--- license: creativeml-openrail-m tags: - stable-diffusion - stable-diffusion-v1-5 - inpainting - npuforge base_model: - stable-diffusion-v1-5/stable-diffusion-v1-5 - stable-diffusion-v1-5/stable-diffusion-inpainting --- # SD 1.5 inpainting difference (for npuforge) One file, `sd15inp_diff_f16.safetensors`, that turns an ordinary 4-channel SD 1.5 checkpoint into a 9-channel inpainting model ("add difference"). It is used by [npuforge](https://github.com/AbrahamPaulJ/npuforge) on Android to convert SD 1.5 checkpoints into inpainting models for Qualcomm NPUs. ## What it contains For every UNet tensor (`model.diffusion_model.*`, 686 tensors, 859,535,364 values): ``` diff = sd-v1-5-inpainting − v1-5-pruned-emaonly (computed in float32, stored as float16) ``` `input_blocks.0.0.weight` (`conv_in`) is 9 channels wide in the inpainting model and 4 in the base. Channels 0–3 hold `inpainting − base`; channels 4–8 hold the inpainting model's own mask / masked-image weights. Applying it is therefore always: ``` inpaint_unet = zero_pad_input_channels(custom_unet) + diff ``` Text encoder and VAE are not included; the custom checkpoint keeps its own. | | | |---|---| | File size | 1,719,165,856 bytes | | SHA-256 | `9f08e2684fc2c6261e705e28ff437fd0fae569b1dcf62336afef5994beb6d487` | | Largest float16 rounding error | 0.000394 (max \|diff\| 1.427) | | Sources | `stable-diffusion-v1-5/stable-diffusion-inpainting` `sd-v1-5-inpainting.ckpt`; `stable-diffusion-v1-5/stable-diffusion-v1-5` `v1-5-pruned-emaonly.safetensors` | ## Scope of testing Measured on one phone (Snapdragon 8 Elite) through npuforge's inpaint template: DreamShaper 8 and AbsoluteReality 1.6525 with this difference applied produced correct, cleanly blended inpaints on a five-prompt fixture, and float16 storage matched float32 storage within ordinary build-to-build variation. Checkpoints far from base SD 1.5 are untested. ## License Derived from Stable Diffusion v1.5 and Stable Diffusion Inpainting and distributed under the same CreativeML OpenRAIL-M license, including its use-based restrictions (Attachment A of the license). You are responsible for how you use models produced with it.