Video-to-Video
MiniMax H3
lora
game-rendering
MickeyLLG commited on
Commit
3fe5966
·
verified ·
1 Parent(s): 28856d9

Model card: new title

Browse files
Files changed (1) hide show
  1. README.md +1 -1
README.md CHANGED
@@ -11,7 +11,7 @@ tags:
11
  - minimax-h3
12
  ---
13
 
14
- # AnyGameRenderer: One Generative Renderer from Blockout to AAA for Any Vibe-Coded Games
15
 
16
  AnyGameRenderer takes a crude gameplay recording (the "programmer art" agents produce: gray boxes and colored cylinders on flat ground) and a text prompt, and outputs the same gameplay re-rendered in the prompted style, frame-aligned with the input.
17
 
 
11
  - minimax-h3
12
  ---
13
 
14
+ # AnyGameRenderer: Entity-Consistent Generative Rendering Across Games and an Entity-Level Benchmark
15
 
16
  AnyGameRenderer takes a crude gameplay recording (the "programmer art" agents produce: gray boxes and colored cylinders on flat ground) and a text prompt, and outputs the same gameplay re-rendered in the prompted style, frame-aligned with the input.
17