| | #version 450
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| |
|
| | #include "types.glsl"
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| | #include "generic_unary_head.glsl"
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| | #include "dequant_funcs.glsl"
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| |
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| | #if defined(DATA_A_IQ4_NL) || defined(DATA_A_MXFP4)
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| |
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| | layout(local_size_x = 16, local_size_y = 1, local_size_z = 1) in;
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| | #else
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| | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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| | #endif
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| |
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| | void main() {
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| | #ifdef NEEDS_INIT_IQ_SHMEM
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| | init_iq_shmem(gl_WorkGroupSize);
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| | if (gl_LocalInvocationIndex.x != 0) {
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| | return;
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| | }
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| | #endif
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| |
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| | const uint idx = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x * QUANT_K;
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| |
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| | if (idx >= p.ne) {
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| | return;
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| | }
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| |
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| | uint dst_idx = get_doffset() + dst_idx(idx);
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| | uint src_idx = src0_idx_quant(idx, QUANT_K);
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| |
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| | const uint a_offset = 0;
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| | const uint ib = src_idx;
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| | const vec2 dm = get_dm(ib, a_offset);
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| |
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| | [[unroll]] for (int j = 0; j < QUANT_K; j += 4) {
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| | vec4 v = dequantize4(ib, j / QUANT_R, a_offset);
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| | v = v * dm.x + vec4(dm.y);
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| |
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| | #if QUANT_R == 2
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| | data_d[dst_idx + j/2 + 0] = v[0];
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| | data_d[dst_idx + j/2 + QUANT_K/2 + 0] = v[1];
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| | data_d[dst_idx + j/2 + 1] = v[2];
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| | data_d[dst_idx + j/2 + QUANT_K/2 + 1] = v[3];
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| | #else
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| | data_d[dst_idx + j + 0] = v[0];
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| | data_d[dst_idx + j + 1] = v[1];
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| | data_d[dst_idx + j + 2] = v[2];
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| | data_d[dst_idx + j + 3] = v[3];
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| | #endif
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| | }
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| | }
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| |
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