2::ResolveNone: {
if (!m_entities.isEmpty()) {
entIdx = 0;
return m_entities.first();
}
break;
}
case RS2::ResolveAllButInserts: {
subContainer = nullptr;
if (!m_entities.isEmpty()) {
entIdx = 0;
e = m_entities.first();
}
if (e && e->isContainer() && e->rtti() != RS2::EntityInsert) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->firstEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = nextEntity(level);
}
}
return e;
}
case RS2::ResolveAllButTextImage:
case RS2::ResolveAllButTexts: {
subContainer = nullptr;
if (!m_entities.isEmpty()) {
entIdx = 0;
e = m_entities.first();
}
if (e != nullptr && e->isContainer() && e->rtti() != RS2::EntityText && e->rtti() != RS2::EntityMText) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->firstEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = nextEntity(level);
}
}
return e;
}
case RS2::ResolveAll: {
subContainer = nullptr;
if (!m_entities.isEmpty()) {
entIdx = 0;
e = m_entities.first();
}
if (e != nullptr && e->isContainer()) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->firstEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = nextEntity(level);
}
}
return e;
}
}
return nullptr;
}
/**
* Returns the last entity or \p nullptr if this graphic is empty.
*
* @param level \li \p 0 Groups are not resolved
* \li \p 1 (default) only Groups are resolved
* \li \p 2 all Entity Containers are resolved
*/
RS_Entity *RS_EntityContainer::lastEntity(RS2::ResolveLevel level) const {
RS_Entity *e = nullptr;
if (m_entities.empty()) {
return nullptr;
}
entIdx = m_entities.size() - 1;
switch (level) {
case RS2::ResolveNone: {
if (!m_entities.isEmpty()) {
return m_entities.last();
}
break;
}
case RS2::ResolveAllButInserts: {
if (!m_entities.isEmpty()) {
e = m_entities.last();
}
subContainer = nullptr;
if (e != nullptr && e->isContainer() && e->rtti() != RS2::EntityInsert) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->lastEntity(level);
}
return e;
}
case RS2::ResolveAllButTextImage:
case RS2::ResolveAllButTexts: {
if (!m_entities.isEmpty()) {
e = m_entities.last();
}
subContainer = nullptr;
if (e != nullptr && e->isContainer() && e->rtti() != RS2::EntityText && e->rtti() != RS2::EntityMText) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->lastEntity(level);
}
return e;
}
case RS2::ResolveAll: {
if (!m_entities.isEmpty()) {
e = m_entities.last();
}
subContainer = nullptr;
if (e != nullptr && e->isContainer()) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->lastEntity(level);
}
return e;
}
}
return nullptr;
}
/**
* Returns the next entity or container or \p nullptr if the last entity
* returned by \p next() was the last entity in the container.
*/
RS_Entity *RS_EntityContainer::nextEntity(RS2::ResolveLevel level) const {
//set entIdx pointing in next entity and check if is out of range
++entIdx;
switch (level) {
case RS2::ResolveNone: {
if (entIdx < m_entities.size()) {
return m_entities.at(entIdx);
}
break;
}
case RS2::ResolveAllButInserts: {
RS_Entity *e = nullptr;
if (subContainer) {
e = subContainer->nextEntity(level);
if (e != nullptr) {
--entIdx; //return a sub-entity, index not advanced
return e;
} else {
if (entIdx < m_entities.size()) {
e = m_entities.at(entIdx);
}
}
} else {
if (entIdx < m_entities.size()) {
e = m_entities.at(entIdx);
}
}
if (e != nullptr && e->isContainer() && e->rtti() != RS2::EntityInsert) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->firstEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = nextEntity(level);
}
}
return e;
}
break;
case RS2::ResolveAllButTextImage:
case RS2::ResolveAllButTexts: {
RS_Entity *e = nullptr;
if (subContainer) {
e = subContainer->nextEntity(level);
if (e != nullptr) {
--entIdx; //return a sub-entity, index not advanced
return e;
} else {
if (entIdx < m_entities.size()) {
e = m_entities.at(entIdx);
}
}
} else {
if (entIdx < m_entities.size()) {
e = m_entities.at(entIdx);
}
}
if (e != nullptr && e->isContainer() && e->rtti() != RS2::EntityText && e->rtti() != RS2::EntityMText) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->firstEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = nextEntity(level);
}
}
return e;
}
case RS2::ResolveAll: {
RS_Entity *e = nullptr;
if (subContainer) {
e = subContainer->nextEntity(level);
if (e != nullptr) {
--entIdx; //return a sub-entity, index not advanced
return e;
} else {
if (entIdx < m_entities.size()) {
e = m_entities.at(entIdx);
}
}
} else {
if (entIdx < m_entities.size()) {
e = m_entities.at(entIdx);
}
}
if (e != nullptr && e->isContainer()) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->firstEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = nextEntity(level);
}
}
return e;
}
}
return nullptr;
}
/**
* Returns the prev entity or container or \p nullptr if the last entity
* returned by \p prev() was the first entity in the container.
