Chandragiri2031 commited on
Commit
555dfb6
·
verified ·
1 Parent(s): e2556a5

Pyramids training

Browse files
Pyramids.onnx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:701c6a22dd68c46a008b82007a4fbcf2ff14e1ffbf6de42bcc2afdced4a9c537
3
+ size 1420238
Pyramids/Pyramids-1057582.onnx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:701c6a22dd68c46a008b82007a4fbcf2ff14e1ffbf6de42bcc2afdced4a9c537
3
+ size 1420238
Pyramids/Pyramids-1057582.pt ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:56521b33fe7d85d8bc58629aacb3137117bffd3906a98740a14adbb3b2e5b949
3
+ size 8655055
Pyramids/Pyramids-499928.onnx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f45a11a7395135084af77e02bcb3138612f0667c2e7827c1ca63103b45af306f
3
+ size 1420238
Pyramids/Pyramids-499928.pt ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:b8be0ded898c1af8a3e5ecb7a8608f47dc885a5ccfc541afd0fa579a341e6cc2
3
+ size 8654976
Pyramids/Pyramids-999920.onnx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:29eee864e051c7a228e728642192b63d7c8d3e703380310b8d2a494f6c3658f0
3
+ size 1420238
Pyramids/Pyramids-999920.pt ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6c75c6c04c57aea195b223bbaaf78909ed5e0cf0817fe891bc6cacd95fb279dc
3
+ size 8654976
Pyramids/checkpoint.pt ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a5773dda3ec5a6f49ea8cdf5f4d98cc4fed8f13b12344fd09730a4c3d024d4ac
3
+ size 8654581
Pyramids/events.out.tfevents.1787233371.4ecd5f0c99c9.12535.0 ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:52c7f44d7171c12bba1668931a0cefbac1a0938b4094864527ba25819d652fac
3
+ size 325372
README.md ADDED
@@ -0,0 +1,35 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ---
2
+ library_name: ml-agents
3
+ tags:
4
+ - Pyramids
5
+ - deep-reinforcement-learning
6
+ - reinforcement-learning
7
+ - ML-Agents-Pyramids
8
+ ---
9
+
10
+ # **ppo** Agent playing **Pyramids**
11
+ This is a trained model of a **ppo** agent playing **Pyramids**
12
+ using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
13
+
14
+ ## Usage (with ML-Agents)
15
+ The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
16
+
17
+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
18
+ - A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
19
+ browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
20
+ - A *longer tutorial* to understand how works ML-Agents:
21
+ https://huggingface.co/learn/deep-rl-course/unit5/introduction
22
+
23
+ ### Resume the training
24
+ ```bash
25
+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
26
+ ```
27
+
28
+ ### Watch your Agent play
29
+ You can watch your agent **playing directly in your browser**
30
+
31
+ 1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
32
+ 2. Step 1: Find your model_id: Chandragiri2031/ppo-Pyramids
33
+ 3. Step 2: Select your *.nn /*.onnx file
34
+ 4. Click on Watch the agent play 👀
35
+
config.json ADDED
@@ -0,0 +1 @@
 
 
1
+ {"behaviors": {"Pyramids": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear"}, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple"}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0}, "rnd": {"gamma": 0.99, "strength": 0.01, "network_settings": {"hidden_units": 64, "num_layers": 3}, "learning_rate": 0.0001}}, "keep_checkpoints": 5, "max_steps": 300000, "time_horizon": 128, "summary_freq": 30000}}}
configuration.yaml ADDED
@@ -0,0 +1,32 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ behaviors:
2
+ Pyramids:
3
+ trainer_type: ppo
4
+ hyperparameters:
5
+ batch_size: 128
6
+ buffer_size: 2048
7
+ learning_rate: 0.0003
8
+ beta: 0.01
9
+ epsilon: 0.2
10
+ lambd: 0.95
11
+ num_epoch: 3
12
+ learning_rate_schedule: linear
13
+ network_settings:
14
+ normalize: false
15
+ hidden_units: 512
16
+ num_layers: 2
17
+ vis_encode_type: simple
18
+ reward_signals:
19
+ extrinsic:
20
+ gamma: 0.99
21
+ strength: 1.0
22
+ rnd:
23
+ gamma: 0.99
24
+ strength: 0.01
25
+ network_settings:
26
+ hidden_units: 64
27
+ num_layers: 3
28
+ learning_rate: 0.0001
29
+ keep_checkpoints: 5
30
+ max_steps: 300000
31
