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b234338 e14f09d b234338 e14f09d b234338 e14f09d b234338 e14f09d b234338 e14f09d b234338 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 | #include <pybind11/pybind11.h>
#include <pybind11/stl.h>
#include <pybind11/numpy.h>
#include "particri/math.hpp"
#include "particri/particle.hpp"
#define FNL_IMPL
#include "particri/forces.hpp"
#include "particri/emitter.hpp"
#include "particri/system.hpp"
namespace py = pybind11;
using namespace particri;
PYBIND11_MODULE(_particri_core, m) {
m.doc() = "Particri C++ High-Performance Particle Engine Core";
// Enums
py::enum_<CurveType>(m, "CurveType")
.value("Linear", CurveType::Linear)
.value("Bell", CurveType::Bell)
.value("EaseIn", CurveType::EaseIn)
.value("EaseOut", CurveType::EaseOut)
.value("GrowAndFade", CurveType::GrowAndFade)
.value("Pulse", CurveType::Pulse)
.value("Decay", CurveType::Decay)
.export_values();
py::enum_<ParticleShape>(m, "ParticleShape")
.value("Bokeh", ParticleShape::Bokeh)
.value("Star4", ParticleShape::Star4)
.value("Star8", ParticleShape::Star8)
.value("Halo", ParticleShape::Halo)
.value("Streak", ParticleShape::Streak)
.value("Glitter", ParticleShape::Glitter)
.value("Custom", ParticleShape::Custom)
.export_values();
py::enum_<BlendMode>(m, "BlendMode")
.value("Additive", BlendMode::Additive)
.value("Screen", BlendMode::Screen)
.value("Alpha", BlendMode::Alpha)
.value("ColorDodge", BlendMode::ColorDodge)
.export_values();
py::enum_<EmitterShape>(m, "EmitterShape")
.value("Point", EmitterShape::Point)
.value("Circle", EmitterShape::Circle)
.value("Ring", EmitterShape::Ring)
.value("Box", EmitterShape::Box)
.value("Line", EmitterShape::Line)
.value("LayerMask", EmitterShape::LayerMask)
.export_values();
// Math structs
py::class_<Vec2>(m, "Vec2")
.def(py::init<float, float>(), py::arg("x") = 0.0f, py::arg("y") = 0.0f)
.def_readwrite("x", &Vec2::x)
.def_readwrite("y", &Vec2::y)
.def("__repr__", [](const Vec2& v) {
return "Vec2(" + std::to_string(v.x) + ", " + std::to_string(v.y) + ")";
});
py::class_<Color4>(m, "Color4")
.def(py::init<float, float, float, float>(),
py::arg("r") = 1.0f, py::arg("g") = 1.0f, py::arg("b") = 1.0f, py::arg("a") = 1.0f)
.def_readwrite("r", &Color4::r)
.def_readwrite("g", &Color4::g)
.def_readwrite("b", &Color4::b)
.def_readwrite("a", &Color4::a)
.def_static("from_hex", &Color4::from_hex, py::arg("hex"), py::arg("alpha") = 1.0f)
.def("__repr__", [](const Color4& c) {
return "Color4(" + std::to_string(c.r) + ", " + std::to_string(c.g) + ", " +
std::to_string(c.b) + ", " + std::to_string(c.a) + ")";
});
// EmitterConfig
py::class_<EmitterConfig>(m, "EmitterConfig")
.def(py::init<>())
.def_readwrite("shape", &EmitterConfig::shape)
.def_readwrite("position", &EmitterConfig::position)
.def_readwrite("size", &EmitterConfig::size)
.def_readwrite("line_end", &EmitterConfig::line_end)
.def_readwrite("rate", &EmitterConfig::rate)
.def_readwrite("speed_min", &EmitterConfig::speed_min)
.def_readwrite("speed_max", &EmitterConfig::speed_max)
.def_readwrite("angle_min", &EmitterConfig::angle_min)
.def_readwrite("angle_max", &EmitterConfig::angle_max)
