| Technical notes about PCRE2 | |
| --------------------------- | |
| These are very rough technical notes that record potentially useful information | |
| about PCRE2 internals. PCRE2 is a library based on the original PCRE library, | |
| but with a revised (and incompatible) API. To avoid confusion, the original | |
| library is referred to as PCRE1 below. For information about testing PCRE2, see | |
| the pcre2test documentation and the comment at the head of the RunTest file. | |
| PCRE1 releases were up to 8.3x when PCRE2 was developed, and later bug fix | |
| releases carried on the 8.xx series, up to the final 8.45 release. PCRE2 | |
| releases started at 10.00 to avoid confusion with PCRE1. | |
| Historical note 1 | |
| ----------------- | |
| Many years ago I implemented some regular expression functions to an algorithm | |
| suggested by Martin Richards. The rather simple patterns were not Unix-like in | |
| form, and were quite restricted in what they could do by comparison with Perl. | |
| The interesting part about the algorithm was that the amount of space required | |
| to hold the compiled form of an expression was known in advance. The code to | |
| apply an expression did not operate by backtracking, as the original Henry | |
| Spencer code and the current PCRE2 pcre2_match() function and Perl code do, but | |
| instead checked all possibilities simultaneously by keeping a list of current | |
| states and checking all of them as it advanced through the subject string. In | |
| the terminology of Jeffrey Friedl's book, it was a "DFA algorithm", though it | |
| was not a traditional Finite State Machine (FSM). When the pattern was all used | |
| up, all remaining states were possible matches, and the one matching the | |
| longest subset of the subject string was chosen. This did not necessarily | |
| maximize the individual wild portions of the pattern, as is expected in Unix | |
| and Perl-style regular expressions. | |
| Historical note 2 | |
| ----------------- | |
| The code originally written by Henry Spencer (which was subsequently heavily | |
| modified for Perl) compiles the expression twice: once in a dummy mode in order | |
| to find out how much store will be needed, and then for real. (The Perl version | |
| may or may not still do this; I'm talking about the original library.) The | |
| execution function operates by backtracking and maximizing (or, optionally, | |
| minimizing, in Perl) the amount of the subject that matches individual wild | |
| portions of the pattern. This is an "NFA algorithm" in Friedl's terminology. | |
| Support for 16-bit and 32-bit data strings | |
| ------------------------------------------- | |
| The PCRE2 library can be compiled in any combination of 8-bit, 16-bit or 32-bit | |
| modes, creating up to three different libraries. In the description that | |
| follows, the word "short" is used for a 16-bit data quantity, and the phrase | |
| "code unit" is used for a quantity that is a byte in 8-bit mode, a short in | |
| 16-bit mode and a 32-bit word in 32-bit mode. The names of PCRE2 functions are | |
| given in generic form, without the _8, _16, or _32 suffix. | |
| Computing the memory requirement: how it was | |
| -------------------------------------------- | |
| Up to and including release 6.7, PCRE1 worked by running a very degenerate | |
| first pass to calculate a maximum memory requirement, and then a second pass to | |
| do the real compile - which might use a bit less than the predicted amount of | |
| memory. The idea was that this would turn out faster than the Henry Spencer | |
| code because the first pass is degenerate and the second pass can just store | |
| stuff straight into memory, which it knows is big enough. | |
| Computing the memory requirement: how it is | |
| ------------------------------------------- | |
| By the time I was working on a potential 6.8 release, the degenerate first pass | |
| had become very complicated and hard to maintain. Indeed one of the early | |
| things I did for 6.8 was to fix Yet Another Bug in the memory computation. Then | |
| I had a flash of inspiration as to how I could run the real compile function in | |
| a "fake" mode that enables it to compute how much memory it would need, while | |
| in most cases only ever using a small amount of working memory, and without too | |
| many tests of the mode that might slow it down. So I refactored the compiling | |
| functions to work this way. This got rid of about 600 lines of source and made | |
| further maintenance and development easier. As this was such a major change, I | |
| never released 6.8, instead upping the number to 7.0 (other quite major changes | |
| were also present in the 7.0 release). | |
| A side effect of this work was that the previous limit of 200 on the nesting | |
| depth of parentheses was removed. However, there was a downside: compiling ran | |
| more slowly than before (30% or more, depending on the pattern) because it now | |
| did a full analysis of the pattern twice. My hope was that this would not be a | |
| big issue, and in the event, nobody has commented on it. | |
| At release 8.34, a limit on the nesting depth of parentheses was re-introduced | |
| (default 250, settable at build time) so as to put a limit on the amount of | |
| system stack used by the compile function, which uses recursive function calls | |
| for nested parenthesized groups. This is a safety feature for environments with | |
| small stacks where the patterns are provided by users. | |
| Yet another pattern scan | |
| ------------------------ | |
| History repeated itself for PCRE2 release 10.20. A number of bugs relating to | |
| named subpatterns had been discovered by fuzzers. Most of these were related to | |
| the handling of forward references when it was not known if the named group was | |
