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DenseNet3D V5 - Dose-Preserving Architecture.
Key changes from V4:
1. BatchNorm3d to preserve absolute dose magnitude across samples
2. Less pooling - only 2 transitions instead of 3
3. Anisotropic pooling - pools XY more than Z (matches CT spacing)
4. Same API as V4 for drop-in replacement
"""
import torch
from torch import nn
from typing import Optional, Tuple, Union
class DenseBlockV5(nn.Module):
"""DenseBlock with BatchNorm for dose-magnitude preservation."""
def __init__(
self,
num_convs: int,
in_channels: int,
growth_rate: int,
drop_rate: float = 0.0,
kernel_size: int = 3,
):
super().__init__()
self.layers = nn.ModuleList()
self.drop_rate = drop_rate
for i in range(num_convs):
current_channels = in_channels + i * growth_rate
# Pre-activation: BatchNorm -> SiLU -> Conv
self.layers.append(
nn.Sequential(
nn.BatchNorm3d(current_channels),
nn.SiLU(inplace=True),
nn.Conv3d(
current_channels,
growth_rate,
kernel_size=kernel_size,
padding=kernel_size // 2,
),
)
)
def forward(self, x: torch.Tensor) -> torch.Tensor:
for block in self.layers:
y = block(x)
if self.drop_rate > 0 and self.training:
y = nn.functional.dropout(y, p=self.drop_rate, training=True)
x = torch.cat((x, y), dim=1)
return x
class BlurPool3d(nn.Module):
"""Anti-aliased downsampling: Gaussian blur + strided subsampling.
Uses a fixed binomial-3 ([1,2,1]) kernel to low-pass filter before
subsampling, preventing checkerboard artifacts in gradients.
Based on Zhang (2019), "Making Convolutional Networks Shift-Invariant Again".
"""
def __init__(self, channels: int, stride: Tuple[int, ...] = (1, 2, 2)):
super().__init__()
self.channels = channels
self.stride = stride
self.padding = 1 # for 3x3x3 kernel
# Binomial-3 tent kernel — gives uniform gradient scaling with stride 2
a = torch.tensor([1.0, 2.0, 1.0])
filt = a[:, None, None] * a[None, :, None] * a[None, None, :]
filt = filt / filt.sum()
filt = filt[None, None].repeat(channels, 1, 1, 1, 1)
self.register_buffer("filt", filt)
def forward(self, x: torch.Tensor) -> torch.Tensor:
return nn.functional.conv3d(
nn.functional.pad(x, [self.padding] * 6, mode="reflect"),
self.filt,
stride=self.stride,
groups=self.channels,
)
class DenseNet3DSmooth(nn.Module):
"""
DenseNet3D V5 - Same API as V4 but with dose-preserving changes.
Changes from V4:
- BatchNorm3d to preserve absolute dose magnitude
- Anisotropic pooling (less Z pooling)
- 3 dense blocks with 2 transitions (less aggressive pooling)
- Anti-aliased downsampling (BlurPool) for smooth dose gradients
"""
def __init__(
self,
*,
in_channels_ct: int = 1,
in_channels_dose: int = 1,
in_channels_mask: int = 1,
stem_out_channels_total: int = 96,
growth_rate: int = 32,
arch: Tuple[int, int, int] = (4, 4, 4),
block_ct_mask_input_grads: bool = True,
drop_rate: float = 0.0,
use_skip_connections: bool = True,
batch_norm_dose: bool = True,
) -> None:
super().__init__()
if in_channels_dose < 1:
raise ValueError("in_channels_dose must be >= 1")
use_ct = in_channels_ct > 0
use_mask = in_channels_mask > 0
n_stems = 1 + int(use_ct) + int(use_mask)
if stem_out_channels_total < n_stems:
raise ValueError(f"stem_out_channels_total must be >= {n_stems}")
base = stem_out_channels_total // n_stems
rem = stem_out_channels_total - base * n_stems
stem_dose_out = base + (1 if rem > 0 else 0)
stem_ct_out = (base + (1 if rem > 1 else 0)) if use_ct else 0
stem_mask_out = base if use_mask else 0
self.in_channels_ct = in_channels_ct
self.in_channels_dose = in_channels_dose
self.in_channels_mask = in_channels_mask
self.block_ct_mask_input_grads = block_ct_mask_input_grads
self.use_skip_connections = use_skip_connections
self.batch_norm_dose = batch_norm_dose
# --- Anisotropic Stem with BatchNorm + anti-aliased downsampling ---
def make_stem(in_ch: int, out_ch: int, use_batch_norm: bool = True) -> nn.Sequential:
layers = [
nn.Conv3d(
in_ch,
out_ch,
kernel_size=(3, 7, 7),
stride=1, # No stride — avoids checkerboard gradients
padding=(1, 3, 3),
),
]
if use_batch_norm:
layers.append(nn.BatchNorm3d(out_ch))
layers.extend(
[
nn.SiLU(inplace=True),
# Anti-aliased 4x downsampling in H,W (two 2x stages)
BlurPool3d(out_ch, stride=(1, 2, 2)),
BlurPool3d(out_ch, stride=(1, 2, 2)),
]
)
return nn.Sequential(*layers)
