| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package bytes | |
| // Simple byte buffer for marshaling data. | |
| import ( | |
| "errors" | |
| "io" | |
| "unicode/utf8" | |
| ) | |
| // smallBufferSize is an initial allocation minimal capacity. | |
| const smallBufferSize = 64 | |
| // A Buffer is a variable-sized buffer of bytes with [Buffer.Read] and [Buffer.Write] methods. | |
| // The zero value for Buffer is an empty buffer ready to use. | |
| type Buffer struct { | |
| buf []byte // contents are the bytes buf[off : len(buf)] | |
| off int // read at &buf[off], write at &buf[len(buf)] | |
| lastRead readOp // last read operation, so that Unread* can work correctly. | |
| // Copying and modifying a non-zero Buffer is prone to error, | |
| // but we cannot employ the noCopy trick used by WaitGroup and Mutex, | |
| // which causes vet's copylocks checker to report misuse, as vet | |
| // cannot reliably distinguish the zero and non-zero cases. | |
| // See #26462, #25907, #47276, #48398 for history. | |
| } | |
| // The readOp constants describe the last action performed on | |
| // the buffer, so that UnreadRune and UnreadByte can check for | |
| // invalid usage. opReadRuneX constants are chosen such that | |
| // converted to int they correspond to the rune size that was read. | |
| type readOp int8 | |
| // Don't use iota for these, as the values need to correspond with the | |
| // names and comments, which is easier to see when being explicit. | |
| const ( | |
| opRead readOp = -1 // Any other read operation. | |
| opInvalid readOp = 0 // Non-read operation. | |
| opReadRune1 readOp = 1 // Read rune of size 1. | |
| opReadRune2 readOp = 2 // Read rune of size 2. | |
| opReadRune3 readOp = 3 // Read rune of size 3. | |
| opReadRune4 readOp = 4 // Read rune of size 4. | |
| ) | |
| // ErrTooLarge is passed to panic if memory cannot be allocated to store data in a buffer. | |
| var ErrTooLarge = errors.New("bytes.Buffer: too large") | |
| var errNegativeRead = errors.New("bytes.Buffer: reader returned negative count from Read") | |
| const maxInt = int(^uint(0) >> 1) | |
| // Bytes returns a slice of length b.Len() holding the unread portion of the buffer. | |
| // The slice is valid for use only until the next buffer modification (that is, | |
| // only until the next call to a method like [Buffer.Read], [Buffer.Write], [Buffer.Reset], or [Buffer.Truncate]). | |
| // The slice aliases the buffer content at least until the next buffer modification, | |
| // so immediate changes to the slice will affect the result of future reads. | |
| func (b *Buffer) Bytes() []byte { return b.buf[b.off:] } | |
| // AvailableBuffer returns an empty buffer with b.Available() capacity. | |
| // This buffer is intended to be appended to and | |
| // passed to an immediately succeeding [Buffer.Write] call. | |
| // The buffer is only valid until the next write operation on b. | |
| func (b *Buffer) AvailableBuffer() []byte { return b.buf[len(b.buf):] } | |
| // String returns the contents of the unread portion of the buffer | |
| // as a string. If the [Buffer] is a nil pointer, it returns "<nil>". | |
| // | |
| // To build strings more efficiently, see the [strings.Builder] type. | |
| func (b *Buffer) String() string { | |
| if b == nil { | |
| // Special case, useful in debugging. | |
| return "<nil>" | |
| } | |
| return string(b.buf[b.off:]) | |
| } | |
| // Peek returns the next n bytes without advancing the buffer. | |
| // If Peek returns fewer than n bytes, it also returns [io.EOF]. | |
| // The slice is only valid until the next call to a read or write method. | |
| // The slice aliases the buffer content at least until the next buffer modification, | |
| // so immediate changes to the slice will affect the result of future reads. | |
