| // Copyright 2020 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| //go:build goexperiment.jsonv2 | |
| package json | |
| import ( | |
| "unicode" | |
| "unicode/utf8" | |
| ) | |
| // foldName returns a folded string such that foldName(x) == foldName(y) | |
| // is similar to strings.EqualFold(x, y), but ignores underscore and dashes. | |
| // This allows foldName to match common naming conventions. | |
| func foldName(in []byte) []byte { | |
| // This is inlinable to take advantage of "function outlining". | |
| // See https://blog.filippo.io/efficient-go-apis-with-the-inliner/ | |
| var arr [32]byte // large enough for most JSON names | |
| return appendFoldedName(arr[:0], in) | |
| } | |
| func appendFoldedName(out, in []byte) []byte { | |
| for i := 0; i < len(in); { | |
| // Handle single-byte ASCII. | |
| if c := in[i]; c < utf8.RuneSelf { | |
| if c != '_' && c != '-' { | |
| if 'a' <= c && c <= 'z' { | |
| c -= 'a' - 'A' | |
| } | |
| out = append(out, c) | |
| } | |
| i++ | |
| continue | |
| } | |
| // Handle multi-byte Unicode. | |
| r, n := utf8.DecodeRune(in[i:]) | |
| out = utf8.AppendRune(out, foldRune(r)) | |
| i += n | |
| } | |
| return out | |
| } | |
| // foldRune is a variation on unicode.SimpleFold that returns the same rune | |
| // for all runes in the same fold set. | |
| // | |
| // Invariant: | |
| // | |
| // foldRune(x) == foldRune(y) ⇔ strings.EqualFold(string(x), string(y)) | |
| func foldRune(r rune) rune { | |
| for { | |
| r2 := unicode.SimpleFold(r) | |
| if r2 <= r { | |
| return r2 // smallest character in the fold set | |
| } | |
| r = r2 | |
| } | |
| } | |