| // Copyright 2013 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package sync | |
| import ( | |
| "internal/race" | |
| "runtime" | |
| "sync/atomic" | |
| "unsafe" | |
| ) | |
| // A Pool is a set of temporary objects that may be individually saved and | |
| // retrieved. | |
| // | |
| // Any item stored in the Pool may be removed automatically at any time without | |
| // notification. If the Pool holds the only reference when this happens, the | |
| // item might be deallocated. | |
| // | |
| // A Pool is safe for use by multiple goroutines simultaneously. | |
| // | |
| // Pool's purpose is to cache allocated but unused items for later reuse, | |
| // relieving pressure on the garbage collector. That is, it makes it easy to | |
| // build efficient, thread-safe free lists. However, it is not suitable for all | |
| // free lists. | |
| // | |
| // An appropriate use of a Pool is to manage a group of temporary items | |
| // silently shared among and potentially reused by concurrent independent | |
| // clients of a package. Pool provides a way to amortize allocation overhead | |
| // across many clients. | |
| // | |
| // An example of good use of a Pool is in the fmt package, which maintains a | |
| // dynamically-sized store of temporary output buffers. The store scales under | |
| // load (when many goroutines are actively printing) and shrinks when | |
| // quiescent. | |
| // | |
| // On the other hand, a free list maintained as part of a short-lived object is | |
| // not a suitable use for a Pool, since the overhead does not amortize well in | |
| // that scenario. It is more efficient to have such objects implement their own | |
| // free list. | |
| // | |
| // A Pool must not be copied after first use. | |
| // | |
| // In the terminology of [the Go memory model], a call to Put(x) “synchronizes before” | |
| // a call to [Pool.Get] returning that same value x. | |
| // Similarly, a call to New returning x “synchronizes before” | |
| // a call to Get returning that same value x. | |
| // | |
| // [the Go memory model]: https://go.dev/ref/mem | |
| type Pool struct { | |
| noCopy noCopy | |
| local unsafe.Pointer // local fixed-size per-P pool, actual type is [P]poolLocal | |
| localSize uintptr // size of the local array | |
| victim unsafe.Pointer // local from previous cycle | |
| victimSize uintptr // size of victims array | |
| // New optionally specifies a function to generate | |
| // a value when Get would otherwise return nil. | |
| // It may not be changed concurrently with calls to Get. | |
| New func() any | |
| } | |
| // Local per-P Pool appendix. | |
| type poolLocalInternal struct { | |
| private any // Can be used only by the respective P. | |
| shared poolChain // Local P can pushHead/popHead; any P can popTail. | |
| } | |
| type poolLocal struct { | |
| poolLocalInternal | |
| // Prevents false sharing on widespread platforms with | |
| // 128 mod (cache line size) = 0 . | |
| pad [128 - unsafe.Sizeof(poolLocalInternal{})%128]byte | |
| } | |
| // from runtime | |
| // | |
| //go:linkname runtime_randn runtime.randn | |
| func runtime_randn(n uint32) uint32 | |
| var poolRaceHash [128]uint64 | |
| // poolRaceAddr returns an address to use as the synchronization point | |
| // for race detector logic. We don't use the actual pointer stored in x | |
| // directly, for fear of conflicting with other synchronization on that address. | |
| // Instead, we hash the pointer to get an index into poolRaceHash. | |
| // See discussion on golang.org/cl/31589. | |
| func poolRaceAddr(x any) unsafe.Pointer { | |
| ptr := uintptr((*[2]unsafe.Pointer)(unsafe.Pointer(&x))[1]) | |
| h := uint32((uint64(uint32(ptr)) * 0x85ebca6b) >> 16) | |
| return unsafe.Pointer(&poolRaceHash[h%uint32(len(poolRaceHash))]) | |
| } | |
| // Put adds x to the pool. | |
| func (p *Pool) Put(x any) { | |
| if x == nil { | |
| return | |
| } | |
| if race.Enabled { | |
| if runtime_randn(4) == 0 { | |
| // Randomly drop x on floor. | |
| return | |
| } | |
| race.ReleaseMerge(poolRaceAddr(x)) | |
| race.Disable() | |
| } | |
| l, _ := p.pin() | |
| if l.private == nil { | |
| l.private = x | |
| } else { | |
| l.shared.pushHead(x) | |
| } | |
| runtime_procUnpin() | |
| if race.Enabled { | |
| race.Enable() | |
| } | |
| } | |
| // Get selects an arbitrary item from the [Pool], removes it from the | |
| // Pool, and returns it to the caller. | |
| // Get may choose to ignore the pool and treat it as empty. | |
| // Callers should not assume any relation between values passed to [Pool.Put] and | |
| // the values returned by Get. | |
| // | |
| // If Get would otherwise return nil and p.New is non-nil, Get returns | |
| // the result of calling p.New. | |
| func (p *Pool) Get() any { | |
| if race.Enabled { | |
| race.Disable() | |
| } | |
| l, pid := p.pin() | |
| x := l.private | |
| l.private = nil | |
| if x == nil { | |
| // Try to pop the head of the local shard. We prefer | |
| // the head over the tail for temporal locality of | |
| // reuse. | |
| x, _ = l.shared.popHead() | |
| if x == nil { | |
| x = p.getSlow(pid) | |
| } | |
| } | |
| runtime_procUnpin() | |
| if race.Enabled { | |
| race.Enable() | |
| if x != nil { | |
| race.Acquire(poolRaceAddr(x)) | |
| } | |
| } | |
| if x == nil && p.New != nil { | |
| x = p.New() | |
| } | |
| return x | |
| } | |
| func (p *Pool) getSlow(pid int) any { | |
