Ours_S3GS_Waymo / utils /visualization_tools.py
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import logging
import os
from collections import namedtuple
from itertools import accumulate
from typing import List, Optional, Union
import matplotlib.cm as cm
import numpy as np
import plotly.graph_objects as go
import torch
# from omegaconf import OmegaConf
from scipy import ndimage
from tqdm import tqdm
import json
import cv2
# from datasets import SceneDataset
# from datasets.utils import voxel_coords_to_world_coords, world_coords_to_voxel_coords
# from radiance_fields import DensityField, RadianceField
# from radiance_fields.render_utils import render_rays
# from third_party.nerfacc_prop_net import PropNetEstimator
# from utils.misc import get_robust_pca
# from utils.misc import NumpyEncoder
DEFAULT_TRANSITIONS = (15, 6, 4, 11, 13, 6)
logger = logging.getLogger()
turbo_cmap = cm.get_cmap("turbo")
# 定义函数用于将光流可视化为RGB颜色
def flow_to_color(flow):
hsv = np.zeros((flow.shape[0], flow.shape[1], 3), dtype=np.uint8)
hsv[..., 1] = 255
mag, ang = cv2.cartToPolar(flow[..., 0], flow[..., 1])
hsv[..., 0] = ang * 180 / np.pi / 2
hsv[..., 2] = cv2.normalize(mag, None, 0, 255, cv2.NORM_MINMAX)
return cv2.cvtColor(hsv, cv2.COLOR_HSV2BGR)
# 定义函数用于计算光流并保存可视化结果
def compute_optical_flow_and_save(frames, output_path):
# 初始化光流计算器
prev_frame = frames[0]
hsv = np.zeros_like(prev_frame)
hsv[..., 1] = 255
# 逐帧计算光流并保存可视化结果
for i in range(1, len(frames)):
next_frame = frames[i]
# 计算光流
flow = cv2.calcOpticalFlowFarneback(
cv2.cvtColor(prev_frame, cv2.COLOR_BGR2GRAY),
cv2.cvtColor(next_frame, cv2.COLOR_BGR2GRAY),
None, 0.5, 5, 15, 5, 7, 1.5, 0)
# 将光流转换为RGB颜色
flow_rgb = flow_to_color(flow)
# 保存可视化结果
cv2.imwrite(f"{output_path}/optical_flow_{i}.jpg", flow_rgb)
# 更新前一帧
prev_frame = next_frame
def to8b(x):
if isinstance(x, torch.Tensor):
x = x.detach().cpu().numpy()
return (255 * np.clip(x, 0, 1)).astype(np.uint8)
def resize_five_views(imgs: np.array):
if len(imgs) != 5:
return imgs
for idx in [0, -1]:
img = imgs[idx]
new_shape = [int(img.shape[1] * 0.46), img.shape[1], 3]
new_img = np.zeros_like(img)
new_img[-new_shape[0] :, : new_shape[1], :] = ndimage.zoom(
img, [new_shape[0] / img.shape[0], new_shape[1] / img.shape[1], 1]
)
# clip the image to 0-1
new_img = np.clip(new_img, 0, 1)
imgs[idx] = new_img
return imgs
def sinebow(h):
"""A cyclic and uniform colormap, see http://basecase.org/env/on-rainbows."""
f = lambda x: np.sin(np.pi * x) ** 2
return np.stack([f(3 / 6 - h), f(5 / 6 - h), f(7 / 6 - h)], -1)
def matte(vis, acc, dark=0.8, light=1.0, width=8):
"""Set non-accumulated pixels to a Photoshop-esque checker pattern."""
bg_mask = np.logical_xor(
(np.arange(acc.shape[0]) % (2 * width) // width)[:, None],
(np.arange(acc.shape[1]) % (2 * width) // width)[None, :],
)
bg = np.where(bg_mask, light, dark)
return vis * acc[:, :, None] + (bg * (1 - acc))[:, :, None]
def weighted_percentile(x, w, ps, assume_sorted=False):
"""Compute the weighted percentile(s) of a single vector."""
