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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0
*/
import * as os from 'os'
import * as path from 'path'
import * as vscode from 'vscode'
import { GoDebugConfiguration, goDebuggerPath, isImageLambdaConfig } from '../../../lambda/local/debugConfiguration'
import { RuntimeFamily } from '../../../lambda/models/samLambdaRuntime'
import * as pathutil from '../../../shared/utilities/pathUtils'
import { ExtContext } from '../../extensions'
import { findParentProjectFile } from '../../utilities/workspaceUtils'
import { DefaultSamLocalInvokeCommand, waitForDebuggerMessages } from '../cli/samCliLocalInvoke'
import { runLambdaFunction } from '../localLambdaRunner'
import { SamLaunchRequestArgs } from './awsSamDebugger'
import { getLogger } from '../../logger/logger'
import fs from '../../fs/fs'
import { ChildProcess } from '../../utilities/processUtils'
import { Timeout } from '../../utilities/timeoutUtils'
import { SpawnOptions } from 'child_process' // eslint-disable-line no-restricted-imports
import * as nls from 'vscode-nls'
import { sleep } from '../../utilities/timeoutUtils'
import globals from '../../extensionGlobals'
import { ToolkitError } from '../../errors'
const localize = nls.loadMessageBundle()
/**
* Launches and attaches debugger to a SAM Go project. A general overview of the program flow:
* 1. We cross-compile a Delve binary for the container using Delve's source, either from the user's
* GOPATH or using 'go get'. The binary is placed in the extension's global storage path with
* path 'debuggers/delve/dlv'
* 3. SAM CLI will then mount the 'delve' directory to '/tmp/lambci_debug'. We use --debugger-path
* to specify which directory to mount. SAM CLI will always look for 'dlv', so the binary must
* be compiled with that name.
* 4. The generate configuration options are passed along to SAM build + SAM invoke which will
* compile the handler using the path specified by 'codeRoot'. The handler entry point must be
* a direct child of 'codeRoot', otherwise it will fail to build. Builds are done by a sub-module
* of SAM CLI [1]. SAM invoke then mounts the build-artifact directory as '/var/task/[HandlerName]'
* 5. Something called the 'Runtime Interface Emulator' is started in the container, which then
* starts an intermediate program [2] that starts the Delve debugger in 'headless exec' mode.
* The handler is finally executed by Delve. We can now communicate with Delve using the Go
* extension's debug adapter client.
* 6. All paths communicated by Delve will be absolute from the moment it was compiled. So any
* kind of path mappings are unncessary as long as the binary is compiled directly from source.
* In other words, don't build the binary from a copy of the source.
*
* References:
* [1] https://github.com/aws/aws-lambda-builders/blob/b663326079c871e50f1545f36f9695f6958cfaa2/aws_lambda_builders/workflows/go_modules/builder.py
* [2] https://github.com/lambci/docker-lambda/blob/f6b4765a9b659ceb949c34b19390026820ddd462/go1.x/run/aws-lambda-mock.go
*/
export async function invokeGoLambda(ctx: ExtContext, config: GoDebugConfiguration): Promise<GoDebugConfiguration> {
config.samLocalInvokeCommand = new DefaultSamLocalInvokeCommand([waitForDebuggerMessages.GO_DELVE])
// eslint-disable-next-line @typescript-eslint/unbound-method
config.onWillAttachDebugger = waitForDelve
if (!config.noDebug && !(await installDebugger(config.debuggerPath!))) {
throw new ToolkitError(
localize('AWS.sam.debugger.godelve.failed', 'Failed to install Delve for the lambda container.'),
{
code: 'NoDelveInstallation',
}
)
}
const c = (await runLambdaFunction(ctx, config, async () => {})) as GoDebugConfiguration
return c
}
/**
* Triggered before the debugger attachment process begins. We should verify that the debugger is ready to go
* before returning. The Delve DAP will only accept a single client, so checking if the ports are in use will
* cause Delve to terminate.
*
* @param debugPort Port to check for activity
* @param timeout Cancellation token to prevent stalling
*/
async function waitForDelve(debugPort: number, timeout: Timeout) {
await sleep(1000)
}
export async function getSamProjectDirPathForFile(filepath: string): Promise<string> {
const modulePath = await findParentProjectFile(vscode.Uri.parse(filepath), /^go\.mod$/)
if (!modulePath) {
throw new Error(`Cannot find go.mod for: ${filepath}`)
}
return path.dirname(modulePath.fsPath)
}
/**
* Gathers and sets launch-config info by inspecting the workspace and creating
* temp files/directories as needed.
*
* Does NOT execute/invoke SAM, docker, etc.
*/
export async function makeGoConfig(config: SamLaunchRequestArgs): Promise<GoDebugConfiguration> {
if (!config.baseBuildDir) {
throw Error('invalid state: config.baseBuildDir was not set')
}
config.codeRoot =
config.codeRoot ??
pathutil.normalize(await getSamProjectDirPathForFile(config?.templatePath ?? config.documentUri!.fsPath))
if (!config.codeRoot) {
throw Error('missing launch.json, template.yaml, and failed to discover project root')
}
const port: number = config.debugPort ?? -1
config.codeRoot = pathutil.normalize(config.codeRoot)
// We want to persist the binary we build since it takes a non-trivial amount of time to build
config.debuggerPath = path.join(globals.context.globalStorageUri.fsPath, 'debuggers', 'delve')
const isImageLambda = await isImageLambdaConfig(config)
// Reference: https://github.com/aws/aws-sam-cli/blob/4543732bf3c0da3b57fe1e5aa43ce3f41d2bd0ba/samcli/local/docker/lambda_debug_settings.py#L94-L103
// These are the default settings. For some reason SAM CLI is not setting them even if the container
// environment file does not exist. SAM CLI will skip the debugging step if these are not set!