+ time_horizon: 128
32
+ summary_freq: 30000
run_logs/Player-0.log ADDED
@@ -0,0 +1,317 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55341 [Flags] 2 [Guid] 1708074066 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies
8
+ PlayerPrefs - Creating folder: /root/.config/unity3d/Unity Technologies/UnityEnvironment
9
+ Unable to load player prefs
10
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
11
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
12
+ Forcing GfxDevice: Null
13
+ GfxDevice: creating device client; threaded=0; jobified=0
14
+ NullGfxDevice:
15
+ Version: NULL 1.0 [1.0]
16
+ Renderer: Null Device
17
+ Vendor: Unity Technologies
18
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
19
+ ALSA lib conf.c:5182:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
20
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
21
+ ALSA lib conf.c:5182:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
22
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
23
+ ALSA lib conf.c:5182:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
24
+ ALSA lib conf.c:5705:(snd_config_expand) Evaluate error: No such file or directory
25
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
26
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
27
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
28
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
29
+ ALSA lib conf.c:5182:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
30
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
31
+ ALSA lib conf.c:5182:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
32
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
33
+ ALSA lib conf.c:5182:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
34
+ ALSA lib conf.c:5705:(snd_config_expand) Evaluate error: No such file or directory
35
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
36
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
37
+ FMOD initialized on nosound output
38
+ Begin MonoManager ReloadAssembly
39
+ - Completed reload, in 0.121 seconds
40
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
41
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
43
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
44
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
45
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
46
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
47
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
51
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
52
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
53
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
54
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
58
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
59
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
60
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
61
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
65
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
66
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
67
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
68
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
69
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
70
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
71
+ UnloadTime: 1.173458 ms
72
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
73
+ requesting resize 84 x 84
74
+ Setting up 1 worker threads for Enlighten.
75
+ PlayerConnection::CleanupMemory Statistics:
76
+ [ALLOC_TEMP_TLS] TLS Allocator
77
+ StackAllocators :
78
+ [ALLOC_TEMP_MAIN]
79
+ Peak usage frame count: [16.0 KB-32.0 KB]: 6820 frames, [32.0 KB-64.0 KB]: 10138 frames, [64.0 KB-128.0 KB]: 2886 frames, [2.0 MB-4.0 MB]: 1 frames
80
+ Initial Block Size 4.0 MB
81
+ Current Block Size 4.0 MB
82
+ Peak Allocated Bytes 2.0 MB
83
+ Overflow Count 0
84
+ [ALLOC_TEMP_Background Job.Worker 8]
85
+ Initial Block Size 32.0 KB
86
+ Current Block Size 32.0 KB
87
+ Peak Allocated Bytes 0 B
88
+ Overflow Count 0
89
+ [ALLOC_TEMP_Background Job.Worker 10]
90