x = x.reshape([-1])
w = w.reshape([-1])
if not assume_sorted:
sortidx = np.argsort(x)
x, w = x[sortidx], w[sortidx]
acc_w = np.cumsum(w)
return np.interp(np.array(ps) * (acc_w[-1] / 100), acc_w, x)
def visualize_cmap(
value,
weight,
colormap,
lo=None,
hi=None,
percentile=99.0,
curve_fn=lambda x: x,
modulus=None,
matte_background=True,
):
"""Visualize a 1D image and a 1D weighting according to some colormap.
from mipnerf
Args:
value: A 1D image.
weight: A weight map, in [0, 1].
colormap: A colormap function.
lo: The lower bound to use when rendering, if None then use a percentile.
hi: The upper bound to use when rendering, if None then use a percentile.
percentile: What percentile of the value map to crop to when automatically
generating `lo` and `hi`. Depends on `weight` as well as `value'.
curve_fn: A curve function that gets applied to `value`, `lo`, and `hi`
before the rest of visualization. Good choices: x, 1/(x+eps), log(x+eps).
modulus: If not None, mod the normalized value by `modulus`. Use (0, 1]. If
`modulus` is not None, `lo`, `hi` and `percentile` will have no effect.
matte_background: If True, matte the image over a checkerboard.
Returns:
A colormap rendering.
"""
# Identify the values that bound the middle of `value' according to `weight`.
if lo is None or hi is None:
lo_auto, hi_auto = weighted_percentile(
value, weight, [50 - percentile / 2, 50 + percentile / 2]
)
# If `lo` or `hi` are None, use the automatically-computed bounds above.
eps = np.finfo(np.float32).eps
lo = lo or (lo_auto - eps)
hi = hi or (hi_auto + eps)
# Curve all values.
value, lo, hi = [curve_fn(x) for x in [value, lo, hi]]
# Wrap the values around if requested.
if modulus:
value = np.mod(value, modulus) / modulus
else:
# Otherwise, just scale to [0, 1].
value = np.nan_to_num(
np.clip((value - np.minimum(lo, hi)) / np.abs(hi - lo), 0, 1)
)
if weight is not None:
value *= weight
else:
weight = np.ones_like(value)
if colormap:
colorized = colormap(value)[..., :3]
else:
assert len(value.shape) == 3 and value.shape[-1] == 3
colorized = value
return matte(colorized, weight) if matte_background else colorized
def visualize_depth(
x, acc=None, lo=None, hi=None, depth_curve_fn=lambda x: -np.log(x + 1e-6)
):
"""Visualizes depth maps."""
return visualize_cmap(
x,
acc,
cm.get_cmap("turbo"),
curve_fn=depth_curve_fn,
lo=lo,
hi=hi,
matte_background=False,
)
def _make_colorwheel(transitions: tuple = DEFAULT_TRANSITIONS) -> torch.Tensor:
"""Creates a colorwheel (borrowed/modified from flowpy).
A colorwheel defines the transitions between the six primary hues:
Red(255, 0, 0), Yellow(255, 255, 0), Green(0, 255, 0), Cyan(0, 255, 255), Blue(0, 0, 255) and Magenta(255, 0, 255).
Args:
transitions: Contains the length of the six transitions, based on human color perception.
Returns:
colorwheel: The RGB values of the transitions in the color space.
Notes:
For more information, see:
https://web.archive.org/web/20051107102013/http://members.shaw.ca/quadibloc/other/colint.htm
http://vision.middlebury.edu/flow/flowEval-iccv07.pdf
"""
colorwheel_length = sum(transitions)
# The red hue is repeated to make the colorwheel cyclic
base_hues = map(
np.array,
(
[255, 0, 0],
[255, 255, 0],
[0, 255, 0],
[0, 255, 255],
[0, 0, 255],
[255, 0, 255],
[255, 0, 0],
),
)
colorwheel = np.zeros((colorwheel_length, 3), dtype="uint8")
hue_from = next(base_hues)
start_index = 0
for hue_to, end_index in zip(base_hues, accumulate(transitions)):
transition_length = end_index - start_index
colorwheel[start_index:end_index] = np.linspace(
hue_from, hue_to, transition_length, endpoint=False
)
hue_from = hue_to
start_index = end_index
return torch.FloatTensor(colorwheel)
WHEEL = _make_colorwheel()
N_COLS = len(WHEEL)
WHEEL = torch.vstack((WHEEL, WHEEL[0])) # Make the wheel cyclic for interpolation
def scene_flow_to_rgb(
flow: torch.Tensor,
flow_max_radius: Optional[float] = None,
background: Optional[str] = "dark",
) -> torch.Tensor:
"""Creates a RGB representation of an optical flow (borrowed/modified from flowpy).