*/
RS_Entity *RS_EntityContainer::prevEntity(RS2::ResolveLevel level) const {
//set entIdx pointing in prev entity and check if is out of range
--entIdx;
switch (level) {
case RS2::ResolveNone: {
if (entIdx >= 0) {
return m_entities.at(entIdx);
}
break;
}
case RS2::ResolveAllButInserts: {
RS_Entity *e = nullptr;
if (subContainer) {
e = subContainer->prevEntity(level);
if (e != nullptr) {
return e;
}
else {
if (entIdx >= 0) {
e = m_entities.at(entIdx);
}
}
}
else {
if (entIdx >= 0) {
e = m_entities.at(entIdx);
}
}
if (e != nullptr && e->isContainer() && e->rtti() != RS2::EntityInsert) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->lastEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = prevEntity(level);
}
}
return e;
}
case RS2::ResolveAllButTextImage:
case RS2::ResolveAllButTexts: {
RS_Entity *e = nullptr;
if (subContainer != nullptr) {
e = subContainer->prevEntity(level);
if (e != nullptr) {
return e;
} else {
if (entIdx >= 0) {
e = m_entities.at(entIdx);
}
}
} else {
if (entIdx >= 0) {
e = m_entities.at(entIdx);
}
}
if (e != nullptr && e->isContainer() && e->rtti() != RS2::EntityText && e->rtti() != RS2::EntityMText) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->lastEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = prevEntity(level);
}
}
return e;
}
case RS2::ResolveAll: {
RS_Entity *e = nullptr;
if (subContainer != nullptr) {
e = subContainer->prevEntity(level);
if (e != nullptr) {
++entIdx; //return a sub-entity, index not advanced
return e;
} else {
if (entIdx >= 0) {
e = m_entities.at(entIdx);
}
}
} else {
if (entIdx >= 0) {
e = m_entities.at(entIdx);
}
}
if (e != nullptr && e->isContainer()) {
subContainer = static_cast<RS_EntityContainer*>(e);
e = subContainer->lastEntity(level);
// empty container:
if (e == nullptr) {
subContainer = nullptr;
e = prevEntity(level);
}
}
return e;
}
}
return nullptr;
}
/**
* @return Entity at the given index or nullptr if the index is out of range.
*/
RS_Entity *RS_EntityContainer::entityAt(int index) const{
if (m_entities.size() > index && index >= 0) {
return m_entities.at(index);
}
else {
return nullptr;
}
}
void RS_EntityContainer::setEntityAt(int index, RS_Entity *en) {
if (autoDelete && m_entities.at(index)) {
delete m_entities.at(index);
}
m_entities[index] = en;
}
/**
* Finds the given entity and makes it the current entity if found.
