File size: 13,999 Bytes
a5ffdcd | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 | /****************************************************************************
**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2015 A. Stebich (librecad@mail.lordofbikes.de)
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#include<iostream>
#include "rs_debug.h"
#include "rs_layerlist.h"
#include "rs_layer.h"
#include "rs_layerlistlistener.h"
/**
* Default constructor.
*/
RS_LayerList::RS_LayerList() {
m_activeLayer = nullptr;
setModified(false);
}
/**
* Removes all layers in the layerlist.
*/
void RS_LayerList::clear() {
m_layers.clear();
setModified(true);
}
QList<RS_Layer*>::iterator RS_LayerList::begin() {
return m_layers.begin();
}
QList<RS_Layer*>::iterator RS_LayerList::end() {
return m_layers.end();
}
QList<RS_Layer*>::const_iterator RS_LayerList::begin() const {
return m_layers.begin();
}
QList<RS_Layer*>::const_iterator RS_LayerList::end() const {
return m_layers.end();
}
/**
* Activates the given layer.
*
* @param notify Notify listeners.
*/
void RS_LayerList::activate(const QString& name, bool notify) {
RS_DEBUG->print("RS_LayerList::activate: %s, notify: %d begin",
name.toLatin1().data(), notify);
activate(find(name), notify);
RS_DEBUG->print("RS_LayerList::activate: %s end", name.toLatin1().data());
}
/**
* Activates the given layer.
*
* @param notify Notify listeners.
*/
void RS_LayerList::activate(RS_Layer* layer, bool notify) {
RS_DEBUG->print("RS_LayerList::activate notify: %d begin", notify);
m_activeLayer = layer;
if (notify) {
fireLayerActivated();
}
RS_DEBUG->print("RS_LayerList::activate end");
}
/**
* @brief sort by layer names
*/
void RS_LayerList::sort() {
std::stable_sort(m_layers.begin(), m_layers.end(), [](const RS_Layer* l0, const RS_Layer* l1)-> bool
{
return l0->getName() < l1->getName();
});
}
void RS_LayerList::fireLayerAdded(RS_Layer* layer) {
for (int i = 0; i < m_layerListListeners.size(); ++i) {
RS_LayerListListener* l = m_layerListListeners.at(i);
l->layerAdded(layer);
}
}
/**
* Adds a layer to the layer list.
* If there is already a layer with the same name, no layer is
* added. In that case the layer passed to the method will be deleted!
* If no layer was active so far, the new layer becomes the active one.
*
* Listeners are notified.
*/
void RS_LayerList::add(RS_Layer* layerToAdd) {
RS_DEBUG->print("RS_LayerList::addLayer()");
if (layerToAdd == nullptr) {
return;
}
// check if layer already exists:
RS_Layer* existingLayer = find(layerToAdd->getName());
if (existingLayer == nullptr) {
m_layers.append(layerToAdd);
this->sort();
// notify listeners
fireLayerAdded(layerToAdd);
setModified(true);
// if there was no active layer so far, activate this one.
if (m_activeLayer == nullptr) {
activate(layerToAdd);
}
}
else {
// if there was no active layer so far, activate this one.
if (m_activeLayer == nullptr) {
activate(existingLayer);
}
existingLayer->freeze(layerToAdd->isFrozen());
existingLayer->lock(layerToAdd->isLocked());
existingLayer->setPrint(layerToAdd->isPrint());
existingLayer->setConverted(layerToAdd->isConverted());
existingLayer->setConstruction(layerToAdd->isConstruction());
existingLayer->visibleInLayerList(layerToAdd->isVisibleInLayerList());
existingLayer->setPen(layerToAdd->getPen());
delete layerToAdd;
layerToAdd = nullptr;
}
}
void RS_LayerList::fireLayerRemoved(RS_Layer* layer) {
for (int i = 0; i < m_layerListListeners.size(); ++i) {
RS_LayerListListener* l = m_layerListListeners.at(i);
l->layerRemoved(layer);
}
}
/**
* Removes a layer from the list.
* Listeners are notified after the layer was removed from
* the list but before it gets deleted.
*/
void RS_LayerList::remove(RS_Layer* layerToRemove) {
RS_DEBUG->print("RS_LayerList::removeLayer()");
if (layerToRemove == nullptr) {
return;
}
// here the layer is removed from the list but not deleted
m_layers.removeOne(layerToRemove);
fireLayerRemoved(layerToRemove);
setModified(true);
// activate an other layer if necessary:
if (m_activeLayer == layerToRemove) {
activate(m_layers.first());
}
// now it's save to delete the layer
delete layerToRemove;
}
/**
* Changes a layer's attributes. The attributes of layer 'layer'
* are copied from layer 'source'.