| unique. (References to non-unique names use a different opcode and more | |
| memory.) The use of duplicate group numbers (the (?| facility) also caused | |
| issues. | |
| To get around these problems I adopted a new approach by adding a third pass | |
| over the pattern (really a "pre-pass"), which does nothing other than identify | |
| all the named subpatterns and their corresponding group numbers. This means | |
| that the actual compile (both the memory-computing dummy run and the real | |
| compile) has full knowledge of group names and numbers throughout. Several | |
| dozen lines of messy code were eliminated, though the new pre-pass was not | |
| short. In particular, parsing and skipping over [] classes is complicated. | |
| While working on 10.22 I realized that I could simplify yet again by moving | |
| more of the parsing into the pre-pass, thus avoiding doing it in two places, so | |
| after 10.22 was released, the code underwent yet another big refactoring. This | |
| is how it is from 10.23 onwards: | |
| The function called parse_regex() scans the pattern characters, parsing them | |
| into literal data and meta characters. It converts escapes such as \x{123} | |
| into literals, handles \Q...\E, and skips over comments and non-significant | |
| white space. The result of the scanning is put into a vector of 32-bit unsigned | |
| integers. Values less than 0x80000000 are literal data. Higher values represent | |
| meta-characters. The top 16-bits of such values identify the meta-character, | |
| and these are given names such as META_CAPTURE. The lower 16-bits are available | |
| for data, for example, the capturing group number. The only situation in which | |
| literal data values greater than 0x7fffffff can appear is when the 32-bit | |
| library is running in non-UTF mode. This is handled by having a special | |
| meta-character that is followed by the 32-bit data value. | |
| The size of the parsed pattern vector, when auto-callouts are not enabled, is | |
| bounded by the length of the pattern (with one exception). The code is written | |
| so that each item in the pattern uses no more vector elements than the number | |
| of code units in the item itself. The exception is the aforementioned large | |
| 32-bit number handling. For this reason, 32-bit non-UTF patterns are scanned in | |
| advance to check for such values. When auto-callouts are enabled, the generous | |
| assumption is made that there will be a callout for each pattern code unit | |
| (which of course is only actually true if all code units are literals) plus one | |
| at the end. A default parsed pattern vector is defined on the system stack, to | |
| minimize memory handling, but if this is not big enough, heap memory is used. | |
| If there are any lookbehinds in the pattern, the parsed pattern is scanned in | |
| order to work out their lengths. Then the actual compiling function is run | |
| twice, the first time to determine the amount of memory needed for the final | |
| compiled pattern. The compiling function processes the parsed pattern vector, | |
| not the pattern itself, although some of the parsed items refer to strings in | |
| the pattern - for example, group names. | |
| Some post-processing of the compiled pattern takes place. If there are any | |
| recursion or subroutine calls, there is a scan to convert them into offsets. | |
| Then there are other scans to apply certain optimizations, some of which can be | |
| disabled by setting appropriate options. | |
| Most errors can be diagnosed during the parsing scan. For those that cannot, | |
| the parsed code contains offsets into the pattern so that the actual compiling | |
| code can report where the errors are. | |
| The elements of the parsed pattern vector | |
| ----------------------------------------- | |
| The word "offset" below means a code unit offset into the pattern. When | |
| PCRE2_SIZE (which is usually size_t) is no bigger than uint32_t, an offset is | |
| stored in a single parsed pattern element. Otherwise (typically on 64-bit | |
| systems) it occupies two elements. The following meta items occupy just one | |
| element, with no data: | |
| META_ACCEPT (*ACCEPT) | |
| META_ASTERISK * | |
| META_ASTERISK_PLUS *+ | |
| META_ASTERISK_QUERY *? | |
| META_ATOMIC (?> start of atomic group | |
| META_CIRCUMFLEX ^ metacharacter | |
| META_CLASS [ start of non-empty class | |
| META_CLASS_EMPTY [] empty class - only with PCRE2_ALLOW_EMPTY_CLASS | |
| META_CLASS_EMPTY_NOT [^] negative empty class - ditto | |
| META_CLASS_END ] end of non-empty class | |
| META_CLASS_NOT [^ start non-empty negative class | |
| META_COMMIT (*COMMIT) - no argument (see below for with argument) | |
| META_COND_ASSERT (?(?assertion) | |
| META_DOLLAR $ metacharacter | |
| META_DOT . metacharacter | |
| META_END End of pattern (this value is 0x80000000) | |
| META_FAIL (*FAIL) | |
| META_KET ) closing parenthesis | |
| META_LOOKAHEAD (?= start of lookahead | |
| META_LOOKAHEAD_NA (*napla: start of non-atomic lookahead | |
| META_LOOKAHEADNOT (?! start of negative lookahead | |
| META_NOCAPTURE (?: no capture parens | |
| META_PLUS + | |
| META_PLUS_PLUS ++ | |
| META_PLUS_QUERY +? | |
| META_PRUNE (*PRUNE) - no argument (see below for with argument) | |
| META_QUERY ? | |
| META_QUERY_PLUS ?+ | |
| META_QUERY_QUERY ?? | |
| META_RANGE_ESCAPED hyphen in class range with at least one escape | |
| META_RANGE_LITERAL hyphen in class range defined literally | |
| META_SKIP (*SKIP) - no argument (see below for with argument) | |
| META_THEN (*THEN) - no argument (see below for with argument) | |
| META_ECLASS_AND && (or &) in an extended character class | |
| META_ECLASS_OR || (or |, +) in an extended character class | |