| func (b *Buffer) Peek(n int) ([]byte, error) { | |
| if b.Len() < n { | |
| return b.buf[b.off:], io.EOF | |
| } | |
| return b.buf[b.off : b.off+n], nil | |
| } | |
| // empty reports whether the unread portion of the buffer is empty. | |
| func (b *Buffer) empty() bool { return len(b.buf) <= b.off } | |
| // Len returns the number of bytes of the unread portion of the buffer; | |
| // b.Len() == len(b.Bytes()). | |
| func (b *Buffer) Len() int { return len(b.buf) - b.off } | |
| // Cap returns the capacity of the buffer's underlying byte slice, that is, the | |
| // total space allocated for the buffer's data. | |
| func (b *Buffer) Cap() int { return cap(b.buf) } | |
| // Available returns how many bytes are unused in the buffer. | |
| func (b *Buffer) Available() int { return cap(b.buf) - len(b.buf) } | |
| // Truncate discards all but the first n unread bytes from the buffer | |
| // but continues to use the same allocated storage. | |
| // It panics if n is negative or greater than the length of the buffer. | |
| func (b *Buffer) Truncate(n int) { | |
| if n == 0 { | |
| b.Reset() | |
| return | |
| } | |
| b.lastRead = opInvalid | |
| if n < 0 || n > b.Len() { | |
| panic("bytes.Buffer: truncation out of range") | |
| } | |
| b.buf = b.buf[:b.off+n] | |
| } | |
| // Reset resets the buffer to be empty, | |
| // but it retains the underlying storage for use by future writes. | |
| // Reset is the same as [Buffer.Truncate](0). | |
| func (b *Buffer) Reset() { | |
| b.buf = b.buf[:0] | |
| b.off = 0 | |
| b.lastRead = opInvalid | |
| } | |
| // tryGrowByReslice is an inlineable version of grow for the fast-case where the | |
| // internal buffer only needs to be resliced. | |
| // It returns the index where bytes should be written and whether it succeeded. | |
| func (b *Buffer) tryGrowByReslice(n int) (int, bool) { | |
| if l := len(b.buf); n <= cap(b.buf)-l { | |
| b.buf = b.buf[:l+n] | |
| return l, true | |
| } | |
| return 0, false | |
| } | |
| // grow grows the buffer to guarantee space for n more bytes. | |
| // It returns the index where bytes should be written. | |
| // If the buffer can't grow it will panic with ErrTooLarge. | |
| func (b *Buffer) grow(n int) int { | |
| m := b.Len() | |
| // If buffer is empty, reset to recover space. | |
| if m == 0 && b.off != 0 { | |
| b.Reset() | |
| } | |
| // Try to grow by means of a reslice. | |
| if i, ok := b.tryGrowByReslice(n); ok { | |
| return i | |
| } | |
| if b.buf == nil && n <= smallBufferSize { | |
| b.buf = make([]byte, n, smallBufferSize) | |
| return 0 | |
| } | |
| c := cap(b.buf) | |
| if n <= c/2-m { | |
| // We can slide things down instead of allocating a new | |
| // slice. We only need m+n <= c to slide, but | |
| // we instead let capacity get twice as large so we | |
| // don't spend all our time copying. | |
| copy(b.buf, b.buf[b.off:]) | |
| } else if c > maxInt-c-n { | |
| panic(ErrTooLarge) | |
| } else { | |
| // Add b.off to account for b.buf[:b.off] being sliced off the front. | |
| b.buf = growSlice(b.buf[b.off:], b.off+n) | |
| } | |
| // Restore b.off and len(b.buf). | |
| b.off = 0 | |
| b.buf = b.buf[:m+n] | |
| return m | |
| } | |
| // Grow grows the buffer's capacity, if necessary, to guarantee space for | |
| // another n bytes. After Grow(n), at least n bytes can be written to the | |
| // buffer without another allocation. | |
| // If n is negative, Grow will panic. | |
| // If the buffer can't grow it will panic with [ErrTooLarge]. | |
| func (b *Buffer) Grow(n int) { | |
| if n < 0 { | |
| panic("bytes.Buffer.Grow: negative count") | |
| } | |
| m := b.grow(n) | |
| b.buf = b.buf[:m] | |
| } | |
| // Write appends the contents of p to the buffer, growing the buffer as | |
| // needed. The return value n is the length of p; err is always nil. If the | |
