| Frequently Asked Questions about ZLIB1.DLL | |
| This document describes the design, the rationale, and the usage | |
| of the common DLL build of zlib, named ZLIB1.DLL. If you have | |
| general questions about zlib, you should see the file "FAQ" found | |
| in the zlib distribution, or at the following location: | |
| https://www.zlib.net/zlib_faq.html | |
| 1. What is ZLIB1.DLL, and how can I get it? | |
| - ZLIB1.DLL is the common build of zlib as a DLL. | |
| (Please remark the character '1' in the name.) | |
| Applications that link to ZLIB1.DLL can rely on the following | |
| specification: | |
| * The exported symbols are exclusively defined in the source | |
| files "zlib.h" and "zlib.def", found in an official zlib | |
| source distribution. | |
| * The symbols are exported by name, not by ordinal. | |
| * The exported names are undecorated. | |
| * The calling convention of functions is "C" (CDECL). | |
| * The ZLIB1.DLL binary is linked to MSVCRT.DLL. | |
| The archive in which ZLIB1.DLL is bundled contains compiled | |
| test programs that must run with a valid build of ZLIB1.DLL. | |
| It is recommended to download the prebuilt DLL from the zlib | |
| web site, instead of building it yourself, to avoid potential | |
| incompatibilities that could be introduced by your compiler | |
| and build settings. If you do build the DLL yourself, please | |
| make sure that it complies with all the above requirements, | |
| and it runs with the precompiled test programs, bundled with | |
| the original ZLIB1.DLL distribution. | |
| If, for any reason, you need to build an incompatible DLL, | |
| please use a different file name. | |
| 2. Why did you change the name of the DLL to ZLIB1.DLL? | |
| What happened to the old ZLIB.DLL? | |
| - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required | |
| compilation settings that were incompatible to those used by | |
| a static build. The DLL settings were supposed to be enabled | |
| by defining the macro ZLIB_DLL, before including "zlib.h". | |
| Incorrect handling of this macro was silently accepted at | |
| build time, resulting in two major problems: | |
| * ZLIB_DLL was missing from the old makefile. When building | |
| the DLL, not all people added it to the build options. In | |
| consequence, incompatible incarnations of ZLIB.DLL started | |
| to circulate around the net. | |
| * When switching from using the static library to using the | |
| DLL, applications had to define the ZLIB_DLL macro and | |
| to recompile all the sources that contained calls to zlib | |
| functions. Failure to do so resulted in creating binaries | |
| that were unable to run with the official ZLIB.DLL build. | |
| The only possible solution that we could foresee was to make | |
| a binary-incompatible change in the DLL interface, in order to | |
| remove the dependency on the ZLIB_DLL macro, and to release | |
| the new DLL under a different name. | |
| We chose the name ZLIB1.DLL, where '1' indicates the major | |
| zlib version number. We hope that we will not have to break | |
| the binary compatibility again, at least not as long as the | |
| zlib-1.x series will last. | |
| There is still a ZLIB_DLL macro, that can trigger a more | |
| efficient build and use of the DLL, but compatibility no | |
| longer dependents on it. | |
| 3. Can I build ZLIB.DLL from the new zlib sources, and replace | |
| an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier? | |
| - In principle, you can do it by assigning calling convention | |
| keywords to the macros ZEXPORT and ZEXPORTVA. In practice, | |
| it depends on what you mean by "an old ZLIB.DLL", because the | |
| old DLL exists in several mutually-incompatible versions. | |
| You have to find out first what kind of calling convention is | |
| being used in your particular ZLIB.DLL build, and to use the | |
| same one in the new build. If you don't know what this is all | |
| about, you might be better off if you would just leave the old | |
| DLL intact. | |
| 4. Can I compile my application using the new zlib interface, and | |
| link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or | |
| earlier? | |
| - The official answer is "no"; the real answer depends again on | |
| what kind of ZLIB.DLL you have. Even if you are lucky, this | |
| course of action is unreliable. | |
| If you rebuild your application and you intend to use a newer | |
