#!/usr/bin/env python3 """Train MapNuRec (ver.neurec) — per-pixel feed-forward 3DGS warm-started from Depth-Anything-V2, with MapGS map-grounding. Input = N context views -> per-pixel Gaussians (metric world frame) -> gsplat render to held-out views. Losses: photometric L1+SSIM, ② map-depth (metric anchor on ground = the MapGS contribution that gives the feed-forward depth its metric scale), L_vert mono-depth prior. Eval on held-out SCENES (av2/val). Everything is metric/centered — no scene-scale normalization needed.""" import argparse, time, os, random import numpy as np import torch import torch.nn.functional as F from gsplat import rasterization from mapgs.config import load_config from mapgs.data import UnifiedClipDataset from mapgs.hdmap.rasterize_map import rasterize_map_depth from mapgs.losses import mapdepth_loss from mapgs.eval.metrics import psnr, ssim from mapnurec import MapNuRec DEV = "cuda" def prep(s, n_in, device): """Context views = input; sup views = held-out render targets. Dataset already centers poses to a local metric frame (no rotation), so we use them directly.""" return dict( in_img=s.ctx_images[:n_in].to(device), in_K=s.ctx_K[:n_in].to(device), in_c2w=s.ctx_c2w[:n_in].to(device), sup_img=s.sup_images.to(device), sup_K=s.sup_K.to(device), sup_c2w=s.sup_c2w.to(device), ground=s.ground.to(device)) def render(g, c2w, K, H, W): out, _, _ = rasterization(means=g["means"], quats=g["quats"], scales=g["scales"], opacities=g["opacities"], colors=g["colors"], viewmats=torch.inverse(c2w), Ks=K, width=W, height=H, near_plane=0.01, far_plane=500.0, render_mode="RGB+ED") rgb = out[..., :3].clamp(0, 1).permute(0, 3, 1, 2) # [S,3,H,W] depth = out[..., 3] # [S,H,W] return rgb, depth def ssi_disp(pred_depth, mono_disp, mask, min_px=256): valid = mask & (pred_depth > 1e-3) if int(valid.sum()) < min_px: return pred_depth.sum() * 0.0 pd, td = 1.0 / pred_depth[valid], mono_disp[valid] nrm = lambda x: (x - x.median()) / (x - x.median()).abs().mean().clamp_min(1e-6) return F.l1_loss(nrm(pd), nrm(td)) @torch.no_grad() def evaluate(model, ds, n, n_in, device): model.eval(); ps, ss = [], [] for i in range(min(n, len(ds))): d = prep(ds[i], n_in, device) g = model(d["in_img"], d["in_K"], d["in_c2w"]) rgb, _ = render(g, d["sup_c2w"], d["sup_K"], *d["sup_img"].shape[-2:]) p, s = float(psnr(rgb, d["sup_img"])), float(ssim(rgb, d["sup_img"])) if p == p and abs(p) != float("inf"): ps.append(p); ss.append(s) model.train() mp = sum(ps) / max(1, len(ps)); sd = (sum((x - mp) ** 2 for x in ps) / max(1, len(ps))) ** 0.5 return mp, sum(ss) / max(1, len(ss)), sd, len(ps) def main(): ap = argparse.ArgumentParser() ap.add_argument("--roots", default="/mnt/william/data/unified/av2,/mnt/william/data/unified/waymo") ap.add_argument("--val-roots", default="/mnt/william/data/unified/av2") ap.add_argument("--iters", type=int, default=2000) ap.add_argument("--n-in", type=int, default=10) ap.add_argument("--height", type=int, default=448) ap.add_argument("--width", type=int, default=784) ap.add_argument("--lr-head", type=float, default=3e-4) ap.add_argument("--lr-da", type=float, default=2e-5) # gentle on the warm-started backbone ap.add_argument("--wd", type=float, default=0.0) ap.add_argument("--lam-md", type=float, default=0.5) ap.add_argument("--lam-vert", type=float, default=0.05) ap.add_argument("--vert-ramp", type=int, default=400) ap.add_argument("--eval-clips", type=int, default=48) ap.add_argument("--eval-every", type=int, default=500) ap.add_argument("--seed", type=int, default=0) ap.add_argument("--out", default="/mnt/william/runs/mapnurec.safetensors") args = ap.parse_args() H, W = args.height, args.width random.seed(args.seed); np.random.seed(args.seed); torch.manual_seed(args.seed) model = MapNuRec().to(DEV) cfg = load_config(overrides=["data.name=unified", f"data.root={args.roots}", f"data.height={H}", f"data.width={W}", "model.tokens.n_map=2048"]) ds = UnifiedClipDataset(cfg, roots=args.roots.split(","), split="train", n_sup_views=6) vds = UnifiedClipDataset(cfg, roots=args.val_roots.split(","), split="val", n_sup_views=6) tids = {os.path.basename(c.rstrip("/")) for c in ds.clips} leak = sum(os.path.basename(c.rstrip("/")) in tids for c in vds.clips) print(f"MapNuRec | train {len(ds)} | held-out val scenes {len(vds)} | overlap {leak} | {H}x{W} n_in {args.n_in}", flush=True) from mapgs.losses import Tempering temper = Tempering(cfg.loss, cfg.model.tokens, args.iters) da_ids = {id(p) for p in model.da.parameters()} opt = torch.optim.AdamW([ {"params": [p for p in model.parameters() if id(p) in da_ids and p.requires_grad], "lr": args.lr_da}, {"params": [p for p in model.parameters() if id(p) not in da_ids and p.requires_grad], "lr": args.lr_head}, ], betas=(0.9, 0.95), weight_decay=args.wd) b_ps, b_ss, b_sd, b_n = evaluate(model, vds, args.eval_clips, args.n_in, DEV) print(f"BEFORE (warm-start DA-V2, no train): held-out-SCENE PSNR {b_ps:.2f}±{b_sd:.2f} SSIM {b_ss:.3f} (n={b_n})", flush=True) from safetensors.torch import save_file best_path = args.out.replace(".safetensors", "_best.safetensors"); best = b_ps t = time.time() for step in range(args.iters): eps = temper.eps(step) d = prep(ds[step % len(ds)], args.n_in, DEV) g = model(d["in_img"], d["in_K"], d["in_c2w"]) rgb, depth = render(g, d["sup_c2w"], d["sup_K"], H, W) l_rgb = F.l1_loss(rgb, d["sup_img"]) + 0.1 * (1 - ssim(rgb, d["sup_img"])) with torch.no_grad(): md, mask = rasterize_map_depth(d["ground"], d["sup_K"], d["sup_c2w"], H, W) l_md = mapdepth_loss(depth, md, mask, eps, cfg.loss.huber_delta) if mask.any() else depth.sum() * 0 if step >= args.vert_ramp and args.lam_vert > 0: mono = model.disp(d["sup_img"]).detach() # DA-V2 disparity on the target view l_vert = ssi_disp(depth, mono, (~mask) & (depth > 1e-3)) else: l_vert = depth.sum() * 0 loss = l_rgb + args.lam_md * l_md + args.lam_vert * l_vert opt.zero_grad(set_to_none=True) if torch.isfinite(loss): loss.backward() gn = torch.nn.utils.clip_grad_norm_(model.parameters(), 1.0) if torch.isfinite(gn): opt.step() if step % 50 == 0 or step < 4: a, b = float(F.softplus(model.aff[0])), float(F.softplus(model.aff[1])) print(f"it {step:5d} | loss {float(loss):.4f} rgb {float(l_rgb):.4f} md {float(l_md):.4f} " f"vert {float(l_vert):.4f} | aff({a:.3f},{b:.3f}) G {g['means'].shape[0]//1000}k | {time.time()-t:.0f}s", flush=True) if step > 0 and step % args.eval_every == 0: e_ps, e_ss, e_sd, e_n = evaluate(model, vds, args.eval_clips, args.n_in, DEV) tag = "" if e_ps > best: best = e_ps; save_file(model.state_dict(), best_path); tag = " *best" save_file(model.state_dict(), args.out) # latest (10h crash recovery) print(f" [eval @ {step}] held-out-SCENE PSNR {e_ps:.2f}±{e_sd:.2f} SSIM {e_ss:.3f} (n={e_n}){tag} | {time.time()-t:.0f}s", flush=True) a_ps, a_ss, a_sd, a_n = evaluate(model, vds, args.eval_clips, args.n_in, DEV) if a_ps > best: best = a_ps; save_file(model.state_dict(), best_path) save_file(model.state_dict(), args.out) print(f"\nAFTER ({args.iters} it): held-out-SCENE PSNR {a_ps:.2f}±{a_sd:.2f} SSIM {a_ss:.3f} (n={a_n})", flush=True) print(f"=> BEFORE {b_ps:.2f} -> AFTER {a_ps:.2f} | BEST {best:.2f} -> {best_path}", flush=True) if __name__ == "__main__": main()