| // Copyright 2011 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| /* | |
| Package builtin provides documentation for Go's predeclared identifiers. | |
| The items documented here are not actually in package builtin | |
| but their descriptions here allow godoc to present documentation | |
| for the language's special identifiers. | |
| */ | |
| package builtin | |
| import "cmp" | |
| // bool is the set of boolean values, true and false. | |
| type bool bool | |
| // true and false are the two untyped boolean values. | |
| const ( | |
| true = 0 == 0 // Untyped bool. | |
| false = 0 != 0 // Untyped bool. | |
| ) | |
| // uint8 is the set of all unsigned 8-bit integers. | |
| // Range: 0 through 255. | |
| type uint8 uint8 | |
| // uint16 is the set of all unsigned 16-bit integers. | |
| // Range: 0 through 65535. | |
| type uint16 uint16 | |
| // uint32 is the set of all unsigned 32-bit integers. | |
| // Range: 0 through 4294967295. | |
| type uint32 uint32 | |
| // uint64 is the set of all unsigned 64-bit integers. | |
| // Range: 0 through 18446744073709551615. | |
| type uint64 uint64 | |
| // int8 is the set of all signed 8-bit integers. | |
| // Range: -128 through 127. | |
| type int8 int8 | |
| // int16 is the set of all signed 16-bit integers. | |
| // Range: -32768 through 32767. | |
| type int16 int16 | |
| // int32 is the set of all signed 32-bit integers. | |
| // Range: -2147483648 through 2147483647. | |
| type int32 int32 | |
| // int64 is the set of all signed 64-bit integers. | |
| // Range: -9223372036854775808 through 9223372036854775807. | |
| type int64 int64 | |
| // float32 is the set of all IEEE 754 32-bit floating-point numbers. | |
| type float32 float32 | |
| // float64 is the set of all IEEE 754 64-bit floating-point numbers. | |
| type float64 float64 | |
| // complex64 is the set of all complex numbers with float32 real and | |
| // imaginary parts. | |
| type complex64 complex64 | |
| // complex128 is the set of all complex numbers with float64 real and | |
| // imaginary parts. | |
| type complex128 complex128 | |
| // string is the set of all strings of 8-bit bytes, conventionally but not | |
| // necessarily representing UTF-8-encoded text. A string may be empty, but | |
| // not nil. Values of string type are immutable. | |
| type string string | |
| // int is a signed integer type that is at least 32 bits in size. It is a | |
| // distinct type, however, and not an alias for, say, int32. | |
| type int int | |
| // uint is an unsigned integer type that is at least 32 bits in size. It is a | |
| // distinct type, however, and not an alias for, say, uint32. | |
| type uint uint | |
| // uintptr is an integer type that is large enough to hold the bit pattern of | |
| // any pointer. | |
| type uintptr uintptr | |
| // byte is an alias for uint8 and is equivalent to uint8 in all ways. It is | |
| // used, by convention, to distinguish byte values from 8-bit unsigned | |
| // integer values. | |
| type byte = uint8 | |
| // rune is an alias for int32 and is equivalent to int32 in all ways. It is | |
| // used, by convention, to distinguish character values from integer values. | |
| type rune = int32 | |
| // any is an alias for interface{} and is equivalent to interface{} in all ways. | |
| type any = interface{} | |
| // comparable is an interface that is implemented by all comparable types | |
| // (booleans, numbers, strings, pointers, channels, arrays of comparable types, | |
| // structs whose fields are all comparable types). | |
| // The comparable interface may only be used as a type parameter constraint, | |
| // not as the type of a variable. | |
| type comparable interface{ comparable } | |
| // iota is a predeclared identifier representing the untyped integer ordinal | |
| // number of the current const specification in a (usually parenthesized) | |
| // const declaration. It is zero-indexed. | |
| const iota = 0 // Untyped int. | |
| // nil is a predeclared identifier representing the zero value for a | |
| // pointer, channel, func, interface, map, or slice type. | |
| var nil Type // Type must be a pointer, channel, func, interface, map, or slice type | |
| // Type is here for the purposes of documentation only. It is a stand-in | |
| // for any Go type, but represents the same type for any given function | |
| // invocation. | |
| type Type int | |
| // Type1 is here for the purposes of documentation only. It is a stand-in | |
| // for any Go type, but represents the same type for any given function | |
| // invocation. | |
| type Type1 int | |
| // IntegerType is here for the purposes of documentation only. It is a stand-in | |
| // for any integer type: int, uint, int8 etc. | |
| type IntegerType int | |
| // FloatType is here for the purposes of documentation only. It is a stand-in | |