| version of zlib (post- 1.1.4), it is strongly recommended to | |
| link it to the new ZLIB1.DLL. | |
| 5. Why are the zlib symbols exported by name, and not by ordinal? | |
| - Although exporting symbols by ordinal is a little faster, it | |
| is risky. Any single glitch in the maintenance or use of the | |
| DEF file that contains the ordinals can result in incompatible | |
| builds and frustrating crashes. Simply put, the benefits of | |
| exporting symbols by ordinal do not justify the risks. | |
| Technically, it should be possible to maintain ordinals in | |
| the DEF file, and still export the symbols by name. Ordinals | |
| exist in every DLL, and even if the dynamic linking performed | |
| at the DLL startup is searching for names, ordinals serve as | |
| hints, for a faster name lookup. However, if the DEF file | |
| contains ordinals, the Microsoft linker automatically builds | |
| an implib that will cause the executables linked to it to use | |
| those ordinals, and not the names. It is interesting to | |
| notice that the GNU linker for Win32 does not suffer from this | |
| problem. | |
| It is possible to avoid the DEF file if the exported symbols | |
| are accompanied by a "__declspec(dllexport)" attribute in the | |
| source files. You can do this in zlib by predefining the | |
| ZLIB_DLL macro. | |
| 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling | |
| convention. Why not use the STDCALL convention? | |
| STDCALL is the standard convention in Win32, and I need it in | |
| my Visual Basic project! | |
| (For readability, we use CDECL to refer to the convention | |
| triggered by the "__cdecl" keyword, STDCALL to refer to | |
| the convention triggered by "__stdcall", and FASTCALL to | |
| refer to the convention triggered by "__fastcall".) | |
| - Most of the native Windows API functions (without varargs) use | |
| indeed the WINAPI convention (which translates to STDCALL in | |
| Win32), but the standard C functions use CDECL. If a user | |
| application is intrinsically tied to the Windows API (e.g. | |
| it calls native Windows API functions such as CreateFile()), | |
| sometimes it makes sense to decorate its own functions with | |
| WINAPI. But if ANSI C or POSIX portability is a goal (e.g. | |
| it calls standard C functions such as fopen()), it is not a | |
| sound decision to request the inclusion of <windows.h>, or to | |
| use non-ANSI constructs, for the sole purpose to make the user | |
| functions STDCALL-able. | |
| The functionality offered by zlib is not in the category of | |
| "Windows functionality", but is more like "C functionality". | |
| Technically, STDCALL is not bad; in fact, it is slightly | |
| faster than CDECL, and it works with variable-argument | |
| functions, just like CDECL. It is unfortunate that, in spite | |
| of using STDCALL in the Windows API, it is not the default | |
| convention used by the C compilers that run under Windows. | |
| The roots of the problem reside deep inside the unsafety of | |
| the K&R-style function prototypes, where the argument types | |
| are not specified; but that is another story for another day. | |
| The remaining fact is that CDECL is the default convention. | |
| Even if an explicit convention is hard-coded into the function | |
| prototypes inside C headers, problems may appear. The | |
| necessity to expose the convention in users' callbacks is one | |
| of these problems. | |
| The calling convention issues are also important when using | |
| zlib in other programming languages. Some of them, like Ada | |
| (GNAT) and Fortran (GNU G77), have C bindings implemented | |
| initially on Unix, and relying on the C calling convention. | |
| On the other hand, the pre- .NET versions of Microsoft Visual | |
| Basic require STDCALL, while Borland Delphi prefers, although | |
| it does not require, FASTCALL. | |
| In fairness to all possible uses of zlib outside the C | |
| programming language, we choose the default "C" convention. | |
| Anyone interested in different bindings or conventions is | |
| encouraged to maintain specialized projects. The "contrib/" | |
| directory from the zlib distribution already holds a couple | |
| of foreign bindings, such as Ada, C++, and Delphi. | |
| 7. I need a DLL for my Visual Basic project. What can I do? | |
| - Define the ZLIB_WINAPI macro before including "zlib.h", when | |
| building both the DLL and the user application (except that | |