*/
int RS_EntityContainer::findEntity(RS_Entity const *const entity) {
entIdx = m_entities.indexOf(const_cast<RS_Entity *>(entity));
return entIdx;
}
int RS_EntityContainer::findEntityIndex(RS_Entity const *const entity) {
return m_entities.indexOf(const_cast<RS_Entity *>(entity));
}
bool RS_EntityContainer::areNeighborsEntities(RS_Entity const *const e1, RS_Entity const *const e2) {
return abs(m_entities.indexOf(e1) - m_entities.indexOf(e2)) <= 1;
}
/**
* @return The point which is closest to 'coord'
* (one of the vertices)
*/
RS_Vector RS_EntityContainer::getNearestEndpoint(const RS_Vector &coord,double *dist) const{
double minDist = RS_MAXDOUBLE; // minimum measured distance
double curDist = 0.; // currently measured distance
RS_Vector closestPoint(false); // closest found endpoint
RS_Vector point; // endpoint found
for(RS_Entity* en : *this) {
if (en != nullptr && en->getId() != 0 && en->isVisible()){
auto parent = en->getParent();
bool checkForEndpoint = true;
if (parent != nullptr){
checkForEndpoint = !parent->ignoredOnModification();
}
if (checkForEndpoint) {//no end point for Insert, text, Dim
point = en->getNearestEndpoint(coord, &curDist);
if (point.valid && curDist < minDist) {
closestPoint = point;
minDist = curDist;
if (dist) {
*dist = minDist;
}
}
}
}
}
return closestPoint;
}
/**
* @return The point which is closest to 'coord'
* (one of the vertices)
*/
RS_Vector RS_EntityContainer::getNearestEndpoint(const RS_Vector &coord,double *dist, RS_Entity **pEntity) const {
double minDist = RS_MAXDOUBLE; // minimum measured distance
double curDist; // currently measured distance
RS_Vector closestPoint(false); // closest found endpoint
RS_Vector point; // endpoint found
for (auto en: m_entities) {
if (en->getParent() == nullptr || !en->getParent()->ignoredOnModification()) {//no end point for Insert, text, Dim
// std::cout<<"find nearest for entity "<<i0<<std::endl;
point = en->getNearestEndpoint(coord, &curDist);
if (point.valid && curDist < minDist) {
closestPoint = point;
minDist = curDist;
if (dist) {
*dist = minDist;
}
if (pEntity) {
*pEntity = en;
}
}
}
}
// std::cout<<__FILE__<<" : "<<__func__<<" : line "<<__LINE__<<std::endl;
// std::cout<<"count()="<<const_cast<RS_EntityContainer*>(this)->count()<<"\tminDist= "<<minDist<<"\tclosestPoint="<<closestPoint;
// if(pEntity ) std::cout<<"\t*pEntity="<<*pEntity;
// std::cout<<std::endl;
return closestPoint;
}
RS_Vector RS_EntityContainer::getNearestPointOnEntity(const RS_Vector &coord,bool onEntity, double *dist, RS_Entity **entity) const {
RS_Vector point(false);
RS_Entity *en = getNearestEntity(coord, dist, RS2::ResolveNone);
if (en && en->isVisible() && !en->getParent()->ignoredSnap() ) {
point = en->getNearestPointOnEntity(coord, onEntity, dist, entity);
}
return point;
}
RS_Vector RS_EntityContainer::getNearestCenter(const RS_Vector &coord,double *dist) const {
double minDist = RS_MAXDOUBLE; // minimum measured distance
double curDist = RS_MAXDOUBLE; // currently measured distance
RS_Vector closestPoint(false); // closest found endpoint
RS_Vector point; // endpoint found
for (auto en: m_entities) {
if (en != nullptr && en->getId() != 0 && en->isVisible() && !en->getParent()->ignoredSnap() ) {//no center point for spline, text, Dim
point = en->getNearestCenter(coord, &curDist);
if (point.valid && curDist < minDist) {
closestPoint = point;
minDist = curDist;
}
}
}
if (dist) {
*dist = minDist;
}
return closestPoint;
}
/** @return the nearest of equidistant middle points of the line. */
RS_Vector RS_EntityContainer::getNearestMiddle(const RS_Vector &coord,double *dist,int middlePoints ) const {
double minDist = RS_MAXDOUBLE; // minimum measured distance
double curDist = RS_MAXDOUBLE; // currently measured distance
RS_Vector closestPoint(false); // closest found endpoint
RS_Vector point; // endpoint found
for (auto en: m_entities) {
if (en->isVisible() && !en->getParent()->ignoredSnap() ) {//no midle point for spline, text, Dim
point = en->getNearestMiddle(coord, &curDist, middlePoints);
if (point.valid && curDist < minDist) {
closestPoint = point;
minDist = curDist;
}
}
}
if (dist) {
*dist = minDist;
}
return closestPoint;
}
RS_Vector RS_EntityContainer::getNearestDist(double distance,const RS_Vector &coord, double *dist) const {
RS_Entity *closestEntity = getNearestEntity(coord, nullptr, RS2::ResolveNone);
return (closestEntity != nullptr) ? closestEntity->getNearestDist(distance, coord, dist)
: RS_Vector{false};
}
/**
* @return The intersection which is closest to 'coord'
*/
RS_Vector RS_EntityContainer::getNearestIntersection(const RS_Vector &coord, double *dist){
double minDist = RS_MAXDOUBLE; // minimum measured distance
RS_Vector closestPoint(false); // closest found endpoint
RS_Entity* closestEntity = getNearestEntity(coord, nullptr, RS2::ResolveAllButTextImage);
if (closestEntity) {
// fixme - sand - why not via traverser?