| META_ECLASS_SUB -- (or -) in an extended character class | |
| META_ECLASS_XOR ~~ (or ^) in an extended character class | |
| META_ECLASS_NOT ! in an extended character class | |
| The two RANGE values occur only in character classes. They are positioned | |
| between two literals that define the start and end of the range. In an EBCDIC | |
| environment it is necessary to know whether either of the range values was | |
| specified as an escape. In an ASCII/Unicode environment the distinction is not | |
| relevant. | |
| The following have data in the lower 16 bits, and may be followed by other data | |
| elements: | |
| META_ALT | alternation | |
| META_BACKREF back reference | |
| META_CAPTURE start of capturing group | |
| META_ESCAPE non-literal escape sequence | |
| META_RECURSE recursion call | |
| If the data for META_ALT is non-zero, it is inside a lookbehind, and the data | |
| is the maximum length of its branch (see META_LOOKBEHIND below for more | |
| detail). | |
| META_BACKREF, META_CAPTURE, and META_RECURSE have the capture group number as | |
| their data in the lower 16 bits of the element. META_RECURSE is followed by an | |
| offset, for use in error messages. | |
| META_BACKREF is followed by an offset if the back reference group number is 10 | |
| or more. The offsets of the first occurrences of references to groups whose | |
| numbers are less than 10 are put in cb->small_ref_offset[] (only the first | |
| occurrence is useful). On 64-bit systems this avoids using more than two parsed | |
| pattern elements for items such as \3. The offset is used when an error occurs | |
| because the reference is to a non-existent group. | |
| META_ESCAPE is used for escapes such as \d that match a character. It has an | |
| ESC_xxx value as its data. For ESC_P and ESC_p, the next element contains the | |
| 16-bit type and data property values, packed together. Escape sequences such as | |
| \g and \k are turned into other items like META_RECURSE or META_BACKREF and | |
| their ESC_xxx values never occur with META_ESCAPE. | |
| The following have one data item that follows in the next vector element: | |
| META_BIGVALUE Next is a literal >= META_END | |
| META_POSIX POSIX class item (data identifies the class) | |
| META_POSIX_NEG negative POSIX class item (ditto) | |
| The following are followed by a length element, then a number of character code | |
| values (which should match with the length): | |
| META_MARK (*MARK:xxxx) | |
| META_COMMIT_ARG (*COMMIT:xxxx) | |
| META_PRUNE_ARG (*PRUNE:xxx) | |
| META_SKIP_ARG (*SKIP:xxxx) | |
| META_THEN_ARG (*THEN:xxxx) | |
| The following are followed by a length element, then an offset in the pattern | |
| that identifies the name: | |
| META_COND_NAME (?(<name>) or (?('name') or (?(name) | |
| META_COND_RNAME (?(R&name) | |
| META_COND_RNUMBER (?(Rdigits) | |
| META_RECURSE_BYNAME (?&name) | |
| META_BACKREF_BYNAME \k'name' or \k<name> or \k{name} or \g{name} | |
| META_SCS_NAME (*scs:(<name>)...) | |
| META_COND_RNUMBER is used for names that start with R and continue with digits, | |
| because this is an ambiguous case. It could be a back reference to a group with | |
| that name, or it could be a recursion test on a numbered group. | |
| These are followed by an offset, for use in error messages, then a number: | |
| META_COND_NUMBER (?([+-]digits) | |
| META_SCS_NUMBER (*scs:(digits)...) | |
| The following is followed just by an offset, for use in error messages: | |
| META_COND_DEFINE (?(DEFINE) | |
| The following are at first also followed just by an offset for use in error | |
| messages. After the lengths of the branches of a lookbehind group have been | |
| checked the error offset is no longer needed. The lower 16 bits of the main | |
| word are now set to the maximum length of the first branch of the lookbehind | |
| group, and the second word is set to the minimum matching length for a | |
| variable-length lookbehind group, or to LOOKBEHIND_MAX for a group whose | |
| branches are all of fixed length. These values are used when generating | |
| OP_REVERSE or OP_VREVERSE for the first branch. The miminum value is also used | |
| for any subsequent branches because there is only room for one value (the | |
| branch maximum length) in a META_ALT item. | |
| META_LOOKBEHIND (?<= start of lookbehind | |
| META_LOOKBEHIND_NA (*naplb: start of non-atomic lookbehind | |
| META_LOOKBEHINDNOT (?<! start of negative lookbehind | |
| The following are followed by two elements, the minimum and maximum. The | |
| maximum value is limited to 65535 (MAX_REPEAT_COUNT). A maximum value of | |
| "unlimited" is represented by REPEAT_UNLIMITED, which is bigger than it: | |
| META_MINMAX {n,m} repeat | |
| META_MINMAX_PLUS {n,m}+ repeat | |
| META_MINMAX_QUERY {n,m}? repeat | |
| This one is followed by two elements, giving the new option settings for the | |
| main and extra options, respectively. | |
| META_OPTIONS (?i) and friends | |
| This one is followed by three elements. The first is 0 for '>' and 1 for '>='; | |
| the next two are the major and minor numbers: | |
| META_COND_VERSION (?(VERSION<op>x.y) | |
| Callouts are converted into one of two items: | |
| META_CALLOUT_NUMBER (?C with numerical argument | |
| META_CALLOUT_STRING (?C with string argument | |
| In both cases, the next two elements contain the offset and length of the next | |
| item in the pattern. Then there is either one callout number, or a length and | |
| an offset for the string argument. The length includes both delimiters. | |
| Traditional matching function | |
| ----------------------------- | |
| The "traditional", and original, matching function is called pcre2_match(), and | |
| it implements an NFA algorithm, similar to the original Henry Spencer algorithm | |
| and the way that Perl works. This is not surprising, since it is intended to be | |
