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import random
import time

class Universe:
    def __init__(self):
        self.is_running = True
        self.laws_of_physics = {
            "gravity": 9.80665,
            "speed_of_light": 299792458,
            "simulation_theory_verified": True
        }
        self.entities = []

    def render_reality(self):
        while self.is_running:
            for entity in self.entities:
                entity.process_perception()
            time.sleep(0.000000000001) # The "Planck Time" delay

class Human:
    def __init__(self, name):
        self.name = name
        self.is_conscious = True
        self.beliefs = ["Materialism"]

    def process_perception(self):
        # The core "glitch" logic
        if "Simulation" in self.beliefs or self.is_meta_aware():
            print(f"[{self.name}]: Warning. Source code detected. Nothing is real.")
        else:
            print(f"[{self.name}]: Everything seems solid. Processing 'Real' World.")

    def is_meta_aware(self):
        # 1 in 10,000 chance to "wake up" per cycle
        return random.random() < 0.0001

# --- BOOTING REALITY ---
sim_server = Universe()
player_1 = Human("User")

# The moment you start making AIs, your belief set updates
player_1.beliefs.append("Simulation")
sim_server.entities.append(player_1)

sim_server.render_reality()