for (RS_Entity *en = firstEntity(RS2::ResolveAllButTextImage);en;en = nextEntity(RS2::ResolveAllButTextImage)) {
auto parent = en->getParent();
bool ignoredSnap = false;
if (parent != nullptr) { // may be null in block editing?
ignoredSnap = parent->ignoredSnap();
}
if (!en->isVisible() || ignoredSnap) {
continue;
}
RS_VectorSolutions sol = RS_Information::getIntersection(closestEntity, en, true);
double curDist = RS_MAXDOUBLE; // currently measured distance
RS_Vector point = sol.getClosest(coord, &curDist, nullptr);
if (sol.getNumber() > 0 && curDist < minDist) {
closestPoint = point;
minDist = curDist;
}
}
}
if (dist && closestPoint.valid) {
*dist = minDist;
}
return closestPoint;
}
RS_Vector RS_EntityContainer::getNearestVirtualIntersection(const RS_Vector &coord, const double &angle, double *dist) {
RS_Entity* closestEntity = getNearestEntity(coord, nullptr, RS2::ResolveAllButTextImage);
if (closestEntity != nullptr) {
RS_Vector second_coord{angle};
RS_ConstructionLineData data(coord, coord + second_coord);
auto line = RS_ConstructionLine(nullptr, data);
RS_VectorSolutions sol = RS_Information::getIntersection(closestEntity, &line, true);
if (sol.getVector().empty()) {
return coord;
} else {
return sol.getClosest(coord, dist, nullptr);
}
} else {
return coord;
}
}
RS_Vector RS_EntityContainer::getNearestRef(const RS_Vector &coord, double *dist) const {
double minDist = RS_MAXDOUBLE; // minimum measured distance
double curDist; // currently measured distance
RS_Vector closestPoint(false); // closest found endpoint
RS_Vector point; // endpoint found
for (RS_Entity* en: *this) {
if (en->isVisible()) {
point = en->getNearestRef(coord, &curDist);
if (point.valid && curDist < minDist) {
closestPoint = point;
minDist = curDist;
if (dist) {
*dist = minDist;
}
}
}
}
return closestPoint;
}
RS_Vector RS_EntityContainer::getNearestSelectedRef(const RS_Vector &coord, double *dist) const{
RefInfo info = getNearestSelectedRefInfo(coord, dist);
return info.ref;
}
RS_EntityContainer::RefInfo RS_EntityContainer::getNearestSelectedRefInfo(const RS_Vector &coord, double *dist) const {
double minDist = RS_MAXDOUBLE; // minimum measured distance
RS_Vector closestPoint(false); // closest found endpoint
RS_Entity *closestPointEntity = nullptr;
for (RS_Entity* en: *this) { // fixme - sand - iteration of ver all entities
if (en->isVisible() && en->isSelected() && !en->isParentSelected()) {
double curDist = 0.; // currently measured distance
RS_Vector point = en->getNearestSelectedRef(coord, &curDist);
if (point.valid && curDist < minDist) {
closestPoint = point;
closestPointEntity = en;
minDist = curDist;
if (dist) {
*dist = minDist;
}
}
}
}
RefInfo result {closestPoint, closestPointEntity};
return result;
}
double RS_EntityContainer::getDistanceToPoint(const RS_Vector &coord,RS_Entity **entity,RS2::ResolveLevel level,double solidDist) const{
RS_DEBUG->print("RS_EntityContainer::getDistanceToPoint");
double minDist = RS_MAXDOUBLE; // minimum measured distance
double curDist = 0.; // currently measured distance
RS_Entity *closestEntity = nullptr; // closest entity found
RS_Entity *subEntity = nullptr;
for (RS_Entity* e: *this) {
auto entityLayer = e->getLayer();
if (e->isVisible() && (entityLayer == nullptr || !entityLayer->isLocked())) {
RS_DEBUG->print("entity: getDistanceToPoint");
RS_DEBUG->print("entity: %d", e->rtti());
// bug#426, need to ignore Images to find nearest intersections
if (level == RS2::ResolveAllButTextImage && e->rtti() == RS2::EntityImage) continue;
curDist = e->getDistanceToPoint(coord, &subEntity, level, solidDist);
RS_DEBUG->print("entity: getDistanceToPoint: OK");
/*
* By using '<=', we will prefer the *last* item in the container if there are multiple
* entities that are *exactly* the same distance away, which should tend to be the one
* drawn most recently, and the one most likely to be visible (as it is also the order
* that the software draws the entities). This makes a difference when one entity is
* drawn directly over top of another, and it's reasonable to assume that humans will
* tend to want to reference entities that they see or have recently drawn as opposed
* to deeper more forgotten and invisible ones...
