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e36aeda | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 | // Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package atomic provides low-level atomic memory primitives
// useful for implementing synchronization algorithms.
//
// These functions require great care to be used correctly.
// Except for special, low-level applications, synchronization is better
// done with channels or the facilities of the [sync] package.
// Share memory by communicating;
// don't communicate by sharing memory.
//
// The swap operation, implemented by the SwapT functions, is the atomic
// equivalent of:
//
// old = *addr
// *addr = new
// return old
//
// The compare-and-swap operation, implemented by the CompareAndSwapT
// functions, is the atomic equivalent of:
//
// if *addr == old {
// *addr = new
// return true
// }
// return false
//
// The add operation, implemented by the AddT functions, is the atomic
// equivalent of:
//
// *addr += delta
// return *addr
//
// The load and store operations, implemented by the LoadT and StoreT
// functions, are the atomic equivalents of "return *addr" and
// "*addr = val".
//
// In the terminology of [the Go memory model], if the effect of
// an atomic operation A is observed by atomic operation B,
// then A “synchronizes before” B.
// Additionally, all the atomic operations executed in a program
// behave as though executed in some sequentially consistent order.
// This definition provides the same semantics as
// C++'s sequentially consistent atomics and Java's volatile variables.
//
// [the Go memory model]: https://go.dev/ref/mem
package atomic
import (
"unsafe"
)
// BUG(rsc): On 386, the 64-bit functions use instructions unavailable before the Pentium MMX.
//
// On non-Linux ARM, the 64-bit functions use instructions unavailable before the ARMv6k core.
//
// On ARM, 386, and 32-bit MIPS, it is the caller's responsibility to arrange
// for 64-bit alignment of 64-bit words accessed atomically via the primitive
// atomic functions (types [Int64] and [Uint64] are automatically aligned).
// The first word in an allocated struct, array, or slice; in a global
// variable; or in a local variable (because on 32-bit architectures, the
// subject of 64-bit atomic operations will escape to the heap) can be
// relied upon to be 64-bit aligned.
// SwapInt32 atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Int32.Swap] instead.
//
//go:noescape
func SwapInt32(addr *int32, new int32) (old int32)
// SwapUint32 atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Uint32.Swap] instead.
//
//go:noescape
func SwapUint32(addr *uint32, new uint32) (old uint32)
// SwapUintptr atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Uintptr.Swap] instead.
//
//go:noescape
func SwapUintptr(addr *uintptr, new uintptr) (old uintptr)
// SwapPointer atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Pointer.Swap] instead.
func SwapPointer(addr *unsafe.Pointer, new unsafe.Pointer) (old unsafe.Pointer)
// CompareAndSwapInt32 executes the compare-and-swap operation for an int32 value.
// Consider using the more ergonomic and less error-prone [Int32.CompareAndSwap] instead.
//
//go:noescape
func CompareAndSwapInt32(addr *int32, old, new int32) (swapped bool)
// CompareAndSwapUint32 executes the compare-and-swap operation for a uint32 value.
// Consider using the more ergonomic and less error-prone [Uint32.CompareAndSwap] instead.
//
//go:noescape
func CompareAndSwapUint32(addr *uint32, old, new uint32) (swapped bool)
// CompareAndSwapUintptr executes the compare-and-swap operation for a uintptr value.
// Consider using the more ergonomic and less error-prone [Uintptr.CompareAndSwap] instead.
//
//go:noescape
func CompareAndSwapUintptr(addr *uintptr, old, new uintptr) (swapped bool)
// CompareAndSwapPointer executes the compare-and-swap operation for a unsafe.Pointer value.
// Consider using the more ergonomic and less error-prone [Pointer.CompareAndSwap] instead.
func CompareAndSwapPointer(addr *unsafe.Pointer, old, new unsafe.Pointer) (swapped bool)
// AddInt32 atomically adds delta to *addr and returns the new value.
// Consider using the more ergonomic and less error-prone [Int32.Add] instead.
//
//go:noescape
func AddInt32(addr *int32, delta int32) (new int32)
// AddUint32 atomically adds delta to *addr and returns the new value.
// To subtract a signed positive constant value c from x, do AddUint32(&x, ^uint32(c-1)).
// In particular, to decrement x, do AddUint32(&x, ^uint32(0)).
// Consider using the more ergonomic and less error-prone [Uint32.Add] instead.
//
//go:noescape
func AddUint32(addr *uint32, delta uint32) (new uint32)
// AddUintptr atomically adds delta to *addr and returns the new value.
// Consider using the more ergonomic and less error-prone [Uintptr.Add] instead.
//
//go:noescape
func AddUintptr(addr *uintptr, delta uintptr) (new uintptr)
// AndInt32 atomically performs a bitwise AND operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Int32.And] instead.
//
//go:noescape
func AndInt32(addr *int32, mask int32) (old int32)
// AndUint32 atomically performs a bitwise AND operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Uint32.And] instead.
//
//go:noescape
func AndUint32(addr *uint32, mask uint32) (old uint32)
// AndUintptr atomically performs a bitwise AND operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Uintptr.And] instead.
//
//go:noescape
func AndUintptr(addr *uintptr, mask uintptr) (old uintptr)
// OrInt32 atomically performs a bitwise OR operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Int32.Or] instead.
//
//go:noescape
func OrInt32(addr *int32, mask int32) (old int32)
// OrUint32 atomically performs a bitwise OR operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Uint32.Or] instead.
//
//go:noescape
func OrUint32(addr *uint32, mask uint32) (old uint32)
// OrUintptr atomically performs a bitwise OR operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Uintptr.Or] instead.
//
//go:noescape
func OrUintptr(addr *uintptr, mask uintptr) (old uintptr)
// LoadInt32 atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Int32.Load] instead.
//
//go:noescape
func LoadInt32(addr *int32) (val int32)
// LoadUint32 atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Uint32.Load] instead.
//
//go:noescape
func LoadUint32(addr *uint32) (val uint32)
// LoadUintptr atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Uintptr.Load] instead.
//
//go:noescape
func LoadUintptr(addr *uintptr) (val uintptr)
// LoadPointer atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Pointer.Load] instead.
func LoadPointer(addr *unsafe.Pointer) (val unsafe.Pointer)
// StoreInt32 atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Int32.Store] instead.
//
//go:noescape
func StoreInt32(addr *int32, val int32)
// StoreUint32 atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Uint32.Store] instead.
//
//go:noescape
func StoreUint32(addr *uint32, val uint32)
// StoreUintptr atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Uintptr.Store] instead.
//
//go:noescape
func StoreUintptr(addr *uintptr, val uintptr)
// StorePointer atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Pointer.Store] instead.
func StorePointer(addr *unsafe.Pointer, val unsafe.Pointer)
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