| you don't need to define anything when using the DLL in Visual | |
| Basic). The ZLIB_WINAPI macro will switch on the WINAPI | |
| (STDCALL) convention. The name of this DLL must be different | |
| than the official ZLIB1.DLL. | |
| Gilles Vollant has contributed a build named ZLIBWAPI.DLL, | |
| with the ZLIB_WINAPI macro turned on, and with the minizip | |
| functionality built in. For more information, please read | |
| the notes inside "contrib/vstudio/readme.txt", found in the | |
| zlib distribution. | |
| 8. I need to use zlib in my Microsoft .NET project. What can I | |
| do? | |
| - Henrik Ravn has contributed a .NET wrapper around zlib. Look | |
| into contrib/dotzlib/, inside the zlib distribution. | |
| 9. If my application uses ZLIB1.DLL, should I link it to | |
| MSVCRT.DLL? Why? | |
| - It is not required, but it is recommended to link your | |
| application to MSVCRT.DLL, if it uses ZLIB1.DLL. | |
| The executables (.EXE, .DLL, etc.) that are involved in the | |
| same process and are using the C run-time library (i.e. they | |
| are calling standard C functions), must link to the same | |
| library. There are several libraries in the Win32 system: | |
| CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc. | |
| Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that | |
| depend on it should also be linked to MSVCRT.DLL. | |
| 10. Why are you saying that ZLIB1.DLL and my application should | |
| be linked to the same C run-time (CRT) library? I linked my | |
| application and my DLLs to different C libraries (e.g. my | |
| application to a static library, and my DLLs to MSVCRT.DLL), | |
| and everything works fine. | |
| - If a user library invokes only pure Win32 API (accessible via | |
| <windows.h> and the related headers), its DLL build will work | |
| in any context. But if this library invokes standard C API, | |
| things get more complicated. | |
| There is a single Win32 library in a Win32 system. Every | |
| function in this library resides in a single DLL module, that | |
| is safe to call from anywhere. On the other hand, there are | |
| multiple versions of the C library, and each of them has its | |
| own separate internal state. Standalone executables and user | |
| DLLs that call standard C functions must link to a C run-time | |
| (CRT) library, be it static or shared (DLL). Intermixing | |
| occurs when an executable (not necessarily standalone) and a | |
| DLL are linked to different CRTs, and both are running in the | |
| same process. | |
| Intermixing multiple CRTs is possible, as long as their | |
| internal states are kept intact. The Microsoft Knowledge Base | |
| articles KB94248 "HOWTO: Use the C Run-Time" and KB140584 | |
| "HOWTO: Link with the Correct C Run-Time (CRT) Library" | |
| mention the potential problems raised by intermixing. | |
| If intermixing works for you, it's because your application | |
| and DLLs are avoiding the corruption of each of the CRTs' | |
| internal states, maybe by careful design, or maybe by fortune. | |
| Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such | |
| as those provided by Borland, raises similar problems. | |
| 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL? | |
| - MSVCRT.DLL exists on every Windows 95 with a new service pack | |
| installed, or with Microsoft Internet Explorer 4 or later, and | |
| on all other Windows 4.x or later (Windows 98, Windows NT 4, | |
| or later). It is freely distributable; if not present in the | |
| system, it can be downloaded from Microsoft or from other | |
| software provider for free. | |
| The fact that MSVCRT.DLL does not exist on a virgin Windows 95 | |
| is not so problematic. Windows 95 is scarcely found nowadays, | |
| Microsoft ended its support a long time ago, and many recent | |
| applications from various vendors, including Microsoft, do not | |
| even run on it. Furthermore, no serious user should run | |
| Windows 95 without a proper update installed. | |
| 12. Why are you not linking ZLIB1.DLL to | |
| <<my favorite C run-time library>> ? | |
| - We considered and abandoned the following alternatives: | |
| * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or | |
| LIBCMT.LIB) is not a good option. People are using the DLL | |
| mainly to save disk space. If you are linking your program | |
| to a static C library, you may as well consider linking zlib | |
| in statically, too. | |
| * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because | |
| CRTDLL.DLL is present on every Win32 installation. | |
| Unfortunately, it has a series of problems: it does not | |
| work properly with Microsoft's C++ libraries, it does not | |
| provide support for 64-bit file offsets, (and so on...), | |
| and Microsoft discontinued its support a long time ago. | |
| * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied | |
| with the Microsoft .NET platform, and Visual C++ 7.0/7.1, | |
| raises problems related to the status of ZLIB1.DLL as a | |
| system component. According to the Microsoft Knowledge Base | |
| article KB326922 "INFO: Redistribution of the Shared C | |
| Runtime Component in Visual C++ .NET", MSVCR70.DLL and | |
| MSVCR71.DLL are not supposed to function as system DLLs, | |
| because they may clash with MSVCRT.DLL. Instead, the | |
| application's installer is supposed to put these DLLs | |
| (if needed) in the application's private directory. | |
| If ZLIB1.DLL depends on a non-system runtime, it cannot | |
| function as a redistributable system component. | |
| * Linking ZLIB1.DLL to non-Microsoft runtimes, such as | |
| Borland's, or Cygwin's, raises problems related to the | |
| reliable presence of these runtimes on Win32 systems. | |
| It's easier to let the DLL build of zlib up to the people | |
| who distribute these runtimes, and who may proceed as | |
| explained in the answer to Question 14. | |
| 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL, | |
| how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0 | |
| (Visual Studio .NET) or newer? | |
| - Due to the problems explained in the Microsoft Knowledge Base | |
| article KB326922 (see the previous answer), the C runtime that | |
| comes with the VC7 environment is no longer considered a | |
| system component. That is, it should not be assumed that this | |
| runtime exists, or may be installed in a system directory. | |
| Since ZLIB1.DLL is supposed to be a system component, it may | |
| not depend on a non-system component. | |
| In order to link ZLIB1.DLL and your application to MSVCRT.DLL | |
| in VC7, you need the library of Visual C++ 6.0 or older. If | |
| you don't have this library at hand, it's probably best not to | |
| use ZLIB1.DLL. | |
| We are hoping that, in the future, Microsoft will provide a | |
| way to build applications linked to a proper system runtime, | |
| from the Visual C++ environment. Until then, you have a | |
| couple of alternatives, such as linking zlib in statically. | |
| If your application requires dynamic linking, you may proceed | |
| as explained in the answer to Question 14. | |
| 14. I need to link my own DLL build to a CRT different than | |
| MSVCRT.DLL. What can I do? | |
| - Feel free to rebuild the DLL from the zlib sources, and link | |
| it the way you want. You should, however, clearly state that | |
| your build is unofficial. You should give it a different file | |
| name, and/or install it in a private directory that can be | |
| accessed by your application only, and is not visible to the | |
| others (i.e. it's neither in the PATH, nor in the SYSTEM or | |
| SYSTEM32 directories). Otherwise, your build may clash with | |
| applications that link to the official build. | |
| For example, in Cygwin, zlib is linked to the Cygwin runtime | |
| CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL. | |
| 15. May I include additional pieces of code that I find useful, | |
| link them in ZLIB1.DLL, and export them? | |
| - No. A legitimate build of ZLIB1.DLL must not include code | |
| that does not originate from the official zlib source code. | |
| But you can make your own private DLL build, under a different | |
| file name, as suggested in the previous answer. | |
| For example, zlib is a part of the VCL library, distributed | |
| with Borland Delphi and C++ Builder. The DLL build of VCL | |
| is a redistributable file, named VCLxx.DLL. | |
| 16. May I remove some functionality out of ZLIB1.DLL, by enabling | |
| macros like NO_GZCOMPRESS or NO_GZIP at compile time? | |
| - No. A legitimate build of ZLIB1.DLL must provide the complete | |
| zlib functionality, as implemented in the official zlib source | |
| code. But you can make your own private DLL build, under a | |
| different file name, as suggested in the previous answer. | |
| ** | |
| This document is written and maintained by | |
| Cosmin Truta <cosmint@cs.ubbcluj.ro> | |