File size: 1,511 Bytes
e36aeda | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | #include <windows.h>
#include <stdio.h>
HANDLE waitForCtrlBreakEvent;
BOOL WINAPI CtrlHandler(DWORD fdwCtrlType)
{
switch (fdwCtrlType)
{
case CTRL_BREAK_EVENT:
SetEvent(waitForCtrlBreakEvent);
return TRUE;
default:
return FALSE;
}
}
int main(void)
{
waitForCtrlBreakEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!waitForCtrlBreakEvent) {
fprintf(stderr, "ERROR: Could not create event\n");
return 1;
}
if (!SetConsoleCtrlHandler(CtrlHandler, TRUE))
{
fprintf(stderr, "ERROR: Could not set control handler\n");
return 1;
}
// The library must be loaded after the SetConsoleCtrlHandler call
// so that the library handler registers after the main program.
// This way the library handler gets called first.
HMODULE dummyDll = LoadLibrary("dummy.dll");
if (!dummyDll) {
fprintf(stderr, "ERROR: Could not load dummy.dll\n");
return 1;
}
// Call the Dummy function so that Go initialization completes, since
// all cgo entry points call out to _cgo_wait_runtime_init_done.
if (((int(*)(void))GetProcAddress(dummyDll, "Dummy"))() != 42) {
fprintf(stderr, "ERROR: Dummy function did not return 42\n");
return 1;
}
printf("ready\n");
fflush(stdout);
if (WaitForSingleObject(waitForCtrlBreakEvent, 5000) != WAIT_OBJECT_0) {
fprintf(stderr, "FAILURE: No signal received\n");
return 1;
}
return 0;
}
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