self.stem_ct = make_stem(in_channels_ct, stem_ct_out) if use_ct else None
self.stem_dose = make_stem(in_channels_dose, stem_dose_out, use_batch_norm=batch_norm_dose)
self.stem_mask = make_stem(in_channels_mask, stem_mask_out) if use_mask else None
init_channels = (
stem_dose_out + (stem_ct_out if use_ct else 0) + (stem_mask_out if use_mask else 0)
)
# Anti-aliased transition: BlurPool instead of AvgPool for smooth gradients
def make_transition(in_ch: int, out_ch: int, pool_z: bool = False) -> nn.Sequential:
stride = (2, 2, 2) if pool_z else (1, 2, 2)
return nn.Sequential(
nn.BatchNorm3d(in_ch),
nn.SiLU(inplace=True),
nn.Conv3d(in_ch, out_ch, kernel_size=1),
BlurPool3d(out_ch, stride=stride),
)
# Build dense blocks and transitions (3 blocks, 2 transitions)
self.dense_blocks = nn.ModuleList()
self.transitions = nn.ModuleList()
self.skip_projections = nn.ModuleList() if use_skip_connections else None
out_channels = init_channels
self._block_output_channels = [init_channels]
# Pool schedule: first transition XY only, second transition includes Z
pool_z_schedule = [False, True]
for i, num_convs in enumerate(arch):
self.dense_blocks.append(
DenseBlockV5(num_convs, out_channels, growth_rate, drop_rate=drop_rate)
)
out_channels += num_convs * growth_rate
if i != len(arch) - 1:
new_out = out_channels // 2
pool_z = pool_z_schedule[i] if i < len(pool_z_schedule) else True
self.transitions.append(make_transition(out_channels, new_out, pool_z=pool_z))
if use_skip_connections:
skip_stride = (2, 2, 2) if pool_z else (1, 2, 2)
self.skip_projections.append(
nn.Sequential(
nn.Conv3d(self._block_output_channels[-1], new_out, kernel_size=1),
BlurPool3d(new_out, stride=skip_stride),
)
)
out_channels = new_out
self._block_output_channels.append(out_channels)
self._final_channels = out_channels
# Final head
self.final_norm = nn.BatchNorm3d(out_channels)
self.final_act = nn.SiLU(inplace=True)
self.global_pool = nn.AdaptiveAvgPool3d((1, 1, 1))
self.classifier = nn.Linear(out_channels, 1)
self.apply(self._custom_init_weights)
self._dose_input_ref: Optional[torch.Tensor] = None
def forward(
self,
x_or_dose: Union[torch.Tensor, None],
mask: Optional[torch.Tensor] = None,
ct: Optional[torch.Tensor] = None,
) -> torch.Tensor:
"""Forward pass - same API as V4."""
if mask is None and ct is None:
x = x_or_dose
if x is None:
raise ValueError("Input tensor is None")
b, c, d, h, w = x.shape
c_ct = self.in_channels_ct
c_dose = self.in_channels_dose
c_mask = self.in_channels_mask
expected = c_ct + c_dose + c_mask
if c != expected:
raise ValueError(f"Expected {expected} channels, got {c}")
off = 0
x_ct = x[:, off : off + c_ct] if c_ct > 0 else None
off += c_ct
x_dose = x[:, off : off + c_dose]
off += c_dose
x_mask = x[:, off : off + c_mask] if c_mask > 0 else None
else:
x_dose = x_or_dose
x_mask = mask
x_ct = ct
if x_dose is None:
raise ValueError("Dose tensor must be provided")
self._dose_input_ref = x_dose
if self.block_ct_mask_input_grads:
if x_ct is not None:
x_ct = x_ct.detach()
if x_mask is not None:
x_mask = x_mask.detach()
parts = []
if self.stem_ct is not None:
if x_ct is None:
raise ValueError("CT input missing")
parts.append(self.stem_ct(x_ct))
parts.append(self.stem_dose(x_dose))
if self.stem_mask is not None:
if x_mask is None:
raise ValueError("Mask input missing")
parts.append(self.stem_mask(x_mask))
x = torch.cat(parts, dim=1)
skip_features = [x] if self.use_skip_connections else None
for i, dense_block in enumerate(self.dense_blocks):
x = dense_block(x)
if i < len(self.transitions):
x = self.transitions[i](x)
if self.use_skip_connections and i < len(self.skip_projections):
skip = self.skip_projections[i](skip_features[-1])
x = x + skip
skip_features.append(x)
x = self.final_norm(x)
x = self.final_act(x)
x = self.global_pool(x)
x = x.view(x.size(0), -1)
out = self.classifier(x)
return out
@staticmethod
def _custom_init_weights(m: nn.Module) -> None:
if isinstance(m, (nn.Conv3d, nn.Linear)):
nn.init.xavier_uniform_(m.weight)
if m.bias is not None:
nn.init.zeros_(m.bias)
elif isinstance(m, nn.BatchNorm3d):
if m.weight is not None:
nn.init.ones_(m.weight)
if m.bias is not None:
nn.init.zeros_(m.bias)
def enable_dose_gradient_mode(self) -> None:
self.eval()
self.block_ct_mask_input_grads = True
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