--- license: apache-2.0 tags: - reinforcement-learning - real-time-rl - alphazero - mcts - jax --- # Finding the Time to Think in Real-Time RL — Checkpoints Pretrained base planners and gating policies for the paper **Finding the Time to Think in Real-Time RL**. A lightweight gating policy on top of a frozen AlphaZero-style MCTS planner selects a state-dependent planning budget at each decision point, across five real-time games (Pac-Man, real-time Tetris, Snake, Speed Hex, Speed Go). - 🌐 Project page: https://aneeshers.github.io/realtime-rl/ - 📄 Paper (PDF): https://aneeshers.github.io/realtime-rl/assets/finding-the-time-to-think.pdf - 💻 Code: https://github.com/Aneeshers/realtime-rl-code ## Layout ``` checkpoints/ ├── clock/{go,hex}/{base,gating} # Speed Go / Speed Hex (pgx) └── committed_action/{pacman,snake,tetris_rt}/{base,gating} # Jumanji ``` One AlphaZero base planner + one PPO gating policy per environment. See the code repo's README for the launcher scripts that consume these.