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# Copyright (c) Facebook, Inc. and its affiliates.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
Mostly copy-paste from timm library.
https://github.com/rwightman/pytorch-image-models/blob/master/timm/models/vision_transformer.py
Modified to work with Hugging Face Transformers
"""
import math
from functools import partial
import torch
import torch.nn as nn
from transformers import PretrainedConfig, PreTrainedModel
from transformers.modeling_outputs import BaseModelOutput
from typing import Optional, Tuple, Union
def trunc_normal_(tensor, mean=0., std=1., a=-2., b=2.):
"""Truncated normal initialization (from timm library)"""
def norm_cdf(x):
return (1. + math.erf(x / math.sqrt(2.))) / 2.
with torch.no_grad():
l = norm_cdf((a - mean) / std)
u = norm_cdf((b - mean) / std)
tensor.uniform_(2 * l - 1, 2 * u - 1)
tensor.erfinv_()
tensor.mul_(std * math.sqrt(2.))
tensor.add_(mean)
tensor.clamp_(min=a, max=b)
return tensor
def drop_path(x, drop_prob: float = 0., training: bool = False):
if drop_prob == 0. or not training:
return x
keep_prob = 1 - drop_prob
shape = (x.shape[0],) + (1,) * (x.ndim - 1)
random_tensor = keep_prob + torch.rand(shape, dtype=x.dtype, device=x.device)
random_tensor.floor_()
output = x.div(keep_prob) * random_tensor
return output
class DropPath(nn.Module):
"""Drop paths (Stochastic Depth) per sample"""
def __init__(self, drop_prob=None):
super(DropPath, self).__init__()
self.drop_prob = drop_prob
def forward(self, x):
return drop_path(x, self.drop_prob, self.training)
class Mlp(nn.Module):
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features
self.fc1 = nn.Linear(in_features, hidden_features)
self.act = act_layer()
self.fc2 = nn.Linear(hidden_features, out_features)
self.drop = nn.Dropout(drop)
def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop(x)
x = self.fc2(x)
x = self.drop(x)
return x
class Attention(nn.Module):
def __init__(self, dim, num_heads=8, qkv_bias=False, qk_scale=None, attn_drop=0., proj_drop=0.):
super().__init__()
self.num_heads = num_heads
head_dim = dim // num_heads
self.scale = qk_scale or head_dim ** -0.5
self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
self.attn_drop = nn.Dropout(attn_drop)
self.proj = nn.Linear(dim, dim)
self.proj_drop = nn.Dropout(proj_drop)
def forward(self, x):
B, N, C = x.shape
qkv = self.qkv(x).reshape(B, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
q, k, v = qkv[0], qkv[1], qkv[2]
attn = (q @ k.transpose(-2, -1)) * self.scale
attn = attn.softmax(dim=-1)
attn = self.attn_drop(attn)
x = (attn @ v).transpose(1, 2).reshape(B, N, C)
x = self.proj(x)
x = self.proj_drop(x)
return x, attn
class Block(nn.Module):
def __init__(self, dim, num_heads, mlp_ratio=4., qkv_bias=False, qk_scale=None, drop=0., attn_drop=0.,
drop_path=0., act_layer=nn.GELU, norm_layer=nn.LayerNorm):
super().__init__()
self.norm1 = norm_layer(dim)
self.attn = Attention(
dim, num_heads=num_heads, qkv_bias=qkv_bias, qk_scale=qk_scale, attn_drop=attn_drop, proj_drop=drop)
self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity()
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)
def forward(self, x, return_attention=False):
y, attn = self.attn(self.norm1(x))
if return_attention:
return attn
x = x + self.drop_path(y)
x = x + self.drop_path(self.mlp(self.norm2(x)))
return x
class PatchEmbed(nn.Module):
""" Image to Patch Embedding """
def __init__(self, img_size=224, patch_size=16, in_chans=3, embed_dim=768):
super().__init__()
num_patches = (img_size // patch_size) * (img_size // patch_size)
self.img_size = img_size
self.patch_size = patch_size
self.num_patches = num_patches
self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size)
def forward(self, x):
B, C, H, W = x.shape
x = self.proj(x).flatten(2).transpose(1, 2)
return x
# ============================================================================
# HUGGING FACE CONFIGURATION CLASS (REQUIRED)
# ============================================================================
class VisionTransformerConfig(PretrainedConfig):
"""Configuration for Vision Transformer model"""
model_type = "vit"
def __init__(
self,
img_size=224,
patch_size=16,
in_chans=3,
num_classes=0,
embed_dim=768,
depth=12,
num_heads=12,
mlp_ratio=4.0,
qkv_bias=True,
qk_scale=None,
drop_rate=0.0,
attn_drop_rate=0.0,
drop_path_rate=0.0,
**kwargs
):
super().__init__(**kwargs)
self.img_size = img_size
self.patch_size = patch_size
self.in_chans = in_chans
self.num_classes = num_classes
self.embed_dim = embed_dim
self.depth = depth
self.num_heads = num_heads
self.mlp_ratio = mlp_ratio
self.qkv_bias = qkv_bias
self.qk_scale = qk_scale
self.drop_rate = drop_rate
self.attn_drop_rate = attn_drop_rate
self.drop_path_rate = drop_path_rate
