CrashOverrideX
Sealing v8.1 Subjectively Aware Standard for Hugging Face. Clean Model & Knowledge release.
a3e5f70
from pygame.time import get_ticks
class Timer:
def __init__(self, duration, repeat = False, autostart = False, func = None):
self.duration = duration
self.start_time = 0
self.active = False
self.repeat = repeat
self.func = func
if autostart:
self.activate()
def activate(self):
self.active = True
self.start_time = get_ticks()
def deactivate(self):
self.active = False
self.start_time = 0
if self.repeat:
self.activate()
def update(self):
if self.active:
current_time = get_ticks()
if current_time - self.start_time >= self.duration:
if self.func: self.func()
self.deactivate()