| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package sync | |
| import ( | |
| "sync/atomic" | |
| ) | |
| // Once is an object that will perform exactly one action. | |
| // | |
| // A Once must not be copied after first use. | |
| // | |
| // In the terminology of [the Go memory model], | |
| // the return from f “synchronizes before” | |
| // the return from any call of once.Do(f). | |
| // | |
| // [the Go memory model]: https://go.dev/ref/mem | |
| type Once struct { | |
| _ noCopy | |
| // done indicates whether the action has been performed. | |
| // It is first in the struct because it is used in the hot path. | |
| // The hot path is inlined at every call site. | |
| // Placing done first allows more compact instructions on some architectures (amd64/386), | |
| // and fewer instructions (to calculate offset) on other architectures. | |
| done atomic.Bool | |
| m Mutex | |
| } | |
| // Do calls the function f if and only if Do is being called for the | |
| // first time for this instance of [Once]. In other words, given | |
| // | |
| // var once Once | |
| // | |
| // if once.Do(f) is called multiple times, only the first call will invoke f, | |
| // even if f has a different value in each invocation. A new instance of | |
| // Once is required for each function to execute. | |
| // | |
| // Do is intended for initialization that must be run exactly once. Since f | |
| // is niladic, it may be necessary to use a function literal to capture the | |
| // arguments to a function to be invoked by Do: | |
| // | |
| // config.once.Do(func() { config.init(filename) }) | |
| // | |
| // Because no call to Do returns until the one call to f returns, if f causes | |
| // Do to be called, it will deadlock. | |
| // | |
| // If f panics, Do considers it to have returned; future calls of Do return | |
| // without calling f. | |
| func (o *Once) Do(f func()) { | |
| // Note: Here is an incorrect implementation of Do: | |
| // | |
| // if o.done.CompareAndSwap(false, true) { | |
| // f() | |
| // } | |
| // | |
| // Do guarantees that when it returns, f has finished. | |
| // This implementation would not implement that guarantee: | |
| // given two simultaneous calls, the winner of the cas would | |
| // call f, and the second would return immediately, without | |
| // waiting for the first's call to f to complete. | |
| // This is why the slow path falls back to a mutex, and why | |
| // the o.done.Store must be delayed until after f returns. | |
| if !o.done.Load() { | |
| // Outlined slow-path to allow inlining of the fast-path. | |
| o.doSlow(f) | |
| } | |
| } | |
| func (o *Once) doSlow(f func()) { | |
| o.m.Lock() | |
| defer o.m.Unlock() | |
| if !o.done.Load() { | |
| defer o.done.Store(true) | |
| f() | |
| } | |
| } | |