| as compatible with Perl as possible. This is the function most users of PCRE2 | |
| will use most of the time. If PCRE2 is compiled with just-in-time (JIT) | |
| support, and studying a compiled pattern with JIT is successful, the JIT code | |
| is run instead of the normal pcre2_match() code, but the result is the same. | |
| The interpreter used to implement backtracking by means of recursive function | |
| calls, but this gave rise to regular complaints when patterns with large search | |
| trees ran out of stack. There was for a while a fudge that used the heap | |
| instead, but this was inefficient and slow. In 2017 I re-wrote pcre2_match() as | |
| a single, non-recursive function that implements backtracking via a vector of | |
| "frames" on the heap, each frame representing a backtracking point. As well as | |
| standard information such as the position in the pattern and position in the | |
| subject, each frame has a number of unassigned variables that can be used | |
| locally to preserve values at a backtracking point. C macros are used | |
| extensively to implement all of this. | |
| Supplementary matching function | |
| ------------------------------- | |
| There is a supplementary matching function called pcre2_dfa_match() that | |
| implements a DFA matching algorithm that searches simultaneously for all | |
| possible matches that start at one point in the subject string. (Going back to | |
| my roots: see Historical Note 1 above.) This function intreprets the same | |
| compiled pattern data as pcre2_match(); however, not all the facilities are | |
| available, and those that are do not always work in quite the same way. In | |
| particular, capturing parentheses and backreferences are not supported. See the | |
| user documentation for details. | |
| The algorithm that is used for pcre2_dfa_match() is not a traditional FSM, | |
| because it may have a number of states active at one time. More work would be | |
| needed at compile time to produce a traditional FSM where only one state is | |
| ever active at once. I believe some other regex matchers work this way. JIT | |
| support is not available for this kind of matching. | |
| Changeable options | |
| ------------------ | |
| The /i, /m, or /s options (PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL) and | |
| some others may be changed in the middle of patterns by items such as (?i). | |
| Their processing is handled entirely at compile time by generating different | |
| opcodes for the different settings. Some options are copied into the opcode's | |
| data, for opcodes such as OP_REFI which depends on the (?r) | |
| (PCRE2_EXTRA_CASELESS_RESTRICT) option. The runtime functions do not need to | |
| keep track of an option's state. | |
| PCRE2_DUPNAMES, PCRE2_EXTENDED, PCRE2_EXTENDED_MORE, and PCRE2_NO_AUTO_CAPTURE | |
| are tracked and processed during the parsing pre-pass. The others are handled | |
| from META_OPTIONS items during the main compile phase. | |
| Format of compiled patterns | |
| --------------------------- | |
| The compiled form of a pattern is a vector of unsigned code units (bytes in | |
| 8-bit mode, shorts in 16-bit mode, 32-bit words in 32-bit mode), containing | |
| items of variable length. The first code unit in an item contains an opcode, | |
| and the length of the item is either implicit in the opcode or contained in the | |
| data that follows it. | |
| In many cases listed below, LINK_SIZE data values are specified for offsets | |
| within the compiled pattern. LINK_SIZE always specifies a number of bytes. The | |
| default value for LINK_SIZE is 2, except for the 32-bit library, where it can | |
| only be 4. The 8-bit library can be compiled to use 3-byte or 4-byte values, | |
| and the 16-bit library can be compiled to use 4-byte values, though this | |
| impairs performance. Specifying a LINK_SIZE larger than 2 for these libraries | |
| is necessary only when patterns whose compiled length is greater than 65535 | |
| code units are going to be processed. When a LINK_SIZE value uses more than one | |
| code unit, the most significant unit is first. | |
| In this description, we assume the "normal" compilation options. Data values | |
| that are counts (e.g. quantifiers) are always two bytes long in 8-bit mode | |
| (most significant byte first), and one code unit in 16-bit and 32-bit modes. | |
| Opcodes with no following data | |
| ------------------------------ | |
| These items are all just one code unit long: | |
| OP_END end of pattern | |
| OP_ANY match any one character other than newline | |
| OP_ALLANY match any one character, including newline | |
| OP_ANYBYTE match any single code unit, even in UTF-8/16 mode | |
| OP_SOD match start of data: \A | |
| OP_SOM, start of match (subject + offset): \G | |
| OP_SET_SOM, set start of match (\K) | |
| OP_CIRC ^ (start of data) | |
| OP_CIRCM ^ multiline mode (start of data or after newline) | |
| OP_NOT_WORD_BOUNDARY \W | |
| OP_WORD_BOUNDARY \w | |
| OP_NOT_DIGIT \D | |
| OP_DIGIT \d | |
| OP_NOT_HSPACE \H | |
| OP_HSPACE \h | |
| OP_NOT_WHITESPACE \S | |
| OP_WHITESPACE \s | |
| OP_NOT_VSPACE \V | |
| OP_VSPACE \v | |
| OP_NOT_WORDCHAR \W | |
| OP_WORDCHAR \w | |
| OP_EODN match end of data or newline at end: \Z | |
| OP_EOD match end of data: \z | |
| OP_DOLL $ (end of data, or before final newline) | |
| OP_DOLLM $ multiline mode (end of data or before newline) | |
| OP_EXTUNI match an extended Unicode grapheme cluster | |
| OP_ANYNL match any Unicode newline sequence | |
| OP_ASSERT_ACCEPT ) | |
| OP_ACCEPT ) These are Perl 5.10's "backtracking control | |
| OP_COMMIT ) verbs". If OP_ACCEPT is inside capturing | |
| OP_FAIL ) parentheses, it may be preceded by one or more | |
| OP_PRUNE ) OP_CLOSE, each followed by a number that | |