Adapted from https://github.com/Lilac-Lee/Neural_Scene_Flow_Prior/blob/main/visualize.py
Args:
flow: scene flow.
flow[..., 0] should be the x-displacement
flow[..., 1] should be the y-displacement
flow[..., 2] should be the z-displacement
flow_max_radius: Set the radius that gives the maximum color intensity, useful for comparing different flows.
Default: The normalization is based on the input flow maximum radius.
background: States if zero-valued flow should look 'bright' or 'dark'.
Returns: An array of RGB colors.
"""
flow_min = flow.min() # 找到最小值
flow_max = flow.max() # 找到最大值
eps = 1e-6 # 一个小常数,防止除以零
flow = (flow - flow_min) / (flow_max - flow_min + eps) # 归一化,避免除零错误
# flow = flow * 100
valid_backgrounds = ("bright", "dark")
if background not in valid_backgrounds:
raise ValueError(
f"background should be one the following: {valid_backgrounds}, not {background}."
)
# For scene flow, it's reasonable to assume displacements in x and y directions only for visualization pursposes.
complex_flow = flow[..., 0] + 1j * flow[..., 1]
radius, angle = torch.abs(complex_flow), torch.angle(complex_flow)
if flow_max_radius is None:
# flow_max_radius = torch.max(radius)
flow_max_radius = torch.quantile(radius, 0.99)
if flow_max_radius > 0:
radius /= flow_max_radius
# Map the angles from (-pi, pi] to [0, 2pi) to [0, ncols - 1)
angle[angle < 0] += 2 * np.pi
angle = angle * ((N_COLS - 1) / (2 * np.pi))
# Interpolate the hues
angle_fractional, angle_floor, angle_ceil = (
torch.fmod(angle, 1),
angle.trunc(),
torch.ceil(angle),
)
angle_fractional = angle_fractional.unsqueeze(-1)
wheel = WHEEL.to(angle_floor.device)
float_hue = (
wheel[angle_floor.long()] * (1 - angle_fractional)
+ wheel[angle_ceil.long()] * angle_fractional
)
ColorizationArgs = namedtuple(
"ColorizationArgs",
["move_hue_valid_radius", "move_hue_oversized_radius", "invalid_color"],
)
def move_hue_on_V_axis(hues, factors):
return hues * factors.unsqueeze(-1)
def move_hue_on_S_axis(hues, factors):
return 255.0 - factors.unsqueeze(-1) * (255.0 - hues)
if background == "dark":
parameters = ColorizationArgs(
move_hue_on_V_axis, move_hue_on_S_axis, torch.FloatTensor([255, 255, 255])
)
else:
parameters = ColorizationArgs(
move_hue_on_S_axis, move_hue_on_V_axis, torch.zeros(3)
)
colors = parameters.move_hue_valid_radius(float_hue, radius)
oversized_radius_mask = radius > 1
colors[oversized_radius_mask] = parameters.move_hue_oversized_radius(
float_hue[oversized_radius_mask], 1 / radius[oversized_radius_mask]
)
# print(colors.max())
# print(colors.min())
return colors / 255.0
def vis_occ_plotly(
vis_aabb: List[Union[int, float]],
coords: np.array = None,
colors: np.array = None,
dynamic_coords: List[np.array] = None,
dynamic_colors: List[np.array] = None,
x_ratio: float = 1.0,
y_ratio: float = 1.0,
z_ratio: float = 0.125,
size: int = 5,
black_bg: bool = False,
title: str = None,
) -> go.Figure: # type: ignore
fig = go.Figure() # start with an empty figure
if coords is not None:
