| using UnityEngine; | |
| using Unity.MLAgents; | |
| public class GridSettings : MonoBehaviour | |
| { | |
| public Camera MainCamera; | |
| public void Awake() | |
| { | |
| Academy.Instance.EnvironmentParameters.RegisterCallback("gridSize", f => | |
| { | |
| MainCamera.transform.position = new Vector3(-(f - 1) / 2f, f * 1.25f, -(f - 1) / 2f); | |
| MainCamera.orthographicSize = (f + 5f) / 2f; | |
| }); | |
| } | |
| } | |