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<!DOCTYPE html>
<html lang="en">
{{template "views/partials/head" .}}
<body class="bg-[#101827] text-[#E5E7EB]">
<div class="flex flex-col min-h-screen">
{{template "views/partials/navbar" .}}
<div class="container mx-auto px-4 py-8 flex-grow flex items-center justify-center">
<!-- Auth Card -->
<div class="max-w-md w-full bg-[#1E293B] border border-[#38BDF8]/20 rounded-xl overflow-hidden">
<div class="animation-container">
<div class="text-overlay">
<img src="static/logo.png" alt="LocalAI Logo" class="h-32 drop-shadow-[0_0_15px_rgba(56,189,248,0.3)]">
</div>
</div>
<div class="p-8">
<div class="text-center mb-6">
<h2 class="h2">
Authorization Required
</h2>
<p class="text-[#94A3B8] mt-2">Please enter your access token to continue</p>
</div>
<form id="login-form" class="space-y-6" onsubmit="login(); return false;">
<div>
<label for="token" class="block text-sm font-medium text-[#94A3B8] mb-2">Access Token</label>
<div class="relative">
<div class="absolute inset-y-0 start-0 flex items-center ps-4 pointer-events-none z-10">
<i class="fas fa-key text-[#38BDF8]"></i>
</div>
<input
type="password"
id="token"
name="token"
placeholder="Enter your token"
class="bg-[#101827] border border-[#1E293B] text-[#E5E7EB] placeholder-[#94A3B8] text-sm rounded-lg focus:ring-[#38BDF8] focus:border-[#38BDF8] focus:ring-2 block w-full p-2.5 transition-all"
style="padding-left: 3.5rem !important;"
required
/>
</div>
</div>
<div>
<button
type="submit"
class="w-full flex items-center justify-center bg-[#38BDF8] hover:bg-[#38BDF8]/90 text-[#101827] font-semibold py-3 px-6 rounded-lg transition-colors"
>
<i class="fas fa-sign-in-alt mr-2"></i>
<span>Login</span>
</button>
</div>
</form>
<div class="mt-8 pt-6 border-t border-[#1E293B] text-center text-sm text-[#94A3B8]">
<div class="flex items-center justify-center mb-2">
<i class="fas fa-shield-alt mr-2 text-[#38BDF8]"></i>
<span>Instance is token protected</span>
</div>
<p>Current time (UTC): <span id="current-time">{{.CurrentDate}}</span></p>
</div>
</div>
</div>
</div>
{{template "views/partials/footer" .}}
</div>
<script>
function login() {
const token = document.getElementById('token').value;
if (!token.trim()) {
// Show error with fading effect
const form = document.getElementById('login-form');
const errorMsg = document.createElement('div');
errorMsg.className = 'p-3 mt-4 bg-red-500/10 text-red-300 rounded-lg border border-red-500/30 text-sm flex items-center';
errorMsg.innerHTML = '<i class="fas fa-exclamation-circle mr-2"></i> Please enter a valid token';
// Remove any existing error message
const existingError = form.querySelector('[class*="bg-red-"]');
if (existingError) form.removeChild(existingError);
// Add new error message with animation
form.appendChild(errorMsg);
setTimeout(() => {
errorMsg.style.opacity = '0';
errorMsg.style.transition = 'opacity 0.5s ease';
setTimeout(() => errorMsg.remove(), 500);
}, 3000);
return;
}
var date = new Date();
date.setTime(date.getTime() + (24*60*60*1000));
document.cookie = `token=${token}; expires=${date.toGMTString()}; path=/`;
// Show loading state
const button = document.querySelector('button[type="submit"]');
const originalContent = button.innerHTML;
button.disabled = true;
button.innerHTML = '<i class="fas fa-spinner fa-spin mr-2"></i> Authenticating...';
button.classList.add('opacity-75');
// Reload after short delay to show loading state
setTimeout(() => {
window.location.reload();
}, 800);
}
// Update current time
function updateCurrentTime() {
const timeElement = document.getElementById('current-time');
if (timeElement) {
const now = new Date();
const year = now.getUTCFullYear();
const month = String(now.getUTCMonth() + 1).padStart(2, '0');
const day = String(now.getUTCDate()).padStart(2, '0');
const hours = String(now.getUTCHours()).padStart(2, '0');
const minutes = String(now.getUTCMinutes()).padStart(2, '0');
const seconds = String(now.getUTCSeconds()).padStart(2, '0');
timeElement.textContent = `${year}-${month}-${day} ${hours}:${minutes}:${seconds}`;
}
}
// Initialize current time and update it every second
updateCurrentTime();
setInterval(updateCurrentTime, 1000);
// Add subtle particle animation to the background
document.addEventListener('DOMContentLoaded', function() {
const animContainer = document.querySelector('.animation-container');
if (animContainer) {
const canvas = document.createElement('canvas');
animContainer.appendChild(canvas);
const ctx = canvas.getContext('2d');
canvas.width = animContainer.offsetWidth;
canvas.height = animContainer.offsetHeight;
// Create particles
const particles = [];
const particleCount = 30;
for (let i = 0; i < particleCount; i++) {
particles.push({
x: Math.random() * canvas.width,
y: Math.random() * canvas.height,
radius: Math.random() * 3 + 1,
color: `rgba(${Math.random() * 50 + 50}, ${Math.random() * 100 + 100}, ${Math.random() * 155 + 100}, ${Math.random() * 0.4 + 0.1})`,
speedX: Math.random() * 0.5 - 0.25,
speedY: Math.random() * 0.5 - 0.25
});
}
// Animation loop
function animate() {
requestAnimationFrame(animate);
ctx.clearRect(0, 0, canvas.width, canvas.height);
particles.forEach(particle => {
particle.x += particle.speedX;
particle.y += particle.speedY;
// Bounce off edges
if (particle.x < 0 || particle.x > canvas.width) {
particle.speedX = -particle.speedX;
}
if (particle.y < 0 || particle.y > canvas.height) {
particle.speedY = -particle.speedY;
}
// Draw particle
ctx.beginPath();
ctx.arc(particle.x, particle.y, particle.radius, 0, Math.PI * 2);
ctx.fillStyle = particle.color;
ctx.fill();
});
// Connect nearby particles with lines
for (let i = 0; i < particles.length; i++) {
for (let j = i + 1; j < particles.length; j++) {
const dx = particles[i].x - particles[j].x;
const dy = particles[i].y - particles[j].y;
const distance = Math.sqrt(dx * dx + dy * dy);
if (distance < 100) {
ctx.beginPath();
ctx.moveTo(particles[i].x, particles[i].y);
ctx.lineTo(particles[j].x, particles[j].y);
ctx.strokeStyle = `rgba(100, 150, 255, ${0.1 * (1 - distance / 100)})`;
ctx.lineWidth = 1;
ctx.stroke();
}
}
}
}
// Start animation
animate();
// Resize handling
window.addEventListener('resize', () => {
canvas.width = animContainer.offsetWidth;
canvas.height = animContainer.offsetHeight;
});
}
});
</script>
</body>
</html> |