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  library_name: diffusers
 
 
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  Quality - 10Eros_v1.4_DMD_TFO_Int8-Int8mm_Q is 50/50 int8/w4a4-int8mm. 20 second gens ok seems to hold up pretty well.
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  It seems any amount of true w4a4 tensors on their own will taint ltx/eros/sulphur. You get swimming textures on any length/size generation. So that's a no go. But packing them in int8mm seems to fix that problem.
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  At first I thought the hard limit was a 50/50 combo of int8 and w4a4 int8 matmul, but once I stopped letting true w4a4 filter into the mix I was able to make a 20/80 mix and 100% w4a4 int8-matmul with no more texture swimming artifacts or vastly diminished at any rate.
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- Quality - 10Eros_v1.4_DMD_TFO_Int8-Int8mm_Q.safetensor sits below fp8 in my opinion but that's subjective and I have no LPIPS data to back that up.
 
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  library_name: diffusers
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+ tags:
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+ - image-to-video
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  Quality - 10Eros_v1.4_DMD_TFO_Int8-Int8mm_Q is 50/50 int8/w4a4-int8mm. 20 second gens ok seems to hold up pretty well.
 
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  It seems any amount of true w4a4 tensors on their own will taint ltx/eros/sulphur. You get swimming textures on any length/size generation. So that's a no go. But packing them in int8mm seems to fix that problem.
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  At first I thought the hard limit was a 50/50 combo of int8 and w4a4 int8 matmul, but once I stopped letting true w4a4 filter into the mix I was able to make a 20/80 mix and 100% w4a4 int8-matmul with no more texture swimming artifacts or vastly diminished at any rate.
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+ Quality - 10Eros_v1.4_DMD_TFO_Int8-Int8mm_Q.safetensor sits below fp8 in my opinion but that's subjective and I have no LPIPS data to back that up.