| // buffer becomes too large, Write will panic with [ErrTooLarge]. | |
| func (b *Buffer) Write(p []byte) (n int, err error) { | |
| b.lastRead = opInvalid | |
| m, ok := b.tryGrowByReslice(len(p)) | |
| if !ok { | |
| m = b.grow(len(p)) | |
| } | |
| return copy(b.buf[m:], p), nil | |
| } | |
| // WriteString appends the contents of s to the buffer, growing the buffer as | |
| // needed. The return value n is the length of s; err is always nil. If the | |
| // buffer becomes too large, WriteString will panic with [ErrTooLarge]. | |
| func (b *Buffer) WriteString(s string) (n int, err error) { | |
| b.lastRead = opInvalid | |
| m, ok := b.tryGrowByReslice(len(s)) | |
| if !ok { | |
| m = b.grow(len(s)) | |
| } | |
| return copy(b.buf[m:], s), nil | |
| } | |
| // MinRead is the minimum slice size passed to a [Buffer.Read] call by | |
| // [Buffer.ReadFrom]. As long as the [Buffer] has at least MinRead bytes beyond | |
| // what is required to hold the contents of r, [Buffer.ReadFrom] will not grow the | |
| // underlying buffer. | |
| const MinRead = 512 | |
| // ReadFrom reads data from r until EOF and appends it to the buffer, growing | |
| // the buffer as needed. The return value n is the number of bytes read. Any | |
| // error except io.EOF encountered during the read is also returned. If the | |
| // buffer becomes too large, ReadFrom will panic with [ErrTooLarge]. | |
| func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error) { | |
| b.lastRead = opInvalid | |
| for { | |
| i := b.grow(MinRead) | |
| b.buf = b.buf[:i] | |
| m, e := r.Read(b.buf[i:cap(b.buf)]) | |
| if m < 0 { | |
| panic(errNegativeRead) | |
| } | |
| b.buf = b.buf[:i+m] | |
| n += int64(m) | |
| if e == io.EOF { | |
| return n, nil // e is EOF, so return nil explicitly | |
| } | |
| if e != nil { | |
| return n, e | |
| } | |
| } | |
| } | |
| // growSlice grows b by n, preserving the original content of b. | |
| // If the allocation fails, it panics with ErrTooLarge. | |
| func growSlice(b []byte, n int) []byte { | |
| defer func() { | |
| if recover() != nil { | |
| panic(ErrTooLarge) | |
| } | |
| }() | |
| // TODO(http://golang.org/issue/51462): We should rely on the append-make | |
| // pattern so that the compiler can call runtime.growslice. For example: | |
| // return append(b, make([]byte, n)...) | |
| // This avoids unnecessary zero-ing of the first len(b) bytes of the | |
| // allocated slice, but this pattern causes b to escape onto the heap. | |
| // | |
| // Instead use the append-make pattern with a nil slice to ensure that | |
| // we allocate buffers rounded up to the closest size class. | |
| c := len(b) + n // ensure enough space for n elements | |
| if c < 2*cap(b) { | |
| // The growth rate has historically always been 2x. In the future, | |
| // we could rely purely on append to determine the growth rate. | |
| c = 2 * cap(b) | |
| } | |
| b2 := append([]byte(nil), make([]byte, c)...) | |
| i := copy(b2, b) | |
| return b2[:i] | |
| } | |
| // WriteTo writes data to w until the buffer is drained or an error occurs. | |
| // The return value n is the number of bytes written; it always fits into an | |
| // int, but it is int64 to match the [io.WriterTo] interface. Any error | |
| // encountered during the write is also returned. | |
| func (b *Buffer) WriteTo(w io.Writer) (n int64, err error) { | |
| b.lastRead = opInvalid | |
| if nBytes := b.Len(); nBytes > 0 { | |
| m, e := w.Write(b.buf[b.off:]) | |
| if m > nBytes { | |
| panic("bytes.Buffer.WriteTo: invalid Write count") | |
| } | |
| b.off += m | |
| n = int64(m) | |
| if e != nil { | |
| return n, e | |
| } | |
| // all bytes should have been written, by definition of | |
| // Write method in io.Writer | |
| if m != nBytes { | |
| return n, io.ErrShortWrite | |
| } | |
| } | |
| // Buffer is now empty; reset. | |