.def_readwrite("lifetime_min", &EmitterConfig::lifetime_min)
.def_readwrite("lifetime_max", &EmitterConfig::lifetime_max)
.def_readwrite("size_start_min", &EmitterConfig::size_start_min)
.def_readwrite("size_start_max", &EmitterConfig::size_start_max)
.def_readwrite("size_end_min", &EmitterConfig::size_end_min)
.def_readwrite("size_end_max", &EmitterConfig::size_end_max)
.def_readwrite("color_start", &EmitterConfig::color_start)
.def_readwrite("color_start_variance", &EmitterConfig::color_start_variance)
.def_readwrite("color_end", &EmitterConfig::color_end)
.def_readwrite("particle_shape", &EmitterConfig::particle_shape)
.def_readwrite("size_curve", &EmitterConfig::size_curve)
.def_readwrite("opacity_curve", &EmitterConfig::opacity_curve)
.def_readwrite("inherit_layer_color", &EmitterConfig::inherit_layer_color)
.def_readwrite("rotation_speed_min", &EmitterConfig::rotation_speed_min)
.def_readwrite("rotation_speed_max", &EmitterConfig::rotation_speed_max)
.def_readwrite("twinkle_speed_min", &EmitterConfig::twinkle_speed_min)
.def_readwrite("twinkle_speed_max", &EmitterConfig::twinkle_speed_max)
.def_readwrite("drag", &EmitterConfig::drag)
.def_readwrite("radial_velocity", &EmitterConfig::radial_velocity);
// AuxConfig (Trapcode Particular Auxiliary System)
py::class_<AuxConfig>(m, "AuxConfig")
.def(py::init<>())
.def_readwrite("enabled", &AuxConfig::enabled)
.def_readwrite("rate", &AuxConfig::rate)
.def_readwrite("lifetime", &AuxConfig::lifetime)
.def_readwrite("size_start", &AuxConfig::size_start)
.def_readwrite("size_end", &AuxConfig::size_end)
.def_readwrite("color_start", &AuxConfig::color_start)
.def_readwrite("color_end", &AuxConfig::color_end)
.def_readwrite("inherit_color", &AuxConfig::inherit_color)
.def_readwrite("velocity_inheritance", &AuxConfig::velocity_inheritance)
.def_readwrite("spread", &AuxConfig::spread)
.def_readwrite("shape", &AuxConfig::shape)
.def_readwrite("size_curve", &AuxConfig::size_curve)
.def_readwrite("opacity_curve", &AuxConfig::opacity_curve)
.def_readwrite("emit_at_death", &AuxConfig::emit_at_death);
// ParticleSystem
py::class_<ParticleSystem>(m, "ParticleSystem")
.def(py::init<size_t, int, int>(),
py::arg("max_particles") = 20000,
py::arg("width") = 1920,
py::arg("height") = 1080)
.def("add_emitter", &ParticleSystem::add_emitter, py::arg("config"), py::arg("seed") = 42)
.def("add_gravity", [](ParticleSystem& s, float gx, float gy) {
s.add_force(std::make_shared<GravityForce>(Vec2(gx, gy)));
}, py::arg("gx"), py::arg("gy"))
.def("add_drag", [](ParticleSystem& s, float coeff) {
s.add_force(std::make_shared<DragForce>(coeff));
}, py::arg("coeff"))
.def("add_vortex", [](ParticleSystem& s, float cx, float cy, float strength, float radial_pull, float radius) {
s.add_force(std::make_shared<VortexForce>(Vec2(cx, cy), strength, radial_pull, radius));
}, py::arg("cx"), py::arg("cy"), py::arg("strength"), py::arg("radial_pull") = 0.0f, py::arg("radius") = 800.0f)
.def("add_attractor", [](ParticleSystem& s, float tx, float ty, float strength, float min_d, float max_d) {
s.add_force(std::make_shared<PointAttractorForce>(Vec2(tx, ty), strength, min_d, max_d));
