/* * ******************************************************************************** * This file is part of the LibreCAD project, a 2D CAD program * * Copyright (C) 2025 LibreCAD.org * Copyright (C) 2025 sand1024 * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************** */ #include "lc_actionentitylayertoggle.h" #include "rs_graphic.h" #include "rs_layer.h" LC_ActionLayerToggle::LC_ActionLayerToggle(LC_ActionContext* context, RS2::ActionType actionType): LC_ActionLayerBase{"Layer of Entity Toggle Action", context, actionType}{ } void LC_ActionLayerToggle::doWithLayer(RS_Graphic* graphic, RS_Layer* layer) { switch (m_actionType) { case RS2::ActionLayerEntityActivate: { graphic->activateLayer(layer, true); break; } case RS2::ActionLayerEntityToggleLock: { graphic->toggleLayerLock(layer); break; } case RS2::ActionLayerEntityToggleView: { graphic->toggleLayer(layer); break; } case RS2::ActionLayerEntityToggleConstruction: { graphic->toggleLayerConstruction(layer); break; } case RS2::ActionLayerEntityTogglePrint: { graphic->toggleLayerPrint(layer); break; } case RS2::ActionLayerEntityHideOthers: { auto layersList = graphic->getLayerList(); for (RS_Layer* l: *layersList) { if (l != layer) { l->freeze(true); } } layersList->fireLayerToggled(); break; } default: break; } } void LC_ActionLayerToggle::updateMouseButtonHintsForSelection() { switch (m_actionType) { case RS2::ActionLayerEntityActivate: { updateMouseWidgetTRCancel("Select entity to activate layer"); break; } case RS2::ActionLayerEntityToggleLock: { updateMouseWidgetTRCancel("Select entity to toggle layer lock"); break; } case RS2::ActionLayerEntityHideOthers: { updateMouseWidgetTRCancel("Select entity to hide other layers"); break; } case RS2::ActionLayerEntityToggleView: { updateMouseWidgetTRCancel("Select entity to toggle layer visibility"); break; } case RS2::ActionLayerEntityToggleConstruction: { updateMouseWidgetTRCancel("Select entity to toggle layer print"); break; } case RS2::ActionLayerEntityTogglePrint: { updateMouseWidgetTRCancel("Select entity to toggle layer construction"); break; } default: break; } }