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Global configuration for Indic Heritage Studio v2.
MAJOR UPGRADE from v1:
- SDXL 1.0-base + DreamShaper-XL fine-tune (vs SD 1.5 in v1)
- Stable Video Diffusion (vs AnimateDiff in v1)
- IP-Adapter XL for high-fidelity style transfer
- Per-style LoRA fine-tunes (loaded on demand)
- ControlNet (Canny / Depth / OpenPose) for composition control
- Multi-GPU batch processing across all 8 GPUs
- 1024×1024 native resolution (vs 512×512 in v1)
Built for 8 × NVIDIA 80GB GPUs in dev mode, with the same code running
on AMD Radeon Cloud for the final rule-compliant demo.
"""
from __future__ import annotations
import os
from dataclasses import dataclass, field
from pathlib import Path
from typing import List, Optional
from dotenv import load_dotenv
load_dotenv()
@dataclass(frozen=True)
class Settings:
# ------------------------------------------------------------------
# Paths
# ------------------------------------------------------------------
project_root: Path = Path(__file__).resolve().parent.parent
assets_dir: Path = field(default_factory=lambda: Path(__file__).resolve().parent.parent / "assets")
styles_dir: Path = field(default_factory=lambda: Path(__file__).resolve().parent.parent / "assets" / "styles")
outputs_dir: Path = field(default_factory=lambda: Path(__file__).resolve().parent.parent / "outputs")
examples_dir: Path = field(default_factory=lambda: Path(__file__).resolve().parent.parent / "examples")
lora_dir: Path = field(default_factory=lambda: Path(__file__).resolve().parent.parent / "assets" / "loras")
dataset_dir: Path = field(default_factory=lambda: Path(__file__).resolve().parent.parent / "assets" / "datasets")
# ------------------------------------------------------------------
# HuggingFace model IDs — v2 upgraded stack
# ------------------------------------------------------------------
# Text-to-Image: SDXL 1.0 base + DreamShaper-XL fine-tune
# DreamShaper-XL gives a richer, more artistic baseline that responds
# well to heritage-style LoRA overlays.
t2i_model_id: str = "lykon/dreamshaper-xl-v2-turbo" # turbo = 25 steps, SDXL-native
t2i_refiner_id: Optional[str] = "stabilityai/stable-diffusion-xl-refiner-1.0"
# SDXL inpainting checkpoint (same family for consistency)
inpaint_model_id: str = "diffusers/stable-diffusion-xl-1.0-inpainting-0.1"
# IP-Adapter XL — high-fidelity image-conditioned style transfer
# IMPORTANT: use the BASE ViT-H variant (not the "plus" variant)
# because "plus" has a 1280-dim projection that doesn't match SDXL's
# 1664-dim image encoder. The base version is dimension-matched.
ip_adapter_model_id: str = "h94/IP-Adapter"
ip_adapter_subfolder: str = "sdxl_models"
ip_adapter_weight_name: str = "ip-adapter_sdxl_vit-h.safetensors"
ip_adapter_plus_weight_name: str = "ip-adapter-plus_sdxl_vit-h.safetensors"
image_encoder_id: str = "h94/IP-Adapter/sdxl_models/image_encoder"
# Stable Video Diffusion (SVD) — image-to-video, 14-25 frames, 1024×576
svd_model_id: str = "stabilityai/stable-video-diffusion-img2vid-xt-1-1"
svd_num_frames: int = 25
svd_fps: int = 8
svd_motion_bucket_id: int = 127 # 1-255, higher = more motion
svd_noise_aug_strength: float = 0.02
# AnimateDiff-XL fallback (used if SVD runs out of VRAM or for stylized loops)
animatediff_xl_model_id: str = "emilianJR/animatediffXL"
animatediff_motion_module: str = "animatediff_motion_lora_sdxl14.safetensors"
animatediff_num_frames: int = 16
# ControlNet — SDXL-compatible checkpoints
controlnet_canny_id: str = "diffusers/controlnet-canny-sdxl-1.0"
controlnet_depth_id: str = "diffusers/controlnet-depth-sdxl-1.0"
controlnet_openpose_id: str = "thibaud/controlnet-openpose-sdxl-1.0"
