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Add generated example

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Generated example for model BKKSPY/MLLW.
Prompt: Create an image of a game poster featuring a male protagonist in an Assassin's Creed-inspired setting. The poster should have a dark, gritty, and atmospheric tone. **Character:** * The protagonist is a male assassin, dressed in a sleek and agile outfit inspired by the Assassin's Creed franchise. * He wears a hooded cloak with a subtle eagle emblem on the shoulder, symbolizing his allegiance to the Assassin Brotherhood. * His face is partially obscured by the hood, with only his piercing eyes visible. * He holds a pair of curved blades, one in each hand, with intricate engravings on the hilts. **Background:** * The background is a dark, misty cityscape at dusk, with towering buildings and narrow alleys reminiscent of Renaissance-era Italy or medieval Europe. * The city is bathed in a warm, golden light, with subtle hints of orange and red to evoke a sense of danger and urgency. * In the distance, a grand, ornate cathedral or palace looms, with intricate stone carvings and stained glass windows. **Composition:** * The protagonist stands at the center of the poster, with his blades crossed in front of him in a defensive stance. * The background cityscape wraps around him, with buildings and alleys curving inward to create a sense of depth and immersion. * The title of the game, "Shadow of the Brotherhood," is emblazoned across the top of the poster in bold, gothic font, with the tagline "Unite the Assassins" written in smaller text below. **Style:** * The image should have a gritty, realistic aesthetic, with detailed textures and subtle shading to create a sense of depth and dimensionality. * The color palette should be dark and muted, with flashes of gold and red to evoke a sense of luxury and danger. * The overall mood should be ominous and foreboding, hinting at the danger and intrigue that lies ahead.

Files changed (2) hide show
  1. README.md +32 -6
  2. images/example_8pjwboh77.png +0 -0
README.md CHANGED
@@ -9,14 +9,40 @@ tags:
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  - diffusers
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  - lora
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  - replicate
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- base_model: "black-forest-labs/FLUX.1-dev"
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  pipeline_tag: text-to-image
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- # widget:
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- # - text: >-
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- # prompt
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- # output:
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- # url: https://...
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  instance_prompt: MLLW
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ---
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  # Mllw
 
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  - diffusers
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  - lora
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  - replicate
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+ base_model: black-forest-labs/FLUX.1-dev
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  pipeline_tag: text-to-image
 
 
 
 
 
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  instance_prompt: MLLW
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+ widget:
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+ - text: >-
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+ Create an image of a game poster featuring a male protagonist in an
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+ Assassin's Creed-inspired setting. The poster should have a dark, gritty,
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+ and atmospheric tone. **Character:** * The protagonist is a male assassin,
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+ dressed in a sleek and agile outfit inspired by the Assassin's Creed
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+ franchise. * He wears a hooded cloak with a subtle eagle emblem on the
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+ shoulder, symbolizing his allegiance to the Assassin Brotherhood. * His face
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+ is partially obscured by the hood, with only his piercing eyes visible. * He
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+ holds a pair of curved blades, one in each hand, with intricate engravings
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+ on the hilts. **Background:** * The background is a dark, misty cityscape
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+ at dusk, with towering buildings and narrow alleys reminiscent of
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+ Renaissance-era Italy or medieval Europe. * The city is bathed in a warm,
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+ golden light, with subtle hints of orange and red to evoke a sense of danger
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+ and urgency. * In the distance, a grand, ornate cathedral or palace looms,
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+ with intricate stone carvings and stained glass windows. **Composition:**
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+ * The protagonist stands at the center of the poster, with his blades
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+ crossed in front of him in a defensive stance. * The background cityscape
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+ wraps around him, with buildings and alleys curving inward to create a sense
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+ of depth and immersion. * The title of the game, "Shadow of the
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+ Brotherhood," is emblazoned across the top of the poster in bold, gothic
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+ font, with the tagline "Unite the Assassins" written in smaller text below.
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+ **Style:** * The image should have a gritty, realistic aesthetic, with
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+ detailed textures and subtle shading to create a sense of depth and
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+ dimensionality. * The color palette should be dark and muted, with flashes
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+ of gold and red to evoke a sense of luxury and danger. * The overall mood
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+ should be ominous and foreboding, hinting at the danger and intrigue that
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+ lies ahead.
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+ output:
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+ url: images/example_8pjwboh77.png
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+
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  ---
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  # Mllw
images/example_8pjwboh77.png ADDED