if (isImageLambda && !config.noDebug) {
config.containerEnvVars = {
_AWS_LAMBDA_GO_DEBUGGING: '1',
_AWS_LAMBDA_GO_DELVE_API_VERSION: '2',
_AWS_LAMBDA_GO_DELVE_PATH: path.posix.join(goDebuggerPath, 'dlv'),
_AWS_LAMBDA_GO_DELVE_LISTEN_PORT: port.toString(),
}
}
// Make a go launch-config from the generic config.
const goLaunchConfig: GoDebugConfiguration = {
...config, // Compose.
type: 'go',
processName: 'godelve',
request: 'attach',
mode: config.noDebug ? undefined : 'remote',
runtimeFamily: RuntimeFamily.Go,
preLaunchTask: undefined,
host: 'localhost',
port: port,
skipFiles: [],
debugArgs: isImageLambda || config.noDebug ? undefined : ['-delveAPI=2'],
debugAdapter: 'legacy', // Just in case the Go extension decides to make Delve DAP the default
}
return goLaunchConfig
}
interface InstallScript {
path: string
options?: SpawnOptions
}
/**
* We want to cross-compile Delve using the version currently installed by the user. Git is used to check for the current
* version by locating the package directory in the user's GOPATH. We append this version to an install script, so we know
* in the future if we already built it.
*
* @param debuggerPath Installation path for the debugger
* @param isWindows Flag for making a windows script
* @returns Path for the debugger install script, undefined if we already built the binary
*/
async function makeInstallScript(debuggerPath: string, isWindows: boolean): Promise<InstallScript | undefined> {
let script: string = isWindows ? '' : '#!/bin/sh\n'
const delveRepo: string = 'github.com/go-delve/delve'
const scriptExt: string = isWindows ? 'cmd' : 'sh'
const delvePath: string = path.posix.join(debuggerPath, 'dlv')
const installOptions: SpawnOptions = { env: { ...process.env } }
let delveVersion: string = ''
// Since Go1.16, GO111MODULE is on by default. This causes Go to require the
// existence of a go.mod file or else it gives up. GO111MODULE=off prevents
// Go from trying to find the manifest file and uses GOPATH provided below.
installOptions.env!['GO111MODULE'] = 'off'
async function getDelveVersion(repo: string, silent: boolean): Promise<string> {
try {
return (
await ChildProcess.run('git', ['-C', repo, 'describe', '--tags', '--abbrev=0'], { collect: true })
).stdout.trim()
} catch (e) {
if (!silent) {
throw e
}
return ''
}
}
// It's fine if we can't get the latest Delve version, the Toolkit will use the last built one instead
try {
const result = await ChildProcess.run('go', ['env', '-json'], { collect: true })
const goPath: string = JSON.parse(result.stdout).GOPATH
let repoPath: string = path.join(goPath, 'src', delveRepo)
if (!getDelveVersion(repoPath, true)) {
getLogger().info(
localize(
'AWS.sam.debugger.godelve.download',
'The Delve repo was not found in your GOPATH. Downloading in a temporary directory...'
)
)
installOptions.env!['GOPATH'] = debuggerPath
repoPath = path.join(debuggerPath, 'src', delveRepo)
const args = ['get', '-d', `${delveRepo}/cmd/dlv`]
const out = await ChildProcess.run('go', args, { ...(installOptions as any), collect: true })
getLogger().debug('"go %O": %s', args, out)
}
delveVersion = await getDelveVersion(repoPath, false)
} catch (e) {
getLogger().debug('Failed to get latest Delve version: %O', e as Error)
}
delveVersion = delveVersion.replace('v', '-')
const installScriptPath: string = path.join(debuggerPath, `install${delveVersion}.${scriptExt}`)
const alreadyInstalled = await fs.exists(installScriptPath)
if (alreadyInstalled && delveVersion !== '') {
return undefined
}
installOptions.env!['GOARCH'] = 'amd64'
installOptions.env!['GOOS'] = 'linux'
script += `go build -o "${delvePath}" "${delveRepo}/cmd/dlv"\n`
await fs.writeFile(installScriptPath, script, 'utf8')
await fs.chmod(installScriptPath, 0o755)
return { path: installScriptPath, options: installOptions }
}
/**
* Downloads and builds the delve debugger for our container
*
* @param debuggerPath Installation path for the debugger
* @returns False when installation fails
*/
async function installDebugger(debuggerPath: string): Promise<boolean> {
await fs.mkdir(debuggerPath)
const isWindows: boolean = os.platform() === 'win32'
let installScript: InstallScript | undefined
try {
installScript = await makeInstallScript(debuggerPath, isWindows)
if (!installScript) {
return true
}
const childProcess = new ChildProcess(installScript.path, [], { spawnOptions: installScript.options })
const install = await childProcess.run({
onStdout: (text: string) => getLogger().info(`[Delve install script] -> ${text}`),
onStderr: (text: string) => getLogger().error(`[Delve install script] -> ${text}`),
})
const code = install.exitCode
if (!(await fs.exists(path.join(debuggerPath, 'dlv')))) {
throw new Error(`Install script did not generate the Delve binary: exit code ${code}`)
} else if (code) {
getLogger().warn(`Install script did not sucessfully run, using old Delve binary...`)
} else {
getLogger().info(`Installed Delve debugger in ${debuggerPath}`)
}
} catch (e) {
if (installScript && (await fs.exists(installScript.path))) {
await fs.delete(installScript.path) // Removes the install script since it failed
}
getLogger().error('Failed to cross-compile Delve debugger: %O', e as Error)
return false
}
return true
}
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