+ Initial Block Size 32.0 KB
91
+ Current Block Size 32.0 KB
92
+ Peak Allocated Bytes 0 B
93
+ Overflow Count 0
94
+ [ALLOC_TEMP_Background Job.Worker 6]
95
+ Initial Block Size 32.0 KB
96
+ Current Block Size 32.0 KB
97
+ Peak Allocated Bytes 0 B
98
+ Overflow Count 0
99
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
100
+ Initial Block Size 64.0 KB
101
+ Current Block Size 64.0 KB
102
+ Peak Allocated Bytes 0 B
103
+ Overflow Count 0
104
+ [ALLOC_TEMP_Background Job.Worker 1]
105
+ Initial Block Size 32.0 KB
106
+ Current Block Size 32.0 KB
107
+ Peak Allocated Bytes 0 B
108
+ Overflow Count 0
109
+ [ALLOC_TEMP_Background Job.Worker 11]
110
+ Initial Block Size 32.0 KB
111
+ Current Block Size 32.0 KB
112
+ Peak Allocated Bytes 0 B
113
+ Overflow Count 0
114
+ [ALLOC_TEMP_Background Job.Worker 3]
115
+ Initial Block Size 32.0 KB
116
+ Current Block Size 32.0 KB
117
+ Peak Allocated Bytes 0 B
118
+ Overflow Count 0
119
+ [ALLOC_TEMP_BatchDeleteObjects]
120
+ Initial Block Size 64.0 KB
121
+ Current Block Size 64.0 KB
122
+ Peak Allocated Bytes 0 B
123
+ Overflow Count 0
124
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
125
+ Initial Block Size 64.0 KB
126
+ Current Block Size 64.0 KB
127
+ Peak Allocated Bytes 0 B
128
+ Overflow Count 0
129
+ [ALLOC_TEMP_Background Job.Worker 2]
130
+ Initial Block Size 32.0 KB
131
+ Current Block Size 32.0 KB
132
+ Peak Allocated Bytes 0 B
133
+ Overflow Count 0
134
+ [ALLOC_TEMP_Background Job.Worker 7]
135
+ Initial Block Size 32.0 KB
136
+ Current Block Size 32.0 KB
137
+ Peak Allocated Bytes 0 B
138
+ Overflow Count 0
139
+ [ALLOC_TEMP_Background Job.Worker 15]
140
+ Initial Block Size 32.0 KB
141
+ Current Block Size 32.0 KB
142
+ Peak Allocated Bytes 0 B
143
+ Overflow Count 0
144
+ [ALLOC_TEMP_Loading.PreloadManager]
145
+ Initial Block Size 256.0 KB
146
+ Current Block Size 320.0 KB
147
+ Peak Allocated Bytes 251.5 KB
148
+ Overflow Count 4
149
+ [ALLOC_TEMP_Profiler.Dispatcher]
150
+ Initial Block Size 64.0 KB
151
+ Current Block Size 64.0 KB
152
+ Peak Allocated Bytes 240 B
153
+ Overflow Count 0
154
+ [ALLOC_TEMP_Background Job.Worker 12]
155
+ Initial Block Size 32.0 KB
156
+ Current Block Size 32.0 KB
157
+ Peak Allocated Bytes 0 B
158
+ Overflow Count 0
159
+ [ALLOC_TEMP_AssetGarbageCollectorHelper]
160
+ Initial Block Size 64.0 KB
161
+ Current Block Size 64.0 KB
162
+ Peak Allocated Bytes 0 B
163
+ Overflow Count 0
164
+ [ALLOC_TEMP_Background Job.Worker 5]
165
+ Initial Block Size 32.0 KB
166
+ Current Block Size 32.0 KB
167
+ Peak Allocated Bytes 0 B
168
+ Overflow Count 0
169
+ [ALLOC_TEMP_Background Job.Worker 13]
170
+ Initial Block Size 32.0 KB
171
+ Current Block Size 32.0 KB
172
+ Peak Allocated Bytes 0 B
173
+ Overflow Count 0
174
+ [ALLOC_TEMP_Background Job.Worker 0]
175
+ Initial Block Size 32.0 KB
176
+ Current Block Size 32.0 KB
177
+ Peak Allocated Bytes 0 B
178
+ Overflow Count 0
179
+ [ALLOC_TEMP_Background Job.Worker 4]
180
+ Initial Block Size 32.0 KB
181
+ Current Block Size 32.0 KB
182
+ Peak Allocated Bytes 0 B
183
+ Overflow Count 0
184
+ [ALLOC_TEMP_Job.Worker 0]
185
+ Initial Block Size 256.0 KB
186
+ Current Block Size 256.0 KB
187
+ Peak Allocated Bytes 0.8 KB
188
+ Overflow Count 0
189
+ [ALLOC_TEMP_Background Job.Worker 9]
190
+ Initial Block Size 32.0 KB
191
+ Current Block Size 32.0 KB
192
+ Peak Allocated Bytes 0 B
193
+ Overflow Count 0
194
+ [ALLOC_TEMP_Background Job.Worker 14]
195
+ Initial Block Size 32.0 KB
196
+ Current Block Size 32.0 KB
197
+ Peak Allocated Bytes 0 B
198
+ Overflow Count 0
199
+ [ALLOC_TEMP_EnlightenWorker]
200
+ Initial Block Size 64.0 KB
201
+ Current Block Size 64.0 KB
202
+ Peak Allocated Bytes 0 B
203
+ Overflow Count 0
204
+ [ALLOC_TEMP_Loading.AsyncRead]
205
+ Initial Block Size 64.0 KB
206
+ Current Block Size 64.0 KB
207
+ Peak Allocated Bytes 128 B
208
+ Overflow Count 0
209
+ [ALLOC_MEMORYPROFILER]
210
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 19546 frames
211
+ Requested Block Size 1.0 MB
212
+ Peak Block count 2
213