| // for either float type: float32 or float64. | |
| type FloatType float32 | |
| // ComplexType is here for the purposes of documentation only. It is a | |
| // stand-in for either complex type: complex64 or complex128. | |
| type ComplexType complex64 | |
| // The append built-in function appends elements to the end of a slice. If | |
| // it has sufficient capacity, the destination is resliced to accommodate the | |
| // new elements. If it does not, a new underlying array will be allocated. | |
| // Append returns the updated slice. It is therefore necessary to store the | |
| // result of append, often in the variable holding the slice itself: | |
| // | |
| // slice = append(slice, elem1, elem2) | |
| // slice = append(slice, anotherSlice...) | |
| // | |
| // As a special case, it is legal to append a string to a byte slice, like this: | |
| // | |
| // slice = append([]byte("hello "), "world"...) | |
| func append(slice []Type, elems ...Type) []Type | |
| // The copy built-in function copies elements from a source slice into a | |
| // destination slice. (As a special case, it also will copy bytes from a | |
| // string to a slice of bytes.) The source and destination may overlap. Copy | |
| // returns the number of elements copied, which will be the minimum of | |
| // len(src) and len(dst). | |
| func copy(dst, src []Type) int | |
| // The delete built-in function deletes the element with the specified key | |
| // (m[key]) from the map. If m is nil or there is no such element, delete | |
| // is a no-op. | |
| func delete(m map[Type]Type1, key Type) | |
| // The len built-in function returns the length of v, according to its type: | |
| // | |
| // - Array: the number of elements in v. | |
| // - Pointer to array: the number of elements in *v (even if v is nil). | |
| // - Slice, or map: the number of elements in v; if v is nil, len(v) is zero. | |
| // - String: the number of bytes in v. | |
| // - Channel: the number of elements queued (unread) in the channel buffer; | |
| // if v is nil, len(v) is zero. | |
| // | |
| // For some arguments, such as a string literal or a simple array expression, the | |
| // result can be a constant. See the Go language specification's "Length and | |
| // capacity" section for details. | |
| func len(v Type) int | |
| // The cap built-in function returns the capacity of v, according to its type: | |
| // | |
| // - Array: the number of elements in v (same as len(v)). | |
| // - Pointer to array: the number of elements in *v (same as len(v)). | |
| // - Slice: the maximum length the slice can reach when resliced; | |
| // if v is nil, cap(v) is zero. | |
| // - Channel: the channel buffer capacity, in units of elements; | |
| // if v is nil, cap(v) is zero. | |
| // | |
| // For some arguments, such as a simple array expression, the result can be a | |
| // constant. See the Go language specification's "Length and capacity" section for | |
| // details. | |
| func cap(v Type) int | |
| // The make built-in function allocates and initializes an object of type | |
| // slice, map, or chan (only). Like new, the first argument is a type, not a | |
| // value. Unlike new, make's return type is the same as the type of its | |
| // argument, not a pointer to it. The specification of the result depends on | |
| // the type: | |
| // | |
| // - Slice: The size specifies the length. The capacity of the slice is | |
| // equal to its length. A second integer argument may be provided to | |
| // specify a different capacity; it must be no smaller than the | |
| // length. For example, make([]int, 0, 10) allocates an underlying array | |
| // of size 10 and returns a slice of length 0 and capacity 10 that is | |
| // backed by this underlying array. | |
| // - Map: An empty map is allocated with enough space to hold the | |
| // specified number of elements. The size may be omitted, in which case | |
| // a small starting size is allocated. | |
| // - Channel: The channel's buffer is initialized with the specified | |
| // buffer capacity. If zero, or the size is omitted, the channel is | |
| // unbuffered. | |
| func make(t Type, size ...IntegerType) Type | |
| // The max built-in function returns the largest value of a fixed number of | |
| // arguments of [cmp.Ordered] types. There must be at least one argument. | |
| // If T is a floating-point type and any of the arguments are NaNs, | |
| // max will return NaN. | |
| func max[T cmp.Ordered](x T, y ...T) T | |
| // The min built-in function returns the smallest value of a fixed number of | |
| // arguments of [cmp.Ordered] types. There must be at least one argument. | |
| // If T is a floating-point type and any of the arguments are NaNs, | |
| // min will return NaN. | |