# Add static trace
static_trace = go.Scatter3d(
x=coords[:, 0],
y=coords[:, 1],
z=coords[:, 2],
mode="markers",
marker=dict(
size=size,
color=colors,
symbol="square",
),
)
fig.add_trace(static_trace)
# Add temporal traces
if dynamic_coords is not None:
for i in range(len(dynamic_coords)):
fig.add_trace(
go.Scatter3d(
x=dynamic_coords[i][:, 0],
y=dynamic_coords[i][:, 1],
z=dynamic_coords[i][:, 2],
mode="markers",
marker=dict(
size=size,
color=dynamic_colors[i],
symbol="diamond",
),
)
)
steps = []
if coords is not None:
for i in range(len(dynamic_coords)):
step = dict(
method="restyle",
args=[
"visible",
[False] * (len(dynamic_coords) + 1),
], # Include the static trace
label=f"Second {i}",
)
step["args"][1][0] = True # Make the static trace always visible
step["args"][1][i + 1] = True # Toggle i'th temporal trace to "visible"
steps.append(step)
else:
for i in range(len(dynamic_coords)):
step = dict(
method="restyle",
args=[
"visible",
[False] * (len(dynamic_coords)),
],
label=f"Second {i}",
)
step["args"][1][i] = True # Toggle i'th temporal trace to "visible"
steps.append(step)
sliders = [
dict(
active=0,
pad={"t": 1},
steps=steps,
font=dict(color="white") if black_bg else {}, # Update for font color
)
]
fig.update_layout(sliders=sliders)
title_font_color = "white" if black_bg else "black"
if not black_bg:
fig.update_layout(
scene=dict(
xaxis=dict(
title="x",
showspikes=False,
range=[vis_aabb[0], vis_aabb[3]],
),
yaxis=dict(
title="y",
showspikes=False,
range=[vis_aabb[1], vis_aabb[4]],
),
zaxis=dict(
title="z",
showspikes=False,
range=[vis_aabb[2], vis_aabb[5]],
),
aspectmode="manual",
aspectratio=dict(x=x_ratio, y=y_ratio, z=z_ratio),
),
margin=dict(r=0, b=10, l=0, t=10),
hovermode=False,
title=dict(
text=title,
font=dict(color=title_font_color),
x=0.5,
y=0.95,
xanchor="center",
yanchor="top",
)
if title
else None, # Title addition
)
else:
fig.update_layout(
scene=dict(
xaxis=dict(
title="x",
showspikes=False,
range=[vis_aabb[0], vis_aabb[3]],
backgroundcolor="rgb(0, 0, 0)",
gridcolor="gray",
showbackground=True,
zerolinecolor="gray",
tickfont=dict(color="gray"),
),
yaxis=dict(
title="y",
showspikes=False,
range=[vis_aabb[1], vis_aabb[4]],
backgroundcolor="rgb(0, 0, 0)",
gridcolor="gray",
showbackground=True,
zerolinecolor="gray",
tickfont=dict(color="gray"),
),
zaxis=dict(
title="z",
showspikes=False,
range=[vis_aabb[2], vis_aabb[5]],
backgroundcolor="rgb(0, 0, 0)",
gridcolor="gray",
showbackground=True,
zerolinecolor="gray",
tickfont=dict(color="gray"),
),
aspectmode="manual",
aspectratio=dict(x=x_ratio, y=y_ratio, z=z_ratio),
),
margin=dict(r=0, b=10, l=0, t=10),
hovermode=False,
paper_bgcolor="black",
plot_bgcolor="rgba(0,0,0,0)",
title=dict(
text=title,
font=dict(color=title_font_color),
x=0.5,
y=0.95,
xanchor="center",
yanchor="top",
)
if title
else None, # Title addition
)
eye = np.array([-1, 0, 0.5])
eye = eye.tolist()
fig.update_layout(
scene_camera=dict(
eye=dict(x=eye[0], y=eye[1], z=eye[2]),
),
)
return fig