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| namespace yolo26::runtime_internal { | |
| // Assigns every arena-resident tensor an offset, derives the arena and split- | |
| // projection scratch sizes, and rejects a placement whose byte ranges overlap | |
| // while both tensors are live. Tensor sizes must already be populated. | |
| bool PlanScheduleMemory(ScheduleState* state); | |
| // Rechecks bounds and live-range compatibility after placement. Exposed only | |
| // to the native unit test; production initialization calls it through the | |
| // planner above. | |
| bool ValidateScheduleMemory(const ScheduleState& state); | |
| } // namespace yolo26::runtime_internal | |