| | #include "common.h"
|
| | #include "llama.h"
|
| | #include "ggml.h"
|
| |
|
| | #include <string>
|
| | #include <vector>
|
| | #include <math.h>
|
| |
|
| | namespace mean {
|
| |
|
| | static void run(
|
| | const std::vector<struct ggml_tensor *> & v_input,
|
| | const std::vector<struct ggml_tensor *> & v_output) {
|
| | printf("%s: Running mean...\n", __func__);
|
| | for (size_t il = 0; il < v_input.size(); ++il) {
|
| |
|
| | struct ggml_tensor * ctrl_out = v_output[il];
|
| | ggml_format_name(ctrl_out, "direction.%zu", il+1);
|
| |
|
| |
|
| | struct ggml_tensor * t_layer = v_input[il];
|
| | GGML_ASSERT(t_layer->ne[0] == ctrl_out->ne[0]);
|
| | for (int ic = 0; ic < t_layer->ne[0]; ic++) {
|
| | float f = 0.0;
|
| | for (int ir = 0; ir < t_layer->ne[1]; ir++) {
|
| | f += ggml_get_f32_nd(t_layer, ic, ir, 0, 0);
|
| | }
|
| | f /= t_layer->ne[1];
|
| | ggml_set_f32_1d(ctrl_out, ic, f);
|
| | }
|
| |
|
| |
|
| | float norm = 0.0;
|
| | for (int i = 0; i < ggml_nelements(ctrl_out); i++) {
|
| | float f = ggml_get_f32_1d(ctrl_out, i);
|
| | norm += f*f;
|
| | }
|
| | norm = sqrt(norm);
|
| | for (int i = 0; i < ggml_nelements(ctrl_out); i++) {
|
| | float f = ggml_get_f32_1d(ctrl_out, i);
|
| | ggml_set_f32_1d(ctrl_out, i, f / norm);
|
| | }
|
| |
|
| | printf("%s: Done layer %d / %d\n", __func__, (int) il+1, (int) v_input.size());
|
| | }
|
| | }
|
| |
|
| | }
|
| |
|