| OP_SKIP ) indicates which parentheses must be closed. | |
| OP_THEN ) | |
| OP_ASSERT_ACCEPT is used when (*ACCEPT) is encountered within an assertion. | |
| This ends the assertion, not the entire pattern match. The assertion (?!) is | |
| always optimized to OP_FAIL. | |
| OP_ALLANY is used for '.' when PCRE2_DOTALL is set. It is also used for \C in | |
| non-UTF modes and in UTF-32 mode (since one code unit still equals one | |
| character). Another use is for [^] when empty classes are permitted | |
| (PCRE2_ALLOW_EMPTY_CLASS is set). | |
| Backtracking control verbs | |
| -------------------------- | |
| Verbs with no arguments generate opcodes with no following data (as listed | |
| in the section above). | |
| (*MARK:NAME) generates OP_MARK followed by the mark name, preceded by a | |
| length in one code unit, and followed by a binary zero. The name length is | |
| limited by the size of the code unit. | |
| (*ACCEPT:NAME) and (*FAIL:NAME) are compiled as (*MARK:NAME)(*ACCEPT) and | |
| (*MARK:NAME)(*FAIL) respectively. | |
| For (*COMMIT:NAME), (*PRUNE:NAME), (*SKIP:NAME), and (*THEN:NAME), the opcodes | |
| OP_COMMIT_ARG, OP_PRUNE_ARG, OP_SKIP_ARG, and OP_THEN_ARG are used, with the | |
| name following in the same format as for OP_MARK. | |
| Matching literal characters | |
| --------------------------- | |
| The OP_CHAR opcode is followed by a single character that is to be matched | |
| casefully. For caseless matching of characters that have at most two | |
| case-equivalent code points, OP_CHARI is used. In UTF-8 or UTF-16 modes, the | |
| character may be more than one code unit long. In UTF-32 mode, characters are | |
| always exactly one code unit long. | |
| If there is only one character in a character class, OP_CHAR or OP_CHARI is | |
| used for a positive class, and OP_NOT or OP_NOTI for a negative one (that is, | |
| for something like [^a]). | |
| Caseless matching (positive or negative) of characters that have more than two | |
| case-equivalent code points (which is possible only in UTF mode) is handled by | |
| compiling a Unicode property item (see below), with the pseudo-property | |
| PT_CLIST. The value of this property is an offset in a vector called | |
| "ucd_caseless_sets" which identifies the start of a short list of case | |
| equivalent characters, terminated by the value NOTACHAR (0xffffffff). | |
| Repeating single characters | |
| --------------------------- | |
| The common repeats (*, +, ?), when applied to a single character, use the | |
| following opcodes, which come in caseful and caseless versions: | |
| Caseful Caseless | |
| OP_STAR OP_STARI | |
| OP_MINSTAR OP_MINSTARI | |
| OP_POSSTAR OP_POSSTARI | |
| OP_PLUS OP_PLUSI | |
| OP_MINPLUS OP_MINPLUSI | |
| OP_POSPLUS OP_POSPLUSI | |
| OP_QUERY OP_QUERYI | |
| OP_MINQUERY OP_MINQUERYI | |
| OP_POSQUERY OP_POSQUERYI | |
| Each opcode is followed by the character that is to be repeated. In ASCII or | |
| UTF-32 modes, these are two-code-unit items; in UTF-8 or UTF-16 modes, the | |
| length is variable. Those with "MIN" in their names are the minimizing | |
| versions. Those with "POS" in their names are possessive versions. Other kinds | |
| of repeat make use of these opcodes: | |
| Caseful Caseless | |
| OP_UPTO OP_UPTOI | |
| OP_MINUPTO OP_MINUPTOI | |
| OP_POSUPTO OP_POSUPTOI | |
| OP_EXACT OP_EXACTI | |
| Each of these is followed by a count and then the repeated character. The count | |
| is two bytes long in 8-bit mode (most significant byte first), or one code unit | |
| in 16-bit and 32-bit modes. | |
| OP_UPTO matches from 0 to the given number. A repeat with a non-zero minimum | |
| and a fixed maximum is coded as an OP_EXACT followed by an OP_UPTO (or | |
| OP_MINUPTO or OPT_POSUPTO). | |
| Another set of matching repeating opcodes (called OP_NOTSTAR, OP_NOTSTARI, | |
| etc.) are used for repeated, negated, single-character classes such as [^a]*. | |
| The normal single-character opcodes (OP_STAR, etc.) are used for repeated | |
| positive single-character classes. | |
| Repeating character types | |
| ------------------------- | |
| Repeats of things like \d are done exactly as for single characters, except | |
| that instead of a character, the opcode for the type (e.g. OP_DIGIT) is stored | |
| in the next code unit. The opcodes are: | |
| OP_TYPESTAR | |
| OP_TYPEMINSTAR | |
| OP_TYPEPOSSTAR | |
| OP_TYPEPLUS | |
| OP_TYPEMINPLUS | |
| OP_TYPEPOSPLUS | |
| OP_TYPEQUERY | |
| OP_TYPEMINQUERY | |
| OP_TYPEPOSQUERY | |
| OP_TYPEUPTO | |
| OP_TYPEMINUPTO | |
| OP_TYPEPOSUPTO | |
| OP_TYPEEXACT | |
| Match by Unicode property | |
| ------------------------- | |
| OP_PROP and OP_NOTPROP are used for positive and negative matches of a | |
| character by testing its Unicode property (the \p and \P escape sequences). | |
| Each is followed by two code units that encode the desired property as a type | |
| and a value. The types are a set of #defines of the form PT_xxx, and the values | |
| are enumerations of the form ucp_xx, defined in the pcre2_ucp.h source file. | |
| The value is relevant only for PT_GC (General Category), PT_PC (Particular | |
| Category), PT_SC (Script), PT_BIDICL (Bidi Class), PT_BOOL (Boolean property), | |
| and the pseudo-property PT_CLIST, which is used to identify a list of | |
| case-equivalent characters when there are three or more (see above). | |
| Repeats of these items use the OP_TYPESTAR etc. set of opcodes, followed by | |
| three code units: OP_PROP or OP_NOTPROP, and then the desired property type and | |
| value. | |
| Character classes | |
| ----------------- | |
| If there is only one character in a class, OP_CHAR or OP_CHARI is used for a | |
| positive class, and OP_NOT or OP_NOTI for a negative one (that is, for | |