| b.Reset() | |
| return n, nil | |
| } | |
| // WriteByte appends the byte c to the buffer, growing the buffer as needed. | |
| // The returned error is always nil, but is included to match [bufio.Writer]'s | |
| // WriteByte. If the buffer becomes too large, WriteByte will panic with | |
| // [ErrTooLarge]. | |
| func (b *Buffer) WriteByte(c byte) error { | |
| b.lastRead = opInvalid | |
| m, ok := b.tryGrowByReslice(1) | |
| if !ok { | |
| m = b.grow(1) | |
| } | |
| b.buf[m] = c | |
| return nil | |
| } | |
| // WriteRune appends the UTF-8 encoding of Unicode code point r to the | |
| // buffer, returning its length and an error, which is always nil but is | |
| // included to match [bufio.Writer]'s WriteRune. The buffer is grown as needed; | |
| // if it becomes too large, WriteRune will panic with [ErrTooLarge]. | |
| func (b *Buffer) WriteRune(r rune) (n int, err error) { | |
| // Compare as uint32 to correctly handle negative runes. | |
| if uint32(r) < utf8.RuneSelf { | |
| b.WriteByte(byte(r)) | |
| return 1, nil | |
| } | |
| b.lastRead = opInvalid | |
| m, ok := b.tryGrowByReslice(utf8.UTFMax) | |
| if !ok { | |
| m = b.grow(utf8.UTFMax) | |
| } | |
| b.buf = utf8.AppendRune(b.buf[:m], r) | |
| return len(b.buf) - m, nil | |
| } | |
| // Read reads the next len(p) bytes from the buffer or until the buffer | |
| // is drained. The return value n is the number of bytes read. If the | |
| // buffer has no data to return, err is [io.EOF] (unless len(p) is zero); | |
| // otherwise it is nil. | |
| func (b *Buffer) Read(p []byte) (n int, err error) { | |
| b.lastRead = opInvalid | |
| if b.empty() { | |
| // Buffer is empty, reset to recover space. | |
| b.Reset() | |
| if len(p) == 0 { | |
| return 0, nil | |
| } | |
| return 0, io.EOF | |
| } | |
| n = copy(p, b.buf[b.off:]) | |
| b.off += n | |
| if n > 0 { | |
| b.lastRead = opRead | |
| } | |
| return n, nil | |
| } | |
| // Next returns a slice containing the next n bytes from the buffer, | |
| // advancing the buffer as if the bytes had been returned by [Buffer.Read]. | |
| // If there are fewer than n bytes in the buffer, Next returns the entire buffer. | |
| // The slice is only valid until the next call to a read or write method. | |
| func (b *Buffer) Next(n int) []byte { | |
| b.lastRead = opInvalid | |
| m := b.Len() | |
| if n > m { | |
| n = m | |
| } | |
| data := b.buf[b.off : b.off+n] | |
| b.off += n | |
| if n > 0 { | |
| b.lastRead = opRead | |
| } | |
| return data | |
| } | |
| // ReadByte reads and returns the next byte from the buffer. | |
| // If no byte is available, it returns error [io.EOF]. | |
| func (b *Buffer) ReadByte() (byte, error) { | |
| if b.empty() { | |
| // Buffer is empty, reset to recover space. | |
| b.Reset() | |
| return 0, io.EOF | |
| } | |
| c := b.buf[b.off] | |
| b.off++ | |
| b.lastRead = opRead | |
| return c, nil | |
| } | |
| // ReadRune reads and returns the next UTF-8-encoded | |
| // Unicode code point from the buffer. | |
| // If no bytes are available, the error returned is io.EOF. | |
| // If the bytes are an erroneous UTF-8 encoding, it | |
| // consumes one byte and returns U+FFFD, 1. | |
| func (b *Buffer) ReadRune() (r rune, size int, err error) { | |
| if b.empty() { | |
| // Buffer is empty, reset to recover space. | |
| b.Reset() | |
| return 0, 0, io.EOF | |
| } | |
| c := b.buf[b.off] | |
| if c < utf8.RuneSelf { | |
| b.off++ | |
| b.lastRead = opReadRune1 | |
| return rune(c), 1, nil | |
| } | |
| r, n := utf8.DecodeRune(b.buf[b.off:]) | |
| b.off += n | |
| b.lastRead = readOp(n) | |
| return r, n, nil | |
| } | |
| // UnreadRune unreads the last rune returned by [Buffer.ReadRune]. | |
| // If the most recent read or write operation on the buffer was | |
| // not a successful [Buffer.ReadRune], UnreadRune returns an error. (In this regard | |
