/* * ******************************************************************************** * This file is part of the LibreCAD project, a 2D CAD program * * Copyright (C) 2025 LibreCAD.org * Copyright (C) 2025 sand1024 * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ******************************************************************************** */ #include "lc_actionlayerscmd.h" #include "rs_graphic.h" #include "rs_layer.h" LC_ActionLayersCmd::LC_ActionLayersCmd(LC_ActionContext* actionContext, RS2::ActionType actionType) :RS_ActionInterface("LayerCommand", actionContext, actionType){ } LC_ActionLayersCmd::~LC_ActionLayersCmd() = default; void LC_ActionLayersCmd::trigger() { switch (m_actionType) { case RS2::ActionLayersActivateCmd: { activateLayer(); break; } case RS2::ActionLayersAddCmd: { createLayer(); break; } default: break; } m_layerName = ""; finish(true); } void LC_ActionLayersCmd::updateMouseButtonHints() { updateMouseWidgetTRCancel(tr("Enter layer name to %1").arg(m_actionType == RS2::ActionLayersActivateCmd? tr("activate") : tr("create"))); } bool LC_ActionLayersCmd::doProcessCommand([[maybe_unused]]int status, const QString& command) { m_layerName = command; trigger(); return true; } void LC_ActionLayersCmd::onMouseRightButtonRelease([[maybe_unused]]int status, [[maybe_unused]]QMouseEvent* e) { init(-1); } void LC_ActionLayersCmd::activateLayer() { if (m_graphic != nullptr) { m_graphic->activateLayer(m_layerName, true); } } void LC_ActionLayersCmd::createLayer() { if (m_graphic != nullptr) { auto layer = new RS_Layer(m_layerName); m_graphic->addLayer(layer); m_graphic->activateLayer(m_layerName, true); } }