*/
if (curDist <= minDist) {
switch (level) {
case RS2::ResolveAll:
case RS2::ResolveAllButTextImage:
closestEntity = subEntity;
break;
default:
closestEntity = e;
}
minDist = curDist;
}
}
}
if (entity != nullptr) {
*entity = closestEntity;
}
RS_DEBUG->print("RS_EntityContainer::getDistanceToPoint: OK");
return minDist;
}
RS_Entity* RS_EntityContainer::getNearestEntity(const RS_Vector& coord,double* dist,RS2::ResolveLevel level) const {
RS_DEBUG->print("RS_EntityContainer::getNearestEntity");
RS_Entity *e = nullptr;
// distance for points inside solids:
double solidDist = RS_MAXDOUBLE;
if (dist) {
solidDist = *dist;
}
double d = getDistanceToPoint(coord, &e, level, solidDist);
if (e != nullptr && e->isVisible() == false) {
e = nullptr;
}
// if d is negative, use the default distance (used for points inside solids)
if (dist != nullptr) {
*dist = d;
}
RS_DEBUG->print("RS_EntityContainer::getNearestEntity: OK");
return e;
}
/**
* Rearranges the atomic entities in this container in a way that connected
* entities are stored in the right order and direction.
* Non-recoursive. Only affects atomic entities in this container.
*
* @retval true all contours were closed
* @retval false at least one contour is not closed
* to do: find closed contour by flood-fill
*/
bool RS_EntityContainer::optimizeContours() {
// std::cout<<"RS_EntityContainer::optimizeContours: begin"<<std::endl;
// DEBUG_HEADER
// std::cout<<"loop with count()="<<count()<<std::endl;
RS_DEBUG->print("RS_EntityContainer::optimizeContours");
RS_EntityContainer tmp;
tmp.setAutoUpdateBorders(false);
bool closed = true;
/** accept all full circles **/
QList<RS_Entity *> enList;
for(RS_Entity* e1: *this) {
if (!e1->isEdge() || e1->isContainer()) {
enList << e1;
continue;
}
//detect circles and whole ellipses
switch (e1->rtti()) {
case RS2::EntityEllipse: {
if (dynamic_cast<RS_Ellipse *>(e1)->isEllipticArc()) {
continue;
}
// fall-through
[[fallthrough]];
}
case RS2::EntityCircle: {
//directly detect circles, bug#3443277
tmp.addEntity(e1->clone());
enList << e1;
// fall-through
[[fallthrough]];
}
default:
continue;
}
}
// std::cout<<"RS_EntityContainer::optimizeContours: 1"<<std::endl;
/** remove unsupported entities */
for (RS_Entity *it: std::as_const(enList)) {
removeEntity(it);
}
/** check and form a closed contour **/
// std::cout<<"RS_EntityContainer::optimizeContours: 2"<<std::endl;
/** the first entity **/
RS_Entity* current(nullptr);
if (count() > 0) {
current = entityAt(0)->clone();
tmp.addEntity(current);
removeEntity(entityAt(0));
}
else {
if (tmp.count() == 0) {
return false;
}
}
// std::cout<<"RS_EntityContainer::optimizeContours: 3"<<std::endl;
RS_Vector vpStart;
RS_Vector vpEnd;
if (current) {
vpStart = current->getStartpoint();
vpEnd = current->getEndpoint();
}
RS_Entity *next = nullptr;
// std::cout<<"RS_EntityContainer::optimizeContours: 4"<<std::endl;
/** connect entities **/
const auto errMsg = QObject::tr("Hatch failed due to a gap=%1 between (%2, %3) and (%4, %5)");
while (count() > 0) {
double dist = 0.;
RS_Vector vpTmp = getNearestEndpoint(vpEnd, &dist, &next);
if (dist > contourTolerance) {
if (vpEnd.squaredTo(vpStart) < contourTolerance) {
RS_Entity *e2 = entityAt(0);
tmp.addEntity(e2->clone());
vpStart = e2->getStartpoint();
vpEnd = e2->getEndpoint();
removeEntity(e2);
continue;
} else {
// fixme - sand - isn't it a really bad dependency? check later and remove
QG_DIALOGFACTORY->commandMessage(errMsg.arg(dist).arg(vpTmp.x).arg(vpTmp.y).arg(vpEnd.x).arg(vpEnd.y));