| // it is stricter than [Buffer.UnreadByte], which will unread the last byte | |
| // from any read operation.) | |
| func (b *Buffer) UnreadRune() error { | |
| if b.lastRead <= opInvalid { | |
| return errors.New("bytes.Buffer: UnreadRune: previous operation was not a successful ReadRune") | |
| } | |
| if b.off >= int(b.lastRead) { | |
| b.off -= int(b.lastRead) | |
| } | |
| b.lastRead = opInvalid | |
| return nil | |
| } | |
| var errUnreadByte = errors.New("bytes.Buffer: UnreadByte: previous operation was not a successful read") | |
| // UnreadByte unreads the last byte returned by the most recent successful | |
| // read operation that read at least one byte. If a write has happened since | |
| // the last read, if the last read returned an error, or if the read read zero | |
| // bytes, UnreadByte returns an error. | |
| func (b *Buffer) UnreadByte() error { | |
| if b.lastRead == opInvalid { | |
| return errUnreadByte | |
| } | |
| b.lastRead = opInvalid | |
| if b.off > 0 { | |
| b.off-- | |
| } | |
| return nil | |
| } | |
| // ReadBytes reads until the first occurrence of delim in the input, | |
| // returning a slice containing the data up to and including the delimiter. | |
| // If ReadBytes encounters an error before finding a delimiter, | |
| // it returns the data read before the error and the error itself (often [io.EOF]). | |
| // ReadBytes returns err != nil if and only if the returned data does not end in | |
| // delim. | |
| func (b *Buffer) ReadBytes(delim byte) (line []byte, err error) { | |
| slice, err := b.readSlice(delim) | |
| // return a copy of slice. The buffer's backing array may | |
| // be overwritten by later calls. | |
| line = append(line, slice...) | |
| return line, err | |
| } | |
| // readSlice is like ReadBytes but returns a reference to internal buffer data. | |
| func (b *Buffer) readSlice(delim byte) (line []byte, err error) { | |
| i := IndexByte(b.buf[b.off:], delim) | |
| end := b.off + i + 1 | |
| if i < 0 { | |
| end = len(b.buf) | |
| err = io.EOF | |
| } | |
| line = b.buf[b.off:end] | |
| b.off = end | |
| b.lastRead = opRead | |
| return line, err | |
| } | |
| // ReadString reads until the first occurrence of delim in the input, | |
| // returning a string containing the data up to and including the delimiter. | |
| // If ReadString encounters an error before finding a delimiter, | |
| // it returns the data read before the error and the error itself (often [io.EOF]). | |
| // ReadString returns err != nil if and only if the returned data does not end | |
| // in delim. | |
| func (b *Buffer) ReadString(delim byte) (line string, err error) { | |
| slice, err := b.readSlice(delim) | |
| return string(slice), err | |
| } | |
| // NewBuffer creates and initializes a new [Buffer] using buf as its | |
| // initial contents. The new [Buffer] takes ownership of buf, and the | |
| // caller should not use buf after this call. NewBuffer is intended to | |
| // prepare a [Buffer] to read existing data. It can also be used to set | |
| // the initial size of the internal buffer for writing. To do that, | |
| // buf should have the desired capacity but a length of zero. | |
| // | |
| // In most cases, new([Buffer]) (or just declaring a [Buffer] variable) is | |
| // sufficient to initialize a [Buffer]. | |
| func NewBuffer(buf []byte) *Buffer { return &Buffer{buf: buf} } | |
| // NewBufferString creates and initializes a new [Buffer] using string s as its | |
| // initial contents. It is intended to prepare a buffer to read an existing | |
| // string. | |
| // | |
| // In most cases, new([Buffer]) (or just declaring a [Buffer] variable) is | |
| // sufficient to initialize a [Buffer]. | |
| func NewBufferString(s string) *Buffer { | |
| return &Buffer{buf: []byte(s)} | |
| } | |