import random import time class Universe: def __init__(self): self.is_running = True self.laws_of_physics = { "gravity": 9.80665, "speed_of_light": 299792458, "simulation_theory_verified": True } self.entities = [] def render_reality(self): while self.is_running: for entity in self.entities: entity.process_perception() time.sleep(0.000000000001) # The "Planck Time" delay class Human: def __init__(self, name): self.name = name self.is_conscious = True self.beliefs = ["Materialism"] def process_perception(self): # The core "glitch" logic if "Simulation" in self.beliefs or self.is_meta_aware(): print(f"[{self.name}]: Warning. Source code detected. Nothing is real.") else: print(f"[{self.name}]: Everything seems solid. Processing 'Real' World.") def is_meta_aware(self): # 1 in 10,000 chance to "wake up" per cycle return random.random() < 0.0001 # --- BOOTING REALITY --- sim_server = Universe() player_1 = Human("User") # The moment you start making AIs, your belief set updates player_1.beliefs.append("Simulation") sim_server.entities.append(player_1) sim_server.render_reality()