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*
This file is part of the LibreCAD project, a 2D CAD program
Copyright (C) 2025 LibreCAD.org
Copyright (C) 2025 sand1024
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#include "lc_overlayanglesbasemark.h"
#include "rs_settings.h"
#include "rs_painter.h"
void LC_AnglesBaseMarkOptions::loadSettings() {
LC_GROUP("Appearance");
{
m_showAnglesBaseMark = LC_GET_BOOL("AnglesBasisMarkEnabled", true);
m_displayPolicy = LC_GET_INT("AnglesBasisMarkPolicy", SHOW_ALWAYS);
int zeroMarkerSize = LC_GET_INT("ZeroMarkerSize", 30);
m_markerRadius = zeroMarkerSize / 2;
}
LC_GROUP_GUARD("Colors");
{
m_colorAnglePointer = QColor(LC_GET_STR("angles_basis_angleray", RS_Settings::anglesBasisAngleRay));
m_colorDirectionType = QColor(LC_GET_STR("angles_basis_direction", RS_Settings::anglesBasisDirection));
// m_colorRadius = QColor(LC_GET_STR("colorAnglesBaseRadius", RS_Settings::anglesBasisDirection));
m_colorRadius = m_colorDirectionType;
}
}
LC_OverlayAnglesBaseMark::LC_OverlayAnglesBaseMark(RS_Vector uiOrigin, double ucsAngle, bool counterClockWise, LC_AnglesBaseMarkOptions *opt)
:origin{uiOrigin}
, baseAngle{ucsAngle}
, dirCounterClockWise{counterClockWise}
, options{opt}
{}
LC_OverlayAnglesBaseMark::LC_OverlayAnglesBaseMark(LC_AnglesBaseMarkOptions *options):
options{options}
{
}
void LC_OverlayAnglesBaseMark::update(const RS_Vector &uiOrigin, double angle, bool counterclock) {
baseAngle = angle;
dirCounterClockWise = counterclock;
origin = uiOrigin;
}
void LC_OverlayAnglesBaseMark::draw(RS_Painter *painter) {
RS_Pen penRadius(options->m_colorRadius, RS2::Width00, RS2::SolidLine);
penRadius.setScreenWidth(0);
painter->setPen(penRadius);
int radius = options->m_markerRadius;
painter->drawCircleUIDirect(origin, radius);
RS_Pen penAngle(options->m_colorAnglePointer, RS2::Width00, RS2::SolidLine);
penAngle.setScreenWidth(0);
painter->setPen(penAngle);
RS_Vector angleEnd = origin.relative(radius, -baseAngle);
painter->drawLineUISimple(origin, angleEnd);
RS_Pen penDirection(options->m_colorRadius, RS2::Width00, RS2::SolidLine);
penDirection.setScreenWidth(2);
painter->setPen(penDirection);
RS_Vector p1, p2, p3;
double arrowSize = radius * 0.8;
double arrowAngle = 0;
RS_Vector arrowPoint;
if (dirCounterClockWise){
arrowPoint = RS_Vector(origin.x, origin.y + radius);
}
else{
arrowPoint = RS_Vector(origin.x, origin.y - radius);
}
createArrowShape(arrowPoint, arrowAngle, arrowSize, p1, p2, p3);
painter->fillTriangleUI(p1, p2, p3);
}
void LC_OverlayAnglesBaseMark::createArrowShape(const RS_Vector& point,double angle,double arrowSize, RS_Vector& p1, RS_Vector &p2, RS_Vector &p3){
double arrowSide {arrowSize / cos(0.165)};
double cosv1 {cos( angle + 0.165) * arrowSide};
double sinv1 {sin( angle + 0.165) * arrowSide};
double cosv2 {cos( angle - 0.165) * arrowSide};
double sinv2 {sin( angle - 0.165) * arrowSide};
p1 = point;
p2 = RS_Vector(point.x - cosv1, point.y - sinv1);
p3 = RS_Vector(point.x - cosv2, point.y - sinv2);
}
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