# ============================================================================
# HUGGING FACE COMPATIBLE WRAPPER (REQUIRED)
# ============================================================================
class VisionTransformer(PreTrainedModel):
"""
Vision Transformer - Hugging Face compatible wrapper
This wraps the original VisionTransformer to make it compatible with
Hugging Face's AutoModel.from_pretrained()
"""
config_class = VisionTransformerConfig
base_model_prefix = "vit"
main_input_name = "pixel_values"
def __init__(self, config):
super().__init__(config)
self.config = config
# Initialize the core Vision Transformer components
self.num_features = self.embed_dim = config.embed_dim
self.patch_embed = PatchEmbed(
img_size=config.img_size,
patch_size=config.patch_size,
in_chans=config.in_chans,
embed_dim=config.embed_dim
)
num_patches = self.patch_embed.num_patches
self.cls_token = nn.Parameter(torch.zeros(1, 1, config.embed_dim))
self.pos_embed = nn.Parameter(torch.zeros(1, num_patches + 1, config.embed_dim))
self.pos_drop = nn.Dropout(p=config.drop_rate)
# Stochastic depth decay rule
dpr = [x.item() for x in torch.linspace(0, config.drop_path_rate, config.depth)]
self.blocks = nn.ModuleList([
Block(
dim=config.embed_dim,
num_heads=config.num_heads,
mlp_ratio=config.mlp_ratio,
qkv_bias=config.qkv_bias,
qk_scale=config.qk_scale,
drop=config.drop_rate,
attn_drop=config.attn_drop_rate,
drop_path=dpr[i],
norm_layer=nn.LayerNorm
)
for i in range(config.depth)
])
self.norm = nn.LayerNorm(config.embed_dim)
# Classifier head
self.head = nn.Linear(config.embed_dim, config.num_classes) if config.num_classes > 0 else nn.Identity()
# Initialize weights
trunc_normal_(self.pos_embed, std=.02)
trunc_normal_(self.cls_token, std=.02)
self.apply(self._init_weights)
def _init_weights(self, m):
if isinstance(m, nn.Linear):
trunc_normal_(m.weight, std=.02)
if isinstance(m, nn.Linear) and m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.LayerNorm):
nn.init.constant_(m.bias, 0)
nn.init.constant_(m.weight, 1.0)
def interpolate_pos_encoding(self, x, w, h):
npatch = x.shape[1] - 1
N = self.pos_embed.shape[1] - 1
if npatch == N and w == h:
return self.pos_embed
class_pos_embed = self.pos_embed[:, 0]
patch_pos_embed = self.pos_embed[:, 1:]
dim = x.shape[-1]
w0 = w // self.patch_embed.patch_size
h0 = h // self.patch_embed.patch_size
w0, h0 = w0 + 0.1, h0 + 0.1
patch_pos_embed = nn.functional.interpolate(
patch_pos_embed.reshape(1, int(math.sqrt(N)), int(math.sqrt(N)), dim).permute(0, 3, 1, 2),
scale_factor=(w0 / math.sqrt(N), h0 / math.sqrt(N)),
mode='bicubic',
)
assert int(w0) == patch_pos_embed.shape[-2] and int(h0) == patch_pos_embed.shape[-1]
patch_pos_embed = patch_pos_embed.permute(0, 2, 3, 1).view(1, -1, dim)
return torch.cat((class_pos_embed.unsqueeze(0), patch_pos_embed), dim=1)
def prepare_tokens(self, x):
B, nc, w, h = x.shape
x = self.patch_embed(x)
cls_tokens = self.cls_token.expand(B, -1, -1)
x = torch.cat((cls_tokens, x), dim=1)
x = x + self.interpolate_pos_encoding(x, w, h)
return self.pos_drop(x)
def forward(
self,
pixel_values: Optional[torch.FloatTensor] = None,
output_attentions: Optional[bool] = None,
output_hidden_states: Optional[bool] = None,
return_dict: Optional[bool] = None,
) -> Union[Tuple, BaseModelOutput]:
"""
Forward pass compatible with Hugging Face
Args:
pixel_values: Input images (batch_size, channels, height, width)
output_attentions: Whether to return attention weights
output_hidden_states: Whether to return all hidden states
return_dict: Whether to return BaseModelOutput
Returns:
BaseModelOutput or tuple
"""
return_dict = return_dict if return_dict is not None else self.config.use_return_dict
x = self.prepare_tokens(pixel_values)
for blk in self.blocks:
x = blk(x)
x = self.norm(x)
# Return CLS token output
pooled_output = x[:, 0]
if not return_dict:
return (x, pooled_output)
return BaseModelOutput(
last_hidden_state=x,
hidden_states=None,
attentions=None,
)
def forward_features(self, x):
"""
Feature extraction method - EXACT match to local vision_transformer.py
This ensures HuggingFace and local models give identical results
"""
x = self.prepare_tokens(x) # Tokenize input
for blk in self.blocks:
x = blk(x)
x_norm = self.norm(x) # Normalize tokens
return {
"x_norm_clstoken": x_norm[:, 0], # CLS token
"x_norm_patchtokens": x_norm[:, 1:], # Patch tokens
"x_prenorm": x, # Before norm
}
def get_last_selfattention(self, x):
"""Get attention from last block"""
x = self.prepare_tokens(x)
for i, blk in enumerate(self.blocks):
if i < len(self.blocks) - 1:
x = blk(x)
else:
return blk(x, return_attention=True)
def get_intermediate_layers(self, x, n=1):
"""Get outputs from last n blocks"""
x = self.prepare_tokens(x)
output = []
for i, blk in enumerate(self.blocks):
x = blk(x)
if len(self.blocks) - i <= n:
output.append(self.norm(x))
return output
# Register for auto classes
VisionTransformerConfig.register_for_auto_class()
VisionTransformer.register_for_auto_class("AutoModel") |