File size: 5,021 Bytes
e36aeda | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 | // Copyright 2022 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package script
import (
"fmt"
"internal/syslist"
"os"
"runtime"
"sync"
)
// DefaultConds returns a set of broadly useful script conditions.
//
// Run the 'help' command within a script engine to view a list of the available
// conditions.
func DefaultConds() map[string]Cond {
conds := make(map[string]Cond)
conds["GOOS"] = PrefixCondition(
"runtime.GOOS == <suffix>",
func(_ *State, suffix string) (bool, error) {
if suffix == runtime.GOOS {
return true, nil
}
if _, ok := syslist.KnownOS[suffix]; !ok {
return false, fmt.Errorf("unrecognized GOOS %q", suffix)
}
return false, nil
})
conds["GOARCH"] = PrefixCondition(
"runtime.GOARCH == <suffix>",
func(_ *State, suffix string) (bool, error) {
if suffix == runtime.GOARCH {
return true, nil
}
if _, ok := syslist.KnownArch[suffix]; !ok {
return false, fmt.Errorf("unrecognized GOOS %q", suffix)
}
return false, nil
})
conds["compiler"] = PrefixCondition(
"runtime.Compiler == <suffix>",
func(_ *State, suffix string) (bool, error) {
if suffix == runtime.Compiler {
return true, nil
}
switch suffix {
case "gc", "gccgo":
return false, nil
default:
return false, fmt.Errorf("unrecognized compiler %q", suffix)
}
})
conds["root"] = BoolCondition("os.Geteuid() == 0", os.Geteuid() == 0)
return conds
}
// Condition returns a Cond with the given summary and evaluation function.
func Condition(summary string, eval func(*State) (bool, error)) Cond {
return &funcCond{eval: eval, usage: CondUsage{Summary: summary}}
}
type funcCond struct {
eval func(*State) (bool, error)
usage CondUsage
}
func (c *funcCond) Usage() *CondUsage { return &c.usage }
func (c *funcCond) Eval(s *State, suffix string) (bool, error) {
if suffix != "" {
return false, ErrUsage
}
return c.eval(s)
}
// PrefixCondition returns a Cond with the given summary and evaluation function.
func PrefixCondition(summary string, eval func(*State, string) (bool, error)) Cond {
return &prefixCond{eval: eval, usage: CondUsage{Summary: summary, Prefix: true}}
}
type prefixCond struct {
eval func(*State, string) (bool, error)
usage CondUsage
}
func (c *prefixCond) Usage() *CondUsage { return &c.usage }
func (c *prefixCond) Eval(s *State, suffix string) (bool, error) {
return c.eval(s, suffix)
}
// BoolCondition returns a Cond with the given truth value and summary.
// The Cond rejects the use of condition suffixes.
func BoolCondition(summary string, v bool) Cond {
return &boolCond{v: v, usage: CondUsage{Summary: summary}}
}
type boolCond struct {
v bool
usage CondUsage
}
func (b *boolCond) Usage() *CondUsage { return &b.usage }
func (b *boolCond) Eval(s *State, suffix string) (bool, error) {
if suffix != "" {
return false, ErrUsage
}
return b.v, nil
}
// OnceCondition returns a Cond that calls eval the first time the condition is
// evaluated. Future calls reuse the same result.
//
// The eval function is not passed a *State because the condition is cached
// across all execution states and must not vary by state.
func OnceCondition(summary string, eval func() (bool, error)) Cond {
return &onceCond{
eval: sync.OnceValues(eval),
usage: CondUsage{Summary: summary},
}
}
type onceCond struct {
eval func() (bool, error)
usage CondUsage
}
func (l *onceCond) Usage() *CondUsage { return &l.usage }
func (l *onceCond) Eval(s *State, suffix string) (bool, error) {
if suffix != "" {
return false, ErrUsage
}
return l.eval()
}
// CachedCondition is like Condition but only calls eval the first time the
// condition is evaluated for a given suffix.
// Future calls with the same suffix reuse the earlier result.
//
// The eval function is not passed a *State because the condition is cached
// across all execution states and must not vary by state.
func CachedCondition(summary string, eval func(string) (bool, error)) Cond {
return &cachedCond{eval: eval, usage: CondUsage{Summary: summary, Prefix: true}}
}
type cachedCond struct {
m sync.Map
eval func(string) (bool, error)
usage CondUsage
}
func (c *cachedCond) Usage() *CondUsage { return &c.usage }
func (c *cachedCond) Eval(_ *State, suffix string) (bool, error) {
for {
var ready chan struct{}
v, loaded := c.m.Load(suffix)
if !loaded {
ready = make(chan struct{})
v, loaded = c.m.LoadOrStore(suffix, (<-chan struct{})(ready))
if !loaded {
inPanic := true
defer func() {
if inPanic {
c.m.Delete(suffix)
}
close(ready)
}()
b, err := c.eval(suffix)
inPanic = false
if err == nil {
c.m.Store(suffix, b)
return b, nil
} else {
c.m.Store(suffix, err)
return false, err
}
}
}
switch v := v.(type) {
case bool:
return v, nil
case error:
return false, v
case <-chan struct{}:
<-v
}
}
}
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