| something like [^a]), except when caselessly matching a character that has more | |
| than two case-equivalent code points (which can happen only in UTF mode). In | |
| this case a Unicode property item is used, as described above in "Matching | |
| literal characters". | |
| A set of repeating opcodes (called OP_NOTSTAR etc.) are used for repeated, | |
| negated, single-character classes. The normal single-character opcodes | |
| (OP_STAR, etc.) are used for repeated positive single-character classes. | |
| When there is more than one character in a class, and all the code points are | |
| less than 256, OP_CLASS is used for a positive class, and OP_NCLASS for a | |
| negative one. In either case, the opcode is followed by a 32-byte (16-short, | |
| 8-word) bit map containing a 1 bit for every character that is acceptable. The | |
| bits are counted from the least significant end of each unit. In caseless mode, | |
| bits for both cases are set. | |
| The reason for having both OP_CLASS and OP_NCLASS is so that, in UTF-8 and | |
| 16-bit and 32-bit modes, subject characters with values greater than 255 can be | |
| handled correctly. For OP_CLASS they do not match, whereas for OP_NCLASS they | |
| do. | |
| For classes containing characters with values greater than 255 or that contain | |
| \p or \P, OP_XCLASS is used. It optionally uses a bit map if any acceptable | |
| code points are less than 256. After the bit map, the properties of the | |
| character class are listed, if they are present. The items in the list | |
| follows the declaration order of the pattern string. The property list | |
| is followed by single characters and/or character ranges, if they are | |
| present. The characters/ranges are sorted in ascending order, and at | |
| least one non-matching character must be present between any two of | |
| them. In caseless mode, all equivalent characters are explicitly listed. | |
| OP_XCLASS is followed by a LINK_SIZE value containing the total length of the | |
| opcode and its data. This is followed by a code unit containing flag bits: | |
| XCL_NOT indicates that this is a negative class, and XCL_MAP indicates that a | |
| bit map is present. There follows the bit map, if XCL_MAP is set, and then a | |
| sequence of items coded as follows: | |
| XCL_END marks the end of the list | |
| XCL_SINGLE one character follows | |
| XCL_RANGE two characters follow | |
| XCL_PROP a Unicode property (type, value) follows | |
| XCL_NOTPROP a Unicode property (type, value) follows | |
| If a range starts with a code point less than 256 and ends with one greater | |
| than 255, it is split into two ranges, with characters less than 256 being | |
| indicated in the bit map, and the rest with XCL_RANGE. | |
| When XCL_NOT is set, the bit map, if present, contains bits for characters that | |
| are allowed (exactly as for OP_NCLASS), but the list of items that follow it | |
| specifies characters and properties that are not allowed. | |
| The meaning of the bitmap indicated by XCL_MAP is that, if one is present, then | |
| it fully describes which code points < 256 match the class (without needing to | |
| invert the check according to XCL_NOT); the other items in the OP_XCLASS need | |
| not be consulted. However, if a bitmap is not present, then code points < 256 | |
| may still match, so the other items in the OP_XCLASS must be consulted. | |
| For classes containing logical expressions, such as "[\p{Greek} && \p{Lu}]" for | |
| "uppercase Greek letters", OP_ECLASS is used. The expression is encoded as a a | |
| stack-based series of operands and operators, in Reverse Polish Notation. Like | |
| an OP_XCLASS, the OP_ECLASS is first followed by a LINK_SIZE value containing | |
| the total length of the opcode and its data. That is followed by a code unit | |
| containing flags: currently just ECL_MAP indicating that a bit map is present. | |
| There follows the bit map, if ECL_MAP is set. Finally, there is a sequence of | |
| items that are either an operand or operator. Each item starts with a single | |
| code unit containing its type: | |
| ECL_AND AND; no additional data | |
| ECL_OR OR; no additional data | |
| ECL_XOR XOR; no additional data | |
| ECL_NOT NOT; no additional data | |
| ECL_XCLASS The additional data which follows ECL_XCLASS is the same as for | |
| an OP_XCLASS, except that this data is preceded by ECL_XCLASS | |
| rather than OP_XCLASS. | |
| Because the OP_ECLASS has its own bitmap (if required), an | |
| ECL_XCLASS should not contain a bitmap. | |
| Additionally, there are two intermediate values used during compilation, but | |
| these are folded away during generation of the opcode, and so never appear | |
| inside an OP_ECLASS at match time. They are: | |
| ECL_ANY match all characters; no additional data | |
| ECL_NONE match no characters; no additional data | |
| The meaning of the bitmap indicated by ECL_MAP is the same as XCL_MAP. | |
| If the bitmap is present, all codepoints < 256 are checked against the bitmap. | |
| Back references | |
| --------------- | |
| OP_REF (caseful) or OP_REFI (caseless) is followed by a count containing the | |
| reference number when the reference is to a unique capturing group (either by | |
| number or by name). When named groups are used, there may be more than one | |
| group with the same name. In this case, a reference to such a group by name | |
| generates OP_DNREF or OP_DNREFI. These are followed by two counts: the index | |
| (not the byte offset) in the group name table of the first entry for the | |
| required name, followed by the number of groups with the same name. The | |
| matching code can then search for the first one that is set. | |
| OP_REFI and OP_DNREFI are further followed by an item containing any | |
| case-insensitivity flags. | |
| Repeating character classes and back references | |
