/******************************************************************************* * This file is part of the LibreCAD project, a 2D CAD program Copyright (C) 2025 LibreCAD.org Copyright (C) 2025 sand1024 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #include "lc_overlayanglesbasemark.h" #include "rs_settings.h" #include "rs_painter.h" void LC_AnglesBaseMarkOptions::loadSettings() { LC_GROUP("Appearance"); { m_showAnglesBaseMark = LC_GET_BOOL("AnglesBasisMarkEnabled", true); m_displayPolicy = LC_GET_INT("AnglesBasisMarkPolicy", SHOW_ALWAYS); int zeroMarkerSize = LC_GET_INT("ZeroMarkerSize", 30); m_markerRadius = zeroMarkerSize / 2; } LC_GROUP_GUARD("Colors"); { m_colorAnglePointer = QColor(LC_GET_STR("angles_basis_angleray", RS_Settings::anglesBasisAngleRay)); m_colorDirectionType = QColor(LC_GET_STR("angles_basis_direction", RS_Settings::anglesBasisDirection)); // m_colorRadius = QColor(LC_GET_STR("colorAnglesBaseRadius", RS_Settings::anglesBasisDirection)); m_colorRadius = m_colorDirectionType; } } LC_OverlayAnglesBaseMark::LC_OverlayAnglesBaseMark(RS_Vector uiOrigin, double ucsAngle, bool counterClockWise, LC_AnglesBaseMarkOptions *opt) :origin{uiOrigin} , baseAngle{ucsAngle} , dirCounterClockWise{counterClockWise} , options{opt} {} LC_OverlayAnglesBaseMark::LC_OverlayAnglesBaseMark(LC_AnglesBaseMarkOptions *options): options{options} { } void LC_OverlayAnglesBaseMark::update(const RS_Vector &uiOrigin, double angle, bool counterclock) { baseAngle = angle; dirCounterClockWise = counterclock; origin = uiOrigin; } void LC_OverlayAnglesBaseMark::draw(RS_Painter *painter) { RS_Pen penRadius(options->m_colorRadius, RS2::Width00, RS2::SolidLine); penRadius.setScreenWidth(0); painter->setPen(penRadius); int radius = options->m_markerRadius; painter->drawCircleUIDirect(origin, radius); RS_Pen penAngle(options->m_colorAnglePointer, RS2::Width00, RS2::SolidLine); penAngle.setScreenWidth(0); painter->setPen(penAngle); RS_Vector angleEnd = origin.relative(radius, -baseAngle); painter->drawLineUISimple(origin, angleEnd); RS_Pen penDirection(options->m_colorRadius, RS2::Width00, RS2::SolidLine); penDirection.setScreenWidth(2); painter->setPen(penDirection); RS_Vector p1, p2, p3; double arrowSize = radius * 0.8; double arrowAngle = 0; RS_Vector arrowPoint; if (dirCounterClockWise){ arrowPoint = RS_Vector(origin.x, origin.y + radius); } else{ arrowPoint = RS_Vector(origin.x, origin.y - radius); } createArrowShape(arrowPoint, arrowAngle, arrowSize, p1, p2, p3); painter->fillTriangleUI(p1, p2, p3); } void LC_OverlayAnglesBaseMark::createArrowShape(const RS_Vector& point,double angle,double arrowSize, RS_Vector& p1, RS_Vector &p2, RS_Vector &p3){ double arrowSide {arrowSize / cos(0.165)}; double cosv1 {cos( angle + 0.165) * arrowSide}; double sinv1 {sin( angle + 0.165) * arrowSide}; double cosv2 {cos( angle - 0.165) * arrowSide}; double sinv2 {sin( angle - 0.165) * arrowSide}; p1 = point; p2 = RS_Vector(point.x - cosv1, point.y - sinv1); p3 = RS_Vector(point.x - cosv2, point.y - sinv2); }