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**
** This file is part of the LibreCAD project, a 2D CAD program
**
** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
**
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file gpl-2.0.txt included in the
** packaging of this file.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**
** This copyright notice MUST APPEAR in all copies of the script!
**
**********************************************************************/
#ifndef RS_VECTOR_H
#define RS_VECTOR_H
#include <cstddef>
#include <iosfwd>
#include <vector>
class QPointF;
/**
* Represents a 3d vector (x/y/z)
*
* @author Andrew Mustun
*/
class RS_Vector {
public:
RS_Vector()=default;
RS_Vector(double vx, double vy, double vz=0.0);
explicit RS_Vector(double angle);
//RS_Vector(double v[]);
explicit RS_Vector(bool valid);
explicit RS_Vector(const QPointF& point);
~RS_Vector()=default;
//!
//! \brief operator bool explicit and implicit conversion to bool
//!
explicit operator bool() const;
bool isValid() const
{
return valid;
}
void set(double angle); // set to unit vector by the direction of angle
void set(double vx, double vy, double vz=0.0);
void plus(const RS_Vector& other);
void minus(const RS_Vector& other);
void setPolar(double radius, double angle);
//! \{
//! construct by cartesian, or polar coordinates
static RS_Vector polar(double rho, double theta);
//! \}
double distanceTo(const RS_Vector& v) const;
double angle() const;
double angleTo(const RS_Vector& v) const;
double angleBetween(const RS_Vector& v1, const RS_Vector& v2) const;
double magnitude() const;
double squared() const; //return square of length
double squaredTo(const RS_Vector& v1) const; //return square of length
RS_Vector lerp(const RS_Vector& v, double t) const;
bool isInWindow(const RS_Vector& firstCorner, const RS_Vector& secondCorner) const;
bool isInWindowOrdered(const RS_Vector& vLow, const RS_Vector& vHigh) const;
RS_Vector toInteger();
RS_Vector& move(const RS_Vector& offset);
RS_Vector& rotate(double ang);
RS_Vector rotated(double angle) const;
RS_Vector& rotate(const RS_Vector& angleVector);
RS_Vector rotated(const RS_Vector& angleVector) const;
RS_Vector& rotate(const RS_Vector& center, double ang);
RS_Vector& rotate(const RS_Vector& center, const RS_Vector& angleVector);
RS_Vector& scale(double factor);
RS_Vector& scale(const RS_Vector& factor);
RS_Vector scale(const RS_Vector& factor) const;
RS_Vector& scale(const RS_Vector& center, const RS_Vector& factor);
RS_Vector& mirror(const RS_Vector& axisPoint1, const RS_Vector& axisPoint2);
/**
* Returns vector that defines point located in specified distance and angle from current
* @param distance distance to target point
* @param angle angle from target point from this one
* @return resulting point
*/
RS_Vector relative(double distance, double angle) const;
/**
* @brief shear Shear/Skew transform
* @author Dongxu Li
* @param k the shear parameter: x = x + k y; y=y
* @return the transformed vector
*/
RS_Vector& shear(double k);
double dotP(const RS_Vector& v1) const;
RS_Vector normalized() const;
RS_Vector& normalize();
RS_Vector crossP(const RS_Vector& vp) const;
RS_Vector operator + (const RS_Vector& v) const;
RS_Vector operator + (double d) const;
RS_Vector operator - (const RS_Vector& v) const;
RS_Vector operator - (double d) const;
RS_Vector operator * (const RS_Vector& v) const;
RS_Vector operator / (const RS_Vector& v) const;
RS_Vector operator * (double s) const;
RS_Vector operator / (double s) const;
RS_Vector operator - () const;
RS_Vector operator += (const RS_Vector& v);
RS_Vector operator -= (const RS_Vector& v);
RS_Vector operator *= (const RS_Vector& v);
RS_Vector operator /= (const RS_Vector& v);
RS_Vector operator *= (double s);
RS_Vector operator /= (double s);
bool operator == (const RS_Vector& v) const;
bool operator != (const RS_Vector& v) const {
return !operator==(v);
}
//!
//! \brief operator == comparison of validity with bool
//! \param valid boolean parameter
//! \return true is the parameter valid is the same as validity
//!
bool operator == (bool valid) const;
bool operator != (bool valid) const;
static bool isValid(const RS_Vector& v) {
return v.valid;
}
static RS_Vector minimum(const RS_Vector& v1, const RS_Vector& v2);
static RS_Vector maximum(const RS_Vector& v1, const RS_Vector& v2);
// crossP only defined for 3D
static RS_Vector crossP(const RS_Vector& v1, const RS_Vector& v2);
static double dotP(const RS_Vector& v1, const RS_Vector& v2);
static double posInLine(const RS_Vector& start,
const RS_Vector& end,
const RS_Vector& pos);
/** switch x,y for all vectors */
RS_Vector flipXY(void) const;
friend RS_Vector operator * (double scale, const RS_Vector& vp);
friend std::ostream& operator << (std::ostream&, const RS_Vector& v);
#ifdef RS_TEST
static bool test();
#endif
public:
double x=0.;
double y=0.;
double z=0.;
bool valid=false;
};
/**
* Represents one to 4 vectors. Typically used to return multiple
* solutions from a function.
*/
class RS_VectorSolutions {
public:
typedef RS_Vector value_type;
RS_VectorSolutions() = default;
RS_VectorSolutions(std::vector<RS_Vector> vectors);
RS_VectorSolutions(std::initializer_list<RS_Vector> list);
RS_VectorSolutions(int num);
void alloc(size_t num);
void clear();
/**
* @brief get range safe method of member access
* @param i member index
* @return indexed member, or invalid vector, if out of range
*/
RS_Vector get(size_t i) const;
const RS_Vector& back() const;
RS_Vector& back();
const RS_Vector& front() const;
RS_Vector& front();
RS_Vector& at(size_t i);
const RS_Vector& at(size_t i) const;
const RS_Vector& operator [] (const size_t i) const;
RS_Vector& operator [] (const size_t i);
size_t getNumber() const;
bool isEmpty();
size_t size() const;
bool empty() const;
void resize(size_t n);
bool hasValid() const;
void set(size_t i, const RS_Vector& v);
void push_back(const RS_Vector& v);
void removeAt(const size_t i);
RS_VectorSolutions& push_back(const RS_VectorSolutions& v);
void setTangent(bool t);
bool isTangent() const;
RS_Vector getClosest(const RS_Vector& coord,
double* dist=nullptr, size_t* index=nullptr) const;
double getClosestDistance(const RS_Vector& coord,
int counts = -1); //default to search all
const std::vector<RS_Vector>& getVector() const;
std::vector<RS_Vector>::const_iterator cbegin() const;
std::vector<RS_Vector>::const_iterator cend() const;
std::vector<RS_Vector>::const_iterator begin() const;
std::vector<RS_Vector>::const_iterator end() const;
std::vector<RS_Vector>::iterator begin();
std::vector<RS_Vector>::iterator end();
void rotate(double ang);
void rotate(const RS_Vector& angleVector);
void rotate(const RS_Vector& center, double ang);
void rotate(const RS_Vector& center, const RS_Vector& angleVector);
void move(const RS_Vector& vp);
void scale(const RS_Vector& center, const RS_Vector& factor);
void scale(const RS_Vector& factor);
/** switch x,y for all vectors */
RS_VectorSolutions flipXY(void) const;
friend std::ostream& operator << (std::ostream& os,
const RS_VectorSolutions& s);
private:
std::vector<RS_Vector> vector;
bool tangent = false;
};
#endif
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