| func min[T cmp.Ordered](x T, y ...T) T | |
| // The new built-in function allocates memory. The first argument is a type, | |
| // not a value, and the value returned is a pointer to a newly | |
| // allocated zero value of that type. | |
| func new(Type) *Type | |
| // The complex built-in function constructs a complex value from two | |
| // floating-point values. The real and imaginary parts must be of the same | |
| // size, either float32 or float64 (or assignable to them), and the return | |
| // value will be the corresponding complex type (complex64 for float32, | |
| // complex128 for float64). | |
| func complex(r, i FloatType) ComplexType | |
| // The real built-in function returns the real part of the complex number c. | |
| // The return value will be floating point type corresponding to the type of c. | |
| func real(c ComplexType) FloatType | |
| // The imag built-in function returns the imaginary part of the complex | |
| // number c. The return value will be floating point type corresponding to | |
| // the type of c. | |
| func imag(c ComplexType) FloatType | |
| // The clear built-in function clears maps and slices. | |
| // For maps, clear deletes all entries, resulting in an empty map. | |
| // For slices, clear sets all elements up to the length of the slice | |
| // to the zero value of the respective element type. If the argument | |
| // type is a type parameter, the type parameter's type set must | |
| // contain only map or slice types, and clear performs the operation | |
| // implied by the type argument. If t is nil, clear is a no-op. | |
| func clear[T ~[]Type | ~map[Type]Type1](t T) | |
| // The close built-in function closes a channel, which must be either | |
| // bidirectional or send-only. It should be executed only by the sender, | |
| // never the receiver, and has the effect of shutting down the channel after | |
| // the last sent value is received. After the last value has been received | |
| // from a closed channel c, any receive from c will succeed without | |
| // blocking, returning the zero value for the channel element. The form | |
| // | |
| // x, ok := <-c | |
| // | |
| // will also set ok to false for a closed and empty channel. | |
| func close(c chan<- Type) | |
| // The panic built-in function stops normal execution of the current | |
| // goroutine. When a function F calls panic, normal execution of F stops | |
| // immediately. Any functions whose execution was deferred by F are run in | |
| // the usual way, and then F returns to its caller. To the caller G, the | |
| // invocation of F then behaves like a call to panic, terminating G's | |
| // execution and running any deferred functions. This continues until all | |
| // functions in the executing goroutine have stopped, in reverse order. At | |
| // that point, the program is terminated with a non-zero exit code. This | |
| // termination sequence is called panicking and can be controlled by the | |
| // built-in function recover. | |
| // | |
| // Starting in Go 1.21, calling panic with a nil interface value or an | |
| // untyped nil causes a run-time error (a different panic). | |
| // The GODEBUG setting panicnil=1 disables the run-time error. | |
| func panic(v any) | |
| // The recover built-in function allows a program to manage behavior of a | |
| // panicking goroutine. Executing a call to recover inside a deferred | |
| // function (but not any function called by it) stops the panicking sequence | |
| // by restoring normal execution and retrieves the error value passed to the | |
| // call of panic. If recover is called outside the deferred function it will | |
| // not stop a panicking sequence. In this case, or when the goroutine is not | |
| // panicking, recover returns nil. | |
| // | |
| // Prior to Go 1.21, recover would also return nil if panic is called with | |
| // a nil argument. See [panic] for details. | |
| func recover() any | |
| // The print built-in function formats its arguments in an | |
| // implementation-specific way and writes the result to standard error. | |
| // Print is useful for bootstrapping and debugging; it is not guaranteed | |
| // to stay in the language. | |
| func print(args ...Type) | |
| // The println built-in function formats its arguments in an | |
| // implementation-specific way and writes the result to standard error. | |
| // Spaces are always added between arguments and a newline is appended. | |
| // Println is useful for bootstrapping and debugging; it is not guaranteed | |
| // to stay in the language. | |
| func println(args ...Type) | |
| // The error built-in interface type is the conventional interface for | |
| // representing an error condition, with the nil value representing no error. | |
| type error interface { | |
| Error() string | |
| } | |