+ Peak Allocated memory 1.6 MB
214
+ Peak Large allocation bytes 0 B
215
+ [ALLOC_DEFAULT] Dual Thread Allocator
216
+ Peak main deferred allocation count 12687
217
+ [ALLOC_BUCKET]
218
+ Large Block size 4.0 MB
219
+ Used Block count 1
220
+ Peak Allocated bytes 1.7 MB
221
+ [ALLOC_DEFAULT_MAIN]
222
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 19844 frames
223
+ Requested Block Size 16.0 MB
224
+ Peak Block count 3
225
+ Peak Allocated memory 31.2 MB
226
+ Peak Large allocation bytes 0 B
227
+ [ALLOC_DEFAULT_THREAD]
228
+ Peak usage frame count: [16.0 MB-32.0 MB]: 19845 frames
229
+ Requested Block Size 16.0 MB
230
+ Peak Block count 1
231
+ Peak Allocated memory 23.3 MB
232
+ Peak Large allocation bytes 16.0 MB
233
+ [ALLOC_TEMP_JOB_1_FRAME]
234
+ Initial Block Size 2.0 MB
235
+ Used Block Count 1
236
+ Overflow Count (too large) 0
237
+ Overflow Count (full) 0
238
+ [ALLOC_TEMP_JOB_2_FRAMES]
239
+ Initial Block Size 2.0 MB
240
+ Used Block Count 1
241
+ Overflow Count (too large) 0
242
+ Overflow Count (full) 0
243
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
244
+ Initial Block Size 2.0 MB
245
+ Used Block Count 2
246
+ Overflow Count (too large) 0
247
+ Overflow Count (full) 0
248
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
249
+ Initial Block Size 1.0 MB
250
+ Used Block Count 3
251
+ Overflow Count (too large) 0
252
+ Overflow Count (full) 0
253
+ [ALLOC_GFX] Dual Thread Allocator
254
+ Peak main deferred allocation count 0
255
+ [ALLOC_BUCKET]
256
+ Large Block size 4.0 MB
257
+ Used Block count 1
258
+ Peak Allocated bytes 1.7 MB
259
+ [ALLOC_GFX_MAIN]
260
+ Peak usage frame count: [32.0 KB-64.0 KB]: 19844 frames, [64.0 KB-128.0 KB]: 1 frames
261
+ Requested Block Size 16.0 MB
262
+ Peak Block count 1
263
+ Peak Allocated memory 67.0 KB
264
+ Peak Large allocation bytes 0 B
265
+ [ALLOC_GFX_THREAD]
266
+ Peak usage frame count: [64.0 KB-128.0 KB]: 19845 frames
267
+ Requested Block Size 16.0 MB
268
+ Peak Block count 1
269
+ Peak Allocated memory 67.7 KB
270
+ Peak Large allocation bytes 0 B
271
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
272
+ Peak main deferred allocation count 1
273
+ [ALLOC_BUCKET]
274
+ Large Block size 4.0 MB
275
+ Used Block count 1
276
+ Peak Allocated bytes 1.7 MB
277
+ [ALLOC_CACHEOBJECTS_MAIN]
278
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 19546 frames
279
+ Requested Block Size 4.0 MB
280
+ Peak Block count 1
281
+ Peak Allocated memory 1.4 MB
282
+ Peak Large allocation bytes 0 B
283
+ [ALLOC_CACHEOBJECTS_THREAD]
284
+ Peak usage frame count: [1.0 MB-2.0 MB]: 19844 frames, [4.0 MB-8.0 MB]: 1 frames
285
+ Requested Block Size 4.0 MB
286
+ Peak Block count 2
287
+ Peak Allocated memory 4.7 MB
288
+ Peak Large allocation bytes 0 B
289
+ [ALLOC_TYPETREE] Dual Thread Allocator
290
+ Peak main deferred allocation count 0
291
+ [ALLOC_BUCKET]
292
+ Large Block size 4.0 MB
293
+ Used Block count 1
294
+ Peak Allocated bytes 1.7 MB
295
+ [ALLOC_TYPETREE_MAIN]
296
+ Peak usage frame count: [0-1.0 KB]: 19845 frames
297
+ Requested Block Size 2.0 MB
298
+ Peak Block count 1
299
+ Peak Allocated memory 1.0 KB
300
+ Peak Large allocation bytes 0 B
301
+ [ALLOC_TYPETREE_THREAD]
302
+ Peak usage frame count: [1.0 KB-2.0 KB]: 19845 frames
303
+ Requested Block Size 2.0 MB
304
+ Peak Block count 1
305
+ Peak Allocated memory 1.9 KB
306
+ Peak Large allocation bytes 0 B
307
+ [ALLOC_PROFILER]
308
+ Peak usage frame count: [16.0 KB-32.0 KB]: 19845 frames
309
+ Requested Block Size 16.0 MB
310
+ Peak Block count 1
311
+ Peak Allocated memory 29.2 KB
312
+ Peak Large allocation bytes 0 B
313
+ [ALLOC_PROFILER_BUCKET]
314
+ Large Block size 4.0 MB
315
+ Used Block count 1
316
+ Peak Allocated bytes 396 B
317
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1787237176928,"processId":12558,"allocatedMemory":1970133,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34460},{"Manager":10603},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":1360},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}