}, py::arg("tx"), py::arg("ty"), py::arg("strength"), py::arg("min_distance") = 20.0f, py::arg("max_distance") = 800.0f)
.def("add_curl_noise", [](ParticleSystem& s, int seed, float strength, float frequency, float speed) {
s.add_force(std::make_shared<CurlNoiseForce>(seed, strength, frequency, speed));
}, py::arg("seed") = 1337, py::arg("strength") = 100.0f, py::arg("frequency") = 0.003f, py::arg("speed") = 0.3f)
.def("add_brownian", [](ParticleSystem& s, float strength, uint32_t seed) {
s.add_force(std::make_shared<BrownianForce>(strength, seed));
}, py::arg("strength") = 30.0f, py::arg("seed") = 42)
.def("add_bounce_plane", [](ParticleSystem& s, float coord, float bounce, float friction, bool is_horizontal, bool is_max) {
s.add_force(std::make_shared<BouncePlaneForce>(coord, bounce, friction, is_horizontal, is_max));
}, py::arg("coord") = 900.0f, py::arg("bounce") = 0.65f, py::arg("friction") = 0.85f, py::arg("is_horizontal") = true, py::arg("is_max") = true)
.def("set_aux_config", &ParticleSystem::set_aux_config, py::arg("config"))
.def("get_aux_config", [](ParticleSystem& s) { return s.aux_config(); })
.def("set_emitter_layer_mask", [](ParticleSystem& s, size_t emitter_idx, py::array_t<float> img_arr, float threshold) {
auto em = s.get_emitter(emitter_idx);
if (!em) return;
auto buf = img_arr.request();
if (buf.ndim != 3 || buf.shape[2] != 4) {
throw std::runtime_error("Layer mask array must have shape (H, W, 4) float32");
}
int h = static_cast<int>(buf.shape[0]);
int w = static_cast<int>(buf.shape[1]);
const float* ptr = static_cast<const float*>(buf.ptr);
em->set_layer_mask(ptr, w, h, threshold);
}, py::arg("emitter_idx"), py::arg("image_data"), py::arg("threshold") = 0.05f)
.def("clear_forces", &ParticleSystem::clear_forces)
.def("clear_emitters", &ParticleSystem::clear_emitters)
.def("burst", &ParticleSystem::burst, py::arg("emitter_index"), py::arg("count"))
.def("update", &ParticleSystem::update, py::arg("dt"))
.def("render", &ParticleSystem::render,
py::arg("blend_mode") = BlendMode::Additive,
py::arg("enable_bloom") = true,
py::arg("bloom_threshold") = 0.35f,
py::arg("bloom_intensity") = 0.75f,
py::arg("bloom_radius") = 8)
.def("resize", &ParticleSystem::resize, py::arg("width"), py::arg("height"))
.def_property_readonly("width", &ParticleSystem::width)
.def_property_readonly("height", &ParticleSystem::height)
.def_property_readonly("active_count", &ParticleSystem::active_count)
.def("clear_particles", &ParticleSystem::clear_particles)
.def("get_image", [](ParticleSystem& s) {
int w = s.width();
int h = s.height();
py::array_t<uint8_t> result({h, w, 4});
auto buf = result.request();
uint8_t* ptr = static_cast<uint8_t*>(buf.ptr);
s.framebuffer().to_uint8_rgba(ptr);
return result;
}, "Returns rendered frame as an (H, W, 4) uint8 RGBA NumPy array")
.def("get_hdr_image", [](ParticleSystem& s) {
int w = s.width();
int h = s.height();
py::array_t<float> result({h, w, 4});
auto buf = result.request();
float* ptr = static_cast<float*>(buf.ptr);
std::memcpy(ptr, s.framebuffer().data.data(), w * h * 4 * sizeof(float));
return result;
}, "Returns rendered frame as an (H, W, 4) float32 HDR RGBA NumPy array");
}
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