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---
title: Math.cos()
short-title: cos()
slug: Web/JavaScript/Reference/Global_Objects/Math/cos
page-type: javascript-static-method
browser-compat: javascript.builtins.Math.cos
sidebar: jsref
---
The **`Math.cos()`** static method returns the cosine of a number in radians.
{{InteractiveExample("JavaScript Demo: Math.cos()")}}
```js interactive-example
function getCircleX(radians, radius) {
return Math.cos(radians) * radius;
}
console.log(getCircleX(1, 10));
// Expected output: 5.403023058681398
console.log(getCircleX(2, 10));
// Expected output: -4.161468365471424
console.log(getCircleX(Math.PI, 10));
// Expected output: -10
```
## Syntax
```js-nolint
Math.cos(x)
```
### Parameters
- `x`
- : A number representing an angle in radians.
### Return value
The cosine of `x`, between -1 and 1, inclusive. If `x` is {{jsxref("Infinity")}}, `-Infinity`, or {{jsxref("NaN")}}, returns {{jsxref("NaN")}}.
## Description
Because `cos()` is a static method of `Math`, you always use it as `Math.cos()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
## Examples
### Using Math.cos()
```js
Math.cos(-Infinity); // NaN
Math.cos(-0); // 1
Math.cos(0); // 1
Math.cos(1); // 0.5403023058681398
Math.cos(Math.PI); // -1
Math.cos(2 * Math.PI); // 1
Math.cos(Infinity); // NaN
```
## Specifications
{{Specifications}}
## Browser compatibility
{{Compat}}
## See also
- {{jsxref("Math.acos()")}}
- {{jsxref("Math.asin()")}}
- {{jsxref("Math.atan()")}}
- {{jsxref("Math.atan2()")}}
- {{jsxref("Math.sin()")}}
- {{jsxref("Math.tan()")}}
- CSS {{cssxref("cos()")}} function
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