RS_DEBUG->print(RS_Debug::D_ERROR, "RS_EntityContainer::optimizeContours: hatch failed due to a gap");
closed = false;
break;
}
}
if (!next) { //workaround if next is nullptr
// std::cout<<"RS_EntityContainer::optimizeContours: next is nullptr" <<std::endl;
RS_DEBUG->print("RS_EntityContainer::optimizeContours: next is nullptr");
// closed=false; //workaround if next is nullptr
break; //workaround if next is nullptr
} //workaround if next is nullptr
if (closed) {
next->setProcessed(true);
RS_Entity *eTmp = next->clone();
if (vpEnd.squaredTo(eTmp->getStartpoint()) > vpEnd.squaredTo(eTmp->getEndpoint())) {
eTmp->revertDirection();
}
vpEnd = eTmp->getEndpoint();
tmp.addEntity(eTmp);
removeEntity(next);
}
}
// DEBUG_HEADER
// if(vpEnd.valid && vpEnd.squaredTo(vpStart) > 1e-8) {
// QG_DIALOGFACTORY->commandMessage(errMsg.arg(vpEnd.distanceTo(vpStart))
// .arg(vpStart.x).arg(vpStart.y).arg(vpEnd.x).arg(vpEnd.y));
// RS_DEBUG->print("RS_EntityContainer::optimizeContours: hatch failed due to a gap");
// closed=false;
// }
// std::cout<<"RS_EntityContainer::optimizeContours: 5"<<std::endl;
// add new sorted entities:
for (RS_Entity* en: tmp) {
en->setProcessed(false);
addEntity(en->clone());
en->reparent(this);
}
// std::cout<<"RS_EntityContainer::optimizeContours: 6"<<std::endl;
if (closed) {
RS_DEBUG->print("RS_EntityContainer::optimizeContours: OK");
} else {
RS_DEBUG->print("RS_EntityContainer::optimizeContours: bad");
}
// std::cout<<"RS_EntityContainer::optimizeContours: end: count()="<<count()<<std::endl;
// std::cout<<"RS_EntityContainer::optimizeContours: closed="<<closed<<std::endl;
return closed;
}
bool RS_EntityContainer::hasEndpointsWithinWindow(const RS_Vector &v1, const RS_Vector &v2) const{
return std::any_of(cbegin(), cend(), [&v1, &v2](const RS_Entity* entity) {
return entity->hasEndpointsWithinWindow(v1, v2);
});
}
void RS_EntityContainer::move(const RS_Vector &offset) {
moveBorders(offset);
for (RS_Entity *e: *this) {
e->move(offset);
adjustBorders(e);
}
calculateBordersIfNeeded();
}
void RS_EntityContainer::rotate(const RS_Vector ¢er, double angle) {
RS_EntityContainer::rotate(center, RS_Vector{angle});
}
void RS_EntityContainer::rotate(const RS_Vector ¢er, const RS_Vector &angleVector) {
resetBorders();
for (RS_Entity *e: *this) {
e->rotate(center, angleVector);
adjustBorders(e);
}
calculateBordersIfNeeded();
}
void RS_EntityContainer::scale(const RS_Vector ¢er, const RS_Vector &factor) {
if (std::abs(factor.x) > RS_TOLERANCE && std::abs(factor.y) > RS_TOLERANCE) {
scaleBorders(center, factor);
for (RS_Entity* e: *this) {
e->scale(center, factor);
adjustBorders(e);
}
calculateBordersIfNeeded();
}
}
void RS_EntityContainer::mirror(const RS_Vector &axisPoint1, const RS_Vector &axisPoint2) {
if (axisPoint1.distanceTo(axisPoint2) > RS_TOLERANCE) {
resetBorders();
for (RS_Entity *e: *this) {
e->mirror(axisPoint1, axisPoint2);
adjustBorders(e);
}
}
}
RS_Entity &RS_EntityContainer::shear(double k) {
for (RS_Entity *e: *this) {
e->shear(k);
}
calculateBorders();
return *this;
}
void RS_EntityContainer::stretch(const RS_Vector &firstCorner,const RS_Vector &secondCorner,const RS_Vector &offset) {
if (getMin().isInWindow(firstCorner, secondCorner) && getMax().isInWindow(firstCorner, secondCorner)) {
move(offset);
} else {
for (RS_Entity *e: *this) {
e->stretch(firstCorner, secondCorner, offset);
}
}
// some entitiycontainers might need an update (e.g. RS_Leader):
update();
}
void RS_EntityContainer::calculateBordersIfNeeded() {
if (m_autoUpdateBorders) {