* Listeners are notified.
*/
void RS_LayerList::edit(RS_Layer* layer, const RS_Layer& source) {
if (layer == nullptr) {
return;
}
*layer = source;
fireEdit(layer);
}
void RS_LayerList::fireEdit(RS_Layer* layer) {
for (auto l : m_layerListListeners) {
l->layerEdited(layer);
}
setModified(true);
}
/**
* @return Pointer to the layer with the given name or
* \p nullptr if no such layer was found.
*/
RS_Layer* RS_LayerList::find(const QString& name) {
RS_Layer* ret = nullptr;
for (auto l : m_layers) {
if (l->getName() == name) {
ret = l;
break;
}
}
return ret;
}
/**
* @return Index of the given layer in the layer list or -1 if the layer
* was not found.
*/
int RS_LayerList::getIndex(const QString& name) {
int ret = 0;
for (auto l : m_layers) {
if (l->getName() == name) {
return ret;
}
else {
ret++;
}
}
return -1;
}
/**
* @return Index of the given layer in the layer list or -1 if the layer
* was not found.
*/
int RS_LayerList::getIndex(RS_Layer* layer) {
//RS_DEBUG->print("RS_LayerList::find begin");
return m_layers.indexOf(layer);
}
/**
* Switches on / off the given layer.
* Listeners are notified.
*/
void RS_LayerList::toggle(const QString& name) {
toggle(find(name));
}
/**
* Switches on / off the given layer.
* Listeners are notified.
*/
void RS_LayerList::toggle(RS_Layer* layer) {
if (layer == nullptr) {
return;
}
// set flags
layer->toggle();
setModified(true);
// Notify listeners:
for (auto* l : m_layerListListeners) {
l->layerToggled(layer);
}
}
/**
* Locks or unlocks the given layer.
* Listeners are notified.
*/
void RS_LayerList::toggleLock(RS_Layer* layer) {
if (layer == nullptr) {
return;
}
layer->toggleLock();
setModified(true);
// Notify listeners:
for (auto l : m_layerListListeners) {
l->layerToggledLock(layer);
}
}
/**
* Switch printing for the given layer on / off.
* Listeners are notified.
*/
void RS_LayerList::togglePrint(RS_Layer* layer) {
if (layer == nullptr) {
return;
}
layer->togglePrint();
setModified(true);
// Notify listeners:
for (auto l : m_layerListListeners) {
l->layerToggledPrint(layer);
}
}
/**
* Switch construction attribute for the given layer on / off.
* Listeners are notified.
*/
void RS_LayerList::toggleConstruction(RS_Layer* layer) {
if (layer == nullptr) {
return;
}
layer->toggleConstruction();
setModified(true);
// Notify listeners:
for (auto l : m_layerListListeners) {
l->layerToggledConstruction(layer);
}
}
void RS_LayerList::fireLayerToggled() {
setModified(true);
for (auto l : m_layerListListeners) {
l->layerToggled(nullptr);
}
}
/**
* Freezes or defreezes all layers.
*
* @param freeze true: freeze, false: defreeze
*/
void RS_LayerList::freezeAll(bool freeze) {
for (unsigned l = 0; l < count(); l++) {
if (at(l)->isVisibleInLayerList()) {
at(l)->freeze(freeze);
}
}
fireLayerToggled();
}
void RS_LayerList::fireLayerActivated() {
for (auto l : m_layerListListeners) {
l->layerActivated(m_activeLayer);
}
}
/**
* Locks or unlocks all layers.