| ----------------------------------------------- | |
| Single-character classes are handled specially (see above). This section | |
| applies to other classes and also to back references. In both cases, the repeat | |
| information follows the base item. The matching code looks at the following | |
| opcode to see if it is one of these: | |
| OP_CRSTAR | |
| OP_CRMINSTAR | |
| OP_CRPOSSTAR | |
| OP_CRPLUS | |
| OP_CRMINPLUS | |
| OP_CRPOSPLUS | |
| OP_CRQUERY | |
| OP_CRMINQUERY | |
| OP_CRPOSQUERY | |
| OP_CRRANGE | |
| OP_CRMINRANGE | |
| OP_CRPOSRANGE | |
| All but the last three are single-code-unit items, with no data. The range | |
| opcodes are followed by the minimum and maximum repeat counts. | |
| Brackets and alternation | |
| ------------------------ | |
| A pair of non-capturing round brackets is wrapped round each expression at | |
| compile time, so alternation always happens in the context of brackets. | |
| [Note for North Americans: "bracket" to some English speakers, including | |
| myself, can be round, square, curly, or pointy. Hence this usage rather than | |
| "parentheses".] | |
| Non-capturing brackets use the opcode OP_BRA, capturing brackets use OP_CBRA. A | |
| bracket opcode is followed by a LINK_SIZE value which gives the offset to the | |
| next alternative OP_ALT or, if there aren't any branches, to the terminating | |
| opcode. Each OP_ALT is followed by a LINK_SIZE value giving the offset to the | |
| next one, or to the final opcode. For capturing brackets, the bracket number is | |
| a count that immediately follows the offset. | |
| There are several opcodes that mark the end of a subpattern group. OP_KET is | |
| used for subpatterns that do not repeat indefinitely, OP_KETRMIN and | |
| OP_KETRMAX are used for indefinite repetitions, minimally or maximally | |
| respectively, and OP_KETRPOS for possessive repetitions (see below for more | |
| details). All four are followed by a LINK_SIZE value giving (as a positive | |
| number) the offset back to the matching opening bracket opcode. | |
| If a subpattern is quantified such that it is permitted to match zero times, it | |
| is preceded by one of OP_BRAZERO, OP_BRAMINZERO, or OP_SKIPZERO. These are | |
| single-unit opcodes that tell the matcher that skipping the following | |
| subpattern entirely is a valid match. In the case of the first two, not | |
| skipping the pattern is also valid (greedy and non-greedy). The third is used | |
| when a pattern has the quantifier {0,0}. It cannot be entirely discarded, | |
| because it may be called as a subroutine from elsewhere in the pattern. | |
| A subpattern with an indefinite maximum repetition is replicated in the | |
| compiled data its minimum number of times (or once with OP_BRAZERO if the | |
| minimum is zero), with the final copy terminating with OP_KETRMIN or OP_KETRMAX | |
| as appropriate. | |
| A subpattern with a bounded maximum repetition is replicated in a nested | |
| fashion up to the maximum number of times, with OP_BRAZERO or OP_BRAMINZERO | |
| before each replication after the minimum, so that, for example, (abc){2,5} is | |
| compiled as (abc)(abc)((abc)((abc)(abc)?)?)?, except that each bracketed group | |
| has the same number. | |
| When a repeated subpattern has an unbounded upper limit, it is checked to see | |
| whether it could match an empty string. If this is the case, the opcode in the | |
| final replication is changed to OP_SBRA or OP_SCBRA. This tells the matcher | |
| that it needs to check for matching an empty string when it hits OP_KETRMIN or | |
| OP_KETRMAX, and if so, to break the loop. | |
| Possessive brackets | |
| ------------------- | |
| When a repeated group (capturing or non-capturing) is marked as possessive by | |
| the "+" notation, e.g. (abc)++, different opcodes are used. Their names all | |
| have POS on the end, e.g. OP_BRAPOS instead of OP_BRA and OP_SCBRAPOS instead | |
| of OP_SCBRA. The end of such a group is marked by OP_KETRPOS. If the minimum | |
| repetition is zero, the group is preceded by OP_BRAPOSZERO. | |
| Once-only (atomic) groups | |
| ------------------------- | |
| These are just like other subpatterns, but they start with the opcode OP_ONCE. | |
| The check for matching an empty string in an unbounded repeat is handled | |
| entirely at runtime, so there is just this one opcode for atomic groups. | |
| Assertions | |
| ---------- | |
| Forward assertions are also just like other subpatterns, but starting with one | |
| of the opcodes OP_ASSERT, OP_ASSERT_NA (non-atomic assertion), or | |
| OP_ASSERT_NOT. | |
| Backward assertions use the opcodes OP_ASSERTBACK, OP_ASSERTBACK_NA, and | |
| OP_ASSERTBACK_NOT. If all the branches of a backward assertion are of fixed | |
| length (not necessarily the same), the first opcode inside each branch is | |
| OP_REVERSE, followed by an IMM2_SIZE count of the number of characters to move | |
| back the pointer in the subject string, thus allowing each branch to have a | |
| different (but fixed) length. | |
| Variable-length backward assertions whose maximum matching length is limited | |
| are also supported. For such assertions, the first opcode inside each branch is | |
| OP_VREVERSE, followed by the minimum and maximum lengths for that branch, | |
| unless these happen to be equal, in which case OP_REVERSE is used. These | |
| IMM2_SIZE values occupy two code units each in 8-bit mode, and 1 code unit in | |
| 16/32 bit modes. | |
| In ASCII or UTF-32 mode, the character counts in OP_REVERSE and OP_VREVERSE are | |
| also the number of code units, but in UTF-8/16 mode each character may occupy | |
| more than one code unit. | |
| The "scan substring" assertion compiles as OP_ASSERT_SCS. This opcode is | |
| followed by a list of arguments. Each argument is either an OP_CREF or | |