| // See the comment in pin regarding ordering of the loads. | |
| size := runtime_LoadAcquintptr(&p.localSize) // load-acquire | |
| locals := p.local // load-consume | |
| // Try to steal one element from other procs. | |
| for i := 0; i < int(size); i++ { | |
| l := indexLocal(locals, (pid+i+1)%int(size)) | |
| if x, _ := l.shared.popTail(); x != nil { | |
| return x | |
| } | |
| } | |
| // Try the victim cache. We do this after attempting to steal | |
| // from all primary caches because we want objects in the | |
| // victim cache to age out if at all possible. | |
| size = atomic.LoadUintptr(&p.victimSize) | |
| if uintptr(pid) >= size { | |
| return nil | |
| } | |
| locals = p.victim | |
| l := indexLocal(locals, pid) | |
| if x := l.private; x != nil { | |
| l.private = nil | |
| return x | |
| } | |
| for i := 0; i < int(size); i++ { | |
| l := indexLocal(locals, (pid+i)%int(size)) | |
| if x, _ := l.shared.popTail(); x != nil { | |
| return x | |
| } | |
| } | |
| // Mark the victim cache as empty for future gets don't bother | |
| // with it. | |
| atomic.StoreUintptr(&p.victimSize, 0) | |
| return nil | |
| } | |
| // pin pins the current goroutine to P, disables preemption and | |
| // returns poolLocal pool for the P and the P's id. | |
| // Caller must call runtime_procUnpin() when done with the pool. | |
| func (p *Pool) pin() (*poolLocal, int) { | |
| // Check whether p is nil to get a panic. | |
| // Otherwise the nil dereference happens while the m is pinned, | |
| // causing a fatal error rather than a panic. | |
| if p == nil { | |
| panic("nil Pool") | |
| } | |
| pid := runtime_procPin() | |
| // In pinSlow we store to local and then to localSize, here we load in opposite order. | |
| // Since we've disabled preemption, GC cannot happen in between. | |
| // Thus here we must observe local at least as large localSize. | |
| // We can observe a newer/larger local, it is fine (we must observe its zero-initialized-ness). | |
| s := runtime_LoadAcquintptr(&p.localSize) // load-acquire | |
| l := p.local // load-consume | |
| if uintptr(pid) < s { | |
| return indexLocal(l, pid), pid | |
| } | |
| return p.pinSlow() | |
| } | |
| func (p *Pool) pinSlow() (*poolLocal, int) { | |
| // Retry under the mutex. | |
| // Can not lock the mutex while pinned. | |
| runtime_procUnpin() | |
| allPoolsMu.Lock() | |
| defer allPoolsMu.Unlock() | |
| pid := runtime_procPin() | |
| // poolCleanup won't be called while we are pinned. | |
| s := p.localSize | |
| l := p.local | |
| if uintptr(pid) < s { | |
| return indexLocal(l, pid), pid | |
| } | |
| if p.local == nil { | |
| allPools = append(allPools, p) | |
| } | |
| // If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one. | |
| size := runtime.GOMAXPROCS(0) | |
| local := make([]poolLocal, size) | |
| atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release | |
| runtime_StoreReluintptr(&p.localSize, uintptr(size)) // store-release | |
| return &local[pid], pid | |
| } | |
| // poolCleanup should be an internal detail, | |
| // but widely used packages access it using linkname. | |
| // Notable members of the hall of shame include: | |
| // - github.com/bytedance/gopkg | |
| // - github.com/songzhibin97/gkit | |
| // | |
| // Do not remove or change the type signature. | |
| // See go.dev/issue/67401. | |
| // | |
| //go:linkname poolCleanup | |
| func poolCleanup() { | |
| // This function is called with the world stopped, at the beginning of a garbage collection. | |
| // It must not allocate and probably should not call any runtime functions. | |
| // Because the world is stopped, no pool user can be in a | |
| // pinned section (in effect, this has all Ps pinned). | |
| // Drop victim caches from all pools. | |
| for _, p := range oldPools { | |
| p.victim = nil | |
| p.victimSize = 0 | |
| } | |
| // Move primary cache to victim cache. | |
| for _, p := range allPools { | |
| p.victim = p.local | |
| p.victimSize = p.localSize | |
| p.local = nil | |
| p.localSize = 0 | |
| } | |
| // The pools with non-empty primary caches now have non-empty | |
| // victim caches and no pools have primary caches. | |
| oldPools, allPools = allPools, nil | |
| } | |
| var ( | |
| allPoolsMu Mutex | |
| // allPools is the set of pools that have non-empty primary | |
| // caches. Protected by either 1) allPoolsMu and pinning or 2) | |
| // STW. | |
| allPools []*Pool | |
| // oldPools is the set of pools that may have non-empty victim | |
| // caches. Protected by STW. | |
| oldPools []*Pool | |
| ) | |
| func init() { | |
| runtime_registerPoolCleanup(poolCleanup) | |
| } | |
| func indexLocal(l unsafe.Pointer, i int) *poolLocal { | |
| lp := unsafe.Pointer(uintptr(l) + uintptr(i)*unsafe.Sizeof(poolLocal{})) | |
| return (*poolLocal)(lp) | |
| } | |
| // Implemented in runtime. | |
| func runtime_registerPoolCleanup(cleanup func()) | |
| func runtime_procPin() int | |
| func runtime_procUnpin() | |
| // The below are implemented in internal/runtime/atomic and the | |
| // compiler also knows to intrinsify the symbol we linkname into this | |
| // package. | |
| //go:linkname runtime_LoadAcquintptr internal/runtime/atomic.LoadAcquintptr | |
| func runtime_LoadAcquintptr(ptr *uintptr) uintptr | |
| //go:linkname runtime_StoreReluintptr internal/runtime/atomic.StoreReluintptr | |
| func runtime_StoreReluintptr(ptr *uintptr, val uintptr) | |