# ------------------------------------------------------------------
# Per-style LoRA paths (each LoRA file under assets/loras/<style>.safetensors)
# ------------------------------------------------------------------
# LoRAs are trained in Week 1 by training/train_lora.py on heritage
# art samples collected in assets/datasets/<style>/*.jpg.
# If a LoRA file is missing for a given style, the pipeline falls
# back to prompt-only conditioning (no crash).
lora_scale_default: float = 0.85
lora_use_fallback: bool = True
# ------------------------------------------------------------------
# Multi-GPU configuration
# ------------------------------------------------------------------
# On the dev box: 8 × 80GB GPUs = 640 GB VRAM. Strategy:
# - GPU 0: SDXL T2I / inpainting pipeline (resident)
# - GPU 1: IP-Adapter XL style transfer (resident)
# - GPU 2: Stable Video Diffusion (resident)
# - GPU 3: ControlNet preprocessing (resident)
# - GPU 4-7: Batch parallelism (one shard each)
# On AMD Radeon Cloud (single GPU): all pipelines share GPU 0,
# loaded/unloaded on demand.
multi_gpu_enabled: bool = field(default_factory=lambda: os.getenv("MULTI_GPU", "1") == "1")
pipeline_gpu_assignment: dict = field(default_factory=lambda: {
"t2i": 0,
"style": 1,
"i2v": 2,
"controlnet": 3,
"inpaint": 0, # shares with T2I (same base model)
"batch_workers": [4, 5, 6, 7],
})
batch_num_workers: int = field(default_factory=lambda: int(os.getenv("BATCH_WORKERS", "4")))
# ------------------------------------------------------------------
# AMD Model API (agent layer — free, no GPU credits)
# ------------------------------------------------------------------
amd_api_key: str = field(default_factory=lambda: os.getenv("AMD_MODEL_API_KEY", ""))
amd_base_url: str = field(default_factory=lambda: os.getenv("AMD_MODEL_BASE_URL", "https://developer.amd.com.cn/radeon/api/v1"))
amd_agent_model: str = field(default_factory=lambda: os.getenv("AMD_AGENT_MODEL", "Qwen3.6-35B-A3B"))
amd_agent_fallback: str = field(default_factory=lambda: os.getenv("AMD_AGENT_MODEL_FALLBACK", "DeepSeek-V4-Flash"))
# ------------------------------------------------------------------
# Generation defaults (v2 = SDXL-native resolution + 25 steps turbo)
# ------------------------------------------------------------------
torch_dtype_str: str = "float16" # bf16 is supported on A100/H100 but fp16 for AMD parity
default_steps: int = 25 # SDXL turbo: 25 steps is high quality
default_steps_high: int = 50 # for showcase images
default_guidance: float = 7.0 # SDXL prefers slightly lower CFG than SD 1.5
default_image_size: int = 1024 # SDXL native
default_image_size_high: int = 1280 # for showcase outputs
default_seed: int = 42
# SVD video defaults
svd_frames_default: int = 25
svd_fps_default: int = 8
# ------------------------------------------------------------------
# UI / Server
# ------------------------------------------------------------------
gradio_server_name: str = field(default_factory=lambda: os.getenv("GRADIO_SERVER_NAME", "0.0.0.0"))
gradio_server_port: int = field(default_factory=lambda: int(os.getenv("GRADIO_SERVER_PORT", "7860")))
# ------------------------------------------------------------------
# Convenience properties
# ------------------------------------------------------------------
@property
def torch_dtype(self):
import torch
return getattr(torch, self.torch_dtype_str)
@property
def device(self):
"""Default device for single-GPU operations."""
import torch
return "cuda" if torch.cuda.is_available() else "cpu"
@property
def device_count(self) -> int:
"""Number of available CUDA/ROCm devices."""
try:
import torch
return torch.cuda.device_count() if torch.cuda.is_available() else 0
except Exception:
return 0
@property
def is_rocm(self) -> bool:
try:
import torch
if not torch.cuda.is_available():
return False
return hasattr(torch.version, "hip") and torch.version.hip is not None
except Exception:
return False
@property
def is_cuda(self) -> bool:
try:
import torch
if not torch.cuda.is_available():
return False
return not self.is_rocm
except Exception:
return False
@property
def gpu_name(self) -> str:
try:
import torch
if torch.cuda.is_available():
return torch.cuda.get_device_name(0)
return "CPU"
except Exception:
return "unknown"
@property
def vram_gb_per_gpu(self) -> float:
"""VRAM (GB) on the primary GPU."""
try:
import torch
if torch.cuda.is_available():
_, total = torch.cuda.mem_get_info()
return round(total / 1e9, 1)
except Exception:
pass
return 0.0
@property
def total_vram_gb(self) -> float:
"""Total VRAM across all GPUs (GB)."""
try:
import torch
if not torch.cuda.is_available():
return 0.0
total = 0.0
for i in range(torch.cuda.device_count()):
_, mem = torch.cuda.mem_get_info(i)
total += mem
return round(total / 1e9, 1)
except Exception:
return 0.0
@property
def agents_enabled(self) -> bool:
return bool(self.amd_api_key)
def get_pipeline_device(self, pipeline_name: str) -> str:
"""Return the cuda device for the given pipeline (multi-GPU aware)."""
if not self.multi_gpu_enabled or self.device_count <= 1:
return self.device
idx = self.pipeline_gpu_assignment.get(pipeline_name, 0)
if isinstance(idx, list):
idx = idx[0]
return f"cuda:{min(idx, self.device_count - 1)}"
def get_batch_worker_devices(self) -> List[str]:
"""Return list of cuda devices for batch parallelism."""
if not self.multi_gpu_enabled or self.device_count <= 1:
return [self.device]
workers = self.pipeline_gpu_assignment.get("batch_workers", [])
if not workers:
workers = list(range(min(self.batch_num_workers, self.device_count)))
return [f"cuda:{min(i, self.device_count - 1)}" for i in workers]
def lora_path_for(self, style_id: str) -> Optional[Path]:
"""Return the LoRA safetensors path for a style, if it exists."""
p = self.lora_dir / f"{style_id}.safetensors"
return p if p.exists() else None
def ensure_dirs(self) -> None:
for d in (self.outputs_dir, self.examples_dir, self.styles_dir,
self.lora_dir, self.dataset_dir):
d.mkdir(parents=True, exist_ok=True)
# Singleton
settings = Settings()
settings.ensure_dirs()
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