*
* @param lock true: lock, false: unlock
*/
void RS_LayerList::lockAll(bool lock) {
for (unsigned l = 0; l < count(); l++) {
if (at(l)->isVisibleInLayerList()) {
at(l)->lock(lock);
}
}
fireLayerToggled();
}
void RS_LayerList::toggleLockMulti(QList<RS_Layer*> toggleLayers) {
int count = toggleLayers.count();
for (int i = 0; i < count; i++) {
RS_Layer* layer = toggleLayers.at(i);
if (layer != nullptr ) {
layer->toggleLock();
}
}
fireLayerToggled();
}
void RS_LayerList::togglePrintMulti(QList<RS_Layer*> toggleLayers) {
int count = toggleLayers.count();
for (int i = 0; i < count; i++) {
RS_Layer* layer = toggleLayers.at(i);
if (layer != nullptr) {
layer->togglePrint();
}
}
fireLayerToggled();
}
void RS_LayerList::toggleConstructionMulti(QList<RS_Layer*> toggleLayers) {
int count = toggleLayers.count();
for (int i = 0; i < count; i++) {
RS_Layer* layer = toggleLayers.at(i);
if (layer != nullptr) {
layer->toggleConstruction();
}
}
fireLayerToggled();
}
void RS_LayerList::setFreezeMulti(QList<RS_Layer*> layersEnable, QList<RS_Layer*> layersDisable) {
int countUnFreeze = layersEnable.count();
for (int i = 0; i < countUnFreeze; i++) {
RS_Layer* layer = layersEnable.at(i);
if (layer != nullptr) {
layer->freeze(false);
}
}
int countFreeze = layersDisable.count();
for (int i = 0; i < countFreeze; i++) {
RS_Layer* layer = layersDisable.at(i);
if (layer != nullptr) {
layer->freeze(true);
}
}
fireLayerToggled();
}
void RS_LayerList::setLockMulti(QList<RS_Layer*> layersToUnlock, QList<RS_Layer*> layersToLock) {
int countUnFreeze = layersToUnlock.count();
for (int i = 0; i < countUnFreeze; i++) {
RS_Layer* layer = layersToUnlock.at(i);
if (layer != nullptr) {
layer->lock(false);
}
}
int countFreeze = layersToLock.count();
for (int i = 0; i < countFreeze; i++) {
RS_Layer* layer = layersToLock.at(i);
if (layer != nullptr) {
layer->lock(true);
}
}
fireLayerToggled();
}
void RS_LayerList::setPrintMulti(QList<RS_Layer*> layersNoPrint, QList<RS_Layer*> layersPrint) {
int countUnFreeze = layersNoPrint.count();
for (int i = 0; i < countUnFreeze; i++) {
RS_Layer* layer = layersNoPrint.at(i);
if (layer != nullptr) {
layer->setPrint(false);
}
}
int countFreeze = layersPrint.count();
for (int i = 0; i < countFreeze; i++) {
RS_Layer* layer = layersPrint.at(i);
if (layer != nullptr) {
layer->setPrint(true);
}
}
fireLayerToggled();
}
void RS_LayerList::setConstructionMulti(QList<RS_Layer*> layersNoConstruction, QList<RS_Layer*> layersConstruction) {
int countUnFreeze = layersNoConstruction.count();
for (int i = 0; i < countUnFreeze; i++) {
RS_Layer* layer = layersNoConstruction.at(i);
if (layer != nullptr) {
layer->setConstruction(false);
}
}
int countFreeze = layersConstruction.count();
for (int i = 0; i < countFreeze; i++) {
RS_Layer* layer = layersConstruction.at(i);
if (layer != nullptr) {
layer->setConstruction(true);
}
}
fireLayerToggled();
}
void RS_LayerList::toggleFreezeMulti(QList<RS_Layer*> toggleLayers) {
int count = toggleLayers.count();
for (int i = 0; i < count; i++) {
RS_Layer* layer = toggleLayers.at(i);
if (layer != nullptr) {
layer->toggle();
}
}
fireLayerToggled();
}
/**
* adds a LayerListListener to the list of listeners. Listeners
* are notified when the layer list changes.
*
* Typical listeners are: layer list widgets, pen toolbar, graphic view
*/
void RS_LayerList::addListener(RS_LayerListListener* listener) {
// ensure that listener is added only once
if (listener == nullptr) {
return;
}
for (auto const l : m_layerListListeners) {
if (l == listener) {
return;
}
}
m_layerListListeners.append(listener);
}
/**
* removes a LayerListListener from the list of listeners.
*/
void RS_LayerList::removeListener(RS_LayerListListener* listener) {
m_layerListListeners.removeOne(listener);
}
/**
* Dumps the layers to stdout.
*/
std::ostream& operator <<(std::ostream& os, RS_LayerList& l) {
os << "Layerlist: \n";
for (unsigned i = 0; i < l.count(); i++) {
os << *(l.at(i)) << "\n";
}
return os;
}
/**
* Sets the layer lists modified status to 'm'.
* Listeners are notified.
*/
void RS_LayerList::setModified(bool m) {
m_modified = m;
}
// notify that list is updated via listerners
void RS_LayerList::slotUpdateLayerList() {
setModified(true);
}
|