LibreCAD / librecad /src /ui /dialogs /entity /lc_entitypropertieseditor.cpp
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/*
* ********************************************************************************
* This file is part of the LibreCAD project, a 2D CAD program
*
* Copyright (C) 2025 LibreCAD.org
* Copyright (C) 2025 sand1024
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* ********************************************************************************
*/
#include "lc_entitypropertieseditor.h"
#include <QTimer>
#include "lc_actioncontext.h"
#include "lc_dlgentityproperties.h"
#include "lc_latecompletionrequestor.h"
#include "qc_applicationwindow.h"
#include "rs_graphicview.h"
LC_EntityPropertiesEditor::LC_EntityPropertiesEditor(LC_ActionContext* actionContext, LC_LateCompletionRequestor* requestor)
:m_actionContext{actionContext}, m_lateCompletionRequestor(requestor) {
}
void LC_EntityPropertiesEditor::editEntity(QWidget* parent, RS_Entity* entity, LC_GraphicViewport* viewport) {
m_entity = entity;
m_viewport = viewport;
m_parent = parent;
QTimer::singleShot(20, this, &LC_EntityPropertiesEditor::showEntityPropertiesDialog);
}
void LC_EntityPropertiesEditor::showEntityPropertiesDialog() {
auto interactiveInputInfo = m_actionContext->getInteractiveInputInfo();
bool updateInteractiveInputValues = interactiveInputInfo->m_state == LC_ActionContext::InteractiveInputInfo::REQUESTED;
double interactiveInputValueOne {0.0};
double interactiveInputValueTwo {0.0};
QString interactiveInputTag = "";
auto inputType = interactiveInputInfo->m_inputType;
if (updateInteractiveInputValues) {
interactiveInputTag = interactiveInputInfo->m_requestorTag;
switch (inputType) {
case LC_ActionContext::InteractiveInputInfo::DISTANCE: {
interactiveInputValueOne = interactiveInputInfo->m_distance;
break;
}
case LC_ActionContext::InteractiveInputInfo::ANGLE: {
interactiveInputValueOne = interactiveInputInfo->m_angleRad;
break;
}
case LC_ActionContext::InteractiveInputInfo::POINT: {
interactiveInputValueOne = interactiveInputInfo->m_wcsPoint.x;
interactiveInputValueTwo = interactiveInputInfo->m_wcsPoint.y;
break;
}
default:
break;
}
}
else {
inputType = LC_ActionContext::InteractiveInputInfo::NOTNEEDED;
}
auto* dlg = new LC_DlgEntityProperties(m_parent, m_viewport, m_entity, inputType, interactiveInputTag,
interactiveInputValueOne, interactiveInputValueTwo);
int result = dlg->exec();
if ( result == QDialog::Accepted) {
auto interactiveInputRequestType = dlg->isInteractiveInputRequested();
if (interactiveInputRequestType == LC_ActionContext::InteractiveInputInfo::NOTNEEDED) { // normal closing of the dialog
m_actionContext->interactiveInputRequestCancel();
m_lateCompletionRequestor->onLateRequestCompleted(false);
delete dlg;
}
else { // interactive input requested
m_actionContext->interactiveInputStart(interactiveInputRequestType, this, dlg->getInteractiveInputTag());
delete dlg;
}
}
else { // notify about cancel of the dialog
delete dlg;
m_actionContext->interactiveInputRequestCancel();
m_lateCompletionRequestor->onLateRequestCompleted(true);
}
}
void LC_EntityPropertiesEditor::onLateRequestCompleted(bool shouldBeSkipped) {
if (shouldBeSkipped) {
auto interactiveInput = m_actionContext->getInteractiveInputInfo();
interactiveInput->m_requestor = nullptr;
interactiveInput->m_state = LC_ActionContext::InteractiveInputInfo::NONE;
}
QTimer::singleShot(100, this, &LC_EntityPropertiesEditor::showEntityPropertiesDialog);
}