--- title: Math.f16round() short-title: f16round() slug: Web/JavaScript/Reference/Global_Objects/Math/f16round page-type: javascript-static-method browser-compat: javascript.builtins.Math.f16round sidebar: jsref --- The **`Math.f16round()`** static method returns the nearest [16-bit half precision](https://en.wikipedia.org/wiki/Half-precision_floating-point_format) float representation of a number. {{InteractiveExample("JavaScript Demo: Math.f16round()")}} ```js interactive-example console.log(Math.f16round(5.5)); // Expected output: 5.5 console.log(Math.f16round(5.05)); // Expected output: 5.05078125 console.log(Math.f16round(5)); // Expected output: 5 console.log(Math.f16round(-5.05)); // Expected output: -5.05078125 ``` ## Syntax ```js-nolint Math.f16round(doubleFloat) ``` ### Parameters - `doubleFloat` - : A number. ### Return value The nearest [16-bit half precision](https://en.wikipedia.org/wiki/Half-precision_floating-point_format) float representation of `doubleFloat`. ## Description `Math.f16round` is the 16-bit counterpart of {{jsxref("Math.fround()")}}. It is intended to smooth some rough edges when interacting with float16 numbers, such as when reading from a {{jsxref("Float16Array")}}. Internally, JavaScript continues to treat the number as a 64-bit float, it just performs a "round to even" on the 10th bit of the mantissa, and sets all following mantissa bits to `0`. If the number is outside the range of a 16-bit float, {{jsxref("Infinity")}} or `-Infinity` is returned. Because `f16round()` is a static method of `Math`, you always use it as `Math.f16round()`, rather than as a method of a `Math` object you created (`Math` is not a constructor). ## Examples ### Using Math.f16round() The number 1.5 can be precisely represented in the binary numeral system, and is identical in 16-bit and 64-bit: ```js Math.f16round(1.5); // 1.5 Math.f16round(1.5) === 1.5; // true ``` However, the number 1.337 cannot be precisely represented in the binary numeral system, so it differs in 16-bit and 64-bit: ```js Math.f16round(1.337); // 1.3369140625 Math.f16round(1.337) === 1.337; // false ``` 100000 is too big for a 16-bit float, so `Infinity` is returned: ```js Math.f16round(100000); // Infinity ``` ## Specifications {{Specifications}} ## Browser compatibility {{Compat}} ## See also - [Polyfill of `Math.f16round` in `core-js`](https://github.com/zloirock/core-js#float16-methods) - [es-shims polyfill of `Math.f16round`](https://www.npmjs.com/package/math.f16round) - {{jsxref("Math.fround()")}} - {{jsxref("Math.round()")}}