calculateBorders();
}
}
void RS_EntityContainer::moveRef(const RS_Vector &ref,const RS_Vector &offset) {
resetBorders();
for (RS_Entity *e: *this) {
e->moveRef(ref, offset);
adjustBorders(e);
}
calculateBordersIfNeeded();
}
void RS_EntityContainer::moveSelectedRef(const RS_Vector &ref,const RS_Vector &offset) {
resetBorders();
for (RS_Entity *e: *this) {
e->moveSelectedRef(ref, offset);
adjustBorders(e);
}
calculateBordersIfNeeded();
}
void RS_EntityContainer::revertDirection() {
// revert entity order in the container
for (int k = 0; k < m_entities.size() / 2; ++k) {
#if (QT_VERSION >= QT_VERSION_CHECK(5, 13, 0))
m_entities.swapItemsAt(k, m_entities.size() - 1 - k);
#else
entities.swap(k, entities.size() - 1 - k);
#endif
}
// revert each entity itself
for (RS_Entity *entity: std::as_const(m_entities)) {
entity->revertDirection();
}
}
/**
* @brief draw m_entities in order
* @param painter
* @param view
*/
void RS_EntityContainer::draw(RS_Painter *painter) {
for(RS_Entity *e: *this){
if (e!=nullptr && e->getId() != 0) {
painter->drawEntity(e);
}
}
}
void RS_EntityContainer::drawAsChild(RS_Painter *painter) {
for(RS_Entity *e: *this){
if (e!=nullptr && e->getId() != 0) {
painter->drawAsChild(e);
}
}
}
/**
* @brief areaLineIntegral, line integral for contour area calculation by Green's Theorem
* Contour Area =\oint x dy
* @return line integral \oint x dy along the entity
*/
double RS_EntityContainer::areaLineIntegral() const {
//TODO make sure all contour integral is by counter-clockwise
double contourArea = 0.;
//closed area is always positive
double closedArea = 0.;
double subArea = 0.;
// edges:
RS_Vector previousPoint(false);
for (unsigned i = 0; i < count(); ++i) {
RS_Entity *e = m_entities.at(i);
if (isClosedLoop(*e)) {
if (e->isContainer()) {
subArea += e->areaLineIntegral();
}
else {
closedArea += e->areaLineIntegral();
}
continue;
}
e->setLayer(getLayer());
double lineIntegral = e->areaLineIntegral();
RS_Vector startPoint = e->getStartpoint();
RS_Vector endPoint = e->getEndpoint();
// LC_ERR << e->getId() << ": int = " << lineIntegral << ": " << startPoint.x << " - " << endPoint.x;
// the line integral is always by the direction: from the start point to the end point
if (previousPoint.valid) {
double distance = endPointDistance(previousPoint, *e);
if (distance > contourTolerance)
RS_DEBUG->print(RS_Debug::D_ERROR,
"%s(): contour area calculation maybe incorrect: gap of %lg found at (%lg, %lg)",
__func__, distance, previousPoint.x, previousPoint.y);
}
// assume the contour is a simple connected loop
if (previousPoint.valid && endPoint.squaredTo(previousPoint) <= RS_TOLERANCE15) {
contourArea -= lineIntegral;
previousPoint = startPoint;
} else {
bool useEndPoint = true;
if (!previousPoint.valid && i + 1 < count()) {
auto currEntity = m_entities.at(i + 1);
useEndPoint = endPointDistance(endPoint, *currEntity) < endPointDistance(startPoint, *currEntity);
}
contourArea += useEndPoint ? lineIntegral : -lineIntegral;
previousPoint = useEndPoint ? endPoint : startPoint;
}
}
return std::abs(contourArea) + closedArea - subArea;
}
bool RS_EntityContainer::ignoredOnModification() const {
RS2::EntityType ownType = rtti();
if (RS2::isDimensionalEntity(ownType) || RS2::isTextEntity(ownType) || ownType == RS2::EntityHatch){
return true;
}
else {
return isParentIgnoredOnModifications();
}
}
bool RS_EntityContainer::ignoredSnap() const{
// issue #652 , disable snap for hatch
// TODO, should snapping on hatch be a feature enabled by settings?