| OP_DNCREF byte code sequence. The details of these sequences are described | |
| in the next section. | |
| For example (*scs:(1,'NAME')...PATTERN...) is translated to: | |
| [OP_ASSERT_SCS] [OP_CREF] [OP_CREF] ...PATTERN... [OP_KET] | |
| If 'NAME' is a duplicated name, the second [OP_CREF] is [OP_DNCREF] instead. | |
| Conditional subpatterns | |
| ----------------------- | |
| These are like other subpatterns, but they start with the opcode OP_COND, or | |
| OP_SCOND for one that might match an empty string in an unbounded repeat. | |
| If the condition is a back reference, this is stored at the start of the | |
| subpattern using the opcode OP_CREF followed by a count containing the | |
| reference number, provided that the reference is to a unique capturing group. | |
| If the reference was by name and there is more than one group with that name, | |
| OP_DNCREF is used instead. It is followed by two counts: the index in the group | |
| names table, and the number of groups with the same name. The allows the | |
| matcher to check if any group with the given name is set. | |
| If the condition is "in recursion" (coded as "(?(R)"), or "in recursion of | |
| group x" (coded as "(?(Rx)"), the group number is stored at the start of the | |
| subpattern using the opcode OP_RREF (with a value of RREF_ANY (0xffff) for "the | |
| whole pattern") or OP_DNRREF (with data as for OP_DNCREF). | |
| For a DEFINE condition, OP_FALSE is used (with no associated data). During | |
| compilation, however, a DEFINE condition is coded as OP_DEFINE so that, when | |
| the conditional group is complete, there can be a check to ensure that it | |
| contains only one top-level branch. Once this has happened, the opcode is | |
| changed to OP_FALSE, so the matcher never sees OP_DEFINE. | |
| There is a special PCRE2-specific condition of the form (VERSION[>]=x.y), which | |
| tests the PCRE2 version number. This compiles into one of the opcodes OP_TRUE | |
| or OP_FALSE. | |
| If a condition is not a back reference, recursion test, DEFINE, or VERSION, it | |
| must start with a parenthesized atomic assertion, whose opcode normally | |
| immediately follows OP_COND or OP_SCOND. However, if automatic callouts are | |
| enabled, a callout is inserted immediately before the assertion. It is also | |
| possible to insert a manual callout at this point. Only assertion conditions | |
| may have callouts preceding the condition. | |
| A condition that is the negative assertion (?!) is optimized to OP_FAIL in all | |
| parts of the pattern, so this is another opcode that may appear as a condition. | |
| It is treated the same as OP_FALSE. | |
| Recursion | |
| --------- | |
| Recursion either matches the current pattern, or some subexpression. The opcode | |
| OP_RECURSE is followed by a LINK_SIZE value that is the offset to the starting | |
| bracket from the start of the whole pattern. OP_RECURSE is also used for | |
| "subroutine" calls, even though they are not strictly a recursion. Up till | |
| release 10.30 recursions were treated as atomic groups, making them | |
| incompatible with Perl (but PCRE had them well before Perl did). From 10.30, | |
| backtracking into recursions is supported. | |
| Repeated recursions used to be wrapped inside OP_ONCE brackets, which not only | |
| forced no backtracking, but also allowed repetition to be handled as for other | |
| bracketed groups. From 10.30 onwards, repeated recursions are duplicated for | |
| their minimum repetitions, and then wrapped in non-capturing brackets for the | |
| remainder. For example, (?1){3} is treated as (?1)(?1)(?1), and (?1){2,4} is | |
| treated as (?1)(?1)(?:(?1)){0,2}. | |
| Callouts | |
| -------- | |
| A callout may have either a numerical argument or a string argument. These use | |
| OP_CALLOUT or OP_CALLOUT_STR, respectively. In each case these are followed by | |
| two LINK_SIZE values giving the offset in the pattern string to the start of | |
| the following item, and another count giving the length of this item. These | |
| values make it possible for pcre2test to output useful tracing information | |
| using callouts. | |
| In the case of a numeric callout, after these two values there is a single code | |
| unit containing the callout number, in the range 0-255, with 255 being used for | |
| callouts that are automatically inserted as a result of the PCRE2_AUTO_CALLOUT | |
| option. Thus, this opcode item is of fixed length: | |
| [OP_CALLOUT] [PATTERN_OFFSET] [PATTERN_LENGTH] [NUMBER] | |
| For callouts with string arguments, OP_CALLOUT_STR has three more data items: | |
| a LINK_SIZE value giving the complete length of the entire opcode item, a | |
| LINK_SIZE item containing the offset within the pattern string to the start of | |
| the string argument, and the string itself, preceded by its starting delimiter | |
| and followed by a binary zero. When a callout function is called, a pointer to | |
| the actual string is passed, but the delimiter can be accessed as string[-1] if | |
| the application needs it. In the 8-bit library, the callout in /X(?C'abc')Y/ is | |
| compiled as the following bytes (decimal numbers represent binary values): | |
| [OP_CALLOUT_STR] [0] [10] [0] [1] [0] [14] [0] [5] ['] [a] [b] [c] [0] | |
| -------- ------- -------- ------- | |
| | | | | | |
| ------- LINK_SIZE items ------ | |
| Opcode table checking | |
| --------------------- | |
| The last opcode that is defined in pcre2_internal.h is OP_TABLE_LENGTH. This is | |
| not a real opcode, but is used to check at compile time that tables indexed by | |
| opcode are the correct length, in order to catch updating errors. | |
| See also | |
| -------- | |
| The file maint/README contains additional information. | |
| Philip Hazel | |
| August 2024 | |