| // Copyright 2017 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package ssa | |
| import ( | |
| "cmd/internal/obj" | |
| "sort" | |
| ) | |
| // A Cache holds reusable compiler state. | |
| // It is intended to be re-used for multiple Func compilations. | |
| type Cache struct { | |
| // Storage for low-numbered values and blocks. | |
| values [2000]Value | |
| blocks [200]Block | |
| locs [2000]Location | |
| // Reusable stackAllocState. | |
| // See stackalloc.go's {new,put}StackAllocState. | |
| stackAllocState *stackAllocState | |
| scrPoset []*poset // scratch poset to be reused | |
| // Reusable regalloc state. | |
| regallocValues []valState | |
| ValueToProgAfter []*obj.Prog | |
| debugState debugState | |
| Liveness any // *gc.livenessFuncCache | |
| // Free "headers" for use by the allocators in allocators.go. | |
| // Used to put slices in sync.Pools without allocation. | |
| hdrValueSlice []*[]*Value | |
| hdrLimitSlice []*[]limit | |
| } | |
| func (c *Cache) Reset() { | |
| nv := sort.Search(len(c.values), func(i int) bool { return c.values[i].ID == 0 }) | |
| clear(c.values[:nv]) | |
| nb := sort.Search(len(c.blocks), func(i int) bool { return c.blocks[i].ID == 0 }) | |
| clear(c.blocks[:nb]) | |
| nl := sort.Search(len(c.locs), func(i int) bool { return c.locs[i] == nil }) | |
| clear(c.locs[:nl]) | |
| // regalloc sets the length of c.regallocValues to whatever it may use, | |
| // so clear according to length. | |
| clear(c.regallocValues) | |
| } | |