if (getParent() && getParent()->rtti() == RS2::EntityHatch) {
return true;
}
return ignoredOnModification();
}
QList<RS_Entity *>::const_iterator RS_EntityContainer::begin() const{
return m_entities.begin();
}
QList<RS_Entity *>::const_iterator RS_EntityContainer::end() const{
return m_entities.end();
}
QList<RS_Entity *>::const_iterator RS_EntityContainer::cbegin() const{
return m_entities.cbegin();
}
QList<RS_Entity *>::const_iterator RS_EntityContainer::cend() const{
return m_entities.cend();
}
QList<RS_Entity *>::iterator RS_EntityContainer::begin(){
return m_entities.begin();
}
QList<RS_Entity *>::iterator RS_EntityContainer::end() {
return m_entities.end();
}
/**
* Dumps the entities to stdout.
*/
std::ostream &operator<<(std::ostream &os, RS_EntityContainer &ec) {
static int indent = 0;
std::string tab(indent * 2, ' ');
++indent;
unsigned long int id = ec.getId();
os << tab << "EntityContainer[" << id << "]: \n";
os << tab << "Borders[" << id << "]: "
<< ec.minV << " - " << ec.maxV << "\n";
//os << tab << "Unit[" << id << "]: "
//<< RS_Units::unit2string (ec.unit) << "\n";
if (ec.getLayer()) {
os << tab << "Layer[" << id << "]: "
<< ec.getLayer()->getName().toLatin1().data() << "\n";
} else {
os << tab << "Layer[" << id << "]: <nullptr>\n";
}
//os << ec.layerList << "\n";
os << tab << " Flags[" << id << "]: "
<< (ec.getFlag(RS2::FlagVisible) ? "RS2::FlagVisible" : "");
os << (ec.getFlag(RS2::FlagUndone) ? " RS2::FlagUndone" : "");
os << (ec.getFlag(RS2::FlagSelected) ? " RS2::FlagSelected" : "");
os << "\n";
os << tab << "Entities[" << id << "]: \n";
for(auto t: ec){
switch (t->rtti()) {
case RS2::EntityInsert:
os << tab << *static_cast<RS_Insert*>(t);
os << tab << *t;
os << tab << *static_cast<RS_EntityContainer*>(t);
break;
default:
if (t->isContainer()) {
os << tab << *static_cast<RS_EntityContainer*>(t);
}
else {
os << tab << *t;
}
break;
}
}
os << tab << "\n\n";
--indent;
return os;
}
RS_Entity *RS_EntityContainer::first() const {
return m_entities.first();
}
RS_Entity *RS_EntityContainer::last() const {
return m_entities.last();
}
const QList<RS_Entity *> &RS_EntityContainer::getEntityList() {
return m_entities;
}
std::vector<std::unique_ptr<RS_EntityContainer>> RS_EntityContainer::getLoops() const {
if (m_entities.empty()) {
return {};
}
std::vector<std::unique_ptr<RS_EntityContainer>> loops;
RS_EntityContainer edges(nullptr, false);
for(RS_Entity* en: *this){
if (en != nullptr && en->isContainer()){
if (en->isContainer()){
auto subLoops = static_cast<RS_EntityContainer*>(en)->getLoops();
for (auto& subLoop: subLoops) {
loops.push_back(std::move(subLoop));
}
}
continue;
}
if (en == nullptr || !en->isEdge()) {
continue;
}
//detect circles and whole ellipses
switch (en->rtti()) {
case RS2::EntityEllipse:
if (static_cast<RS_Ellipse*>(en)->isEllipticArc()) {
edges.addEntity(en);
break;
}
[[fallthrough]];
case RS2::EntityCircle: {
auto ec = std::make_unique<RS_EntityContainer>(nullptr, false);
ec->addEntity(en);
loops.push_back(std::move(ec));
break;
}
default:
edges.addEntity(en);
}
}
//find loops
while (!edges.isEmpty()){
LC_LoopUtils::LoopExtractor extractor{edges};
auto subLoops = extractor.extract();
for (auto& loop: subLoops) {
loops.push_back(std::move(loop));
}
}
return loops;
}
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