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README.md
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@@ -20,6 +20,8 @@ According to my experience, different unet blocks have repetitive effects on the
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so this will be a very complex task to find a balance. The goal of gen4 is to retain rich background and details and obtain better light and shadow effects.
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Because it is integrated with the Basilmix model, the painting style will inevitably move towards 3d.
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But I will control less 3D styles than Orangemix.
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## Example: random jpg
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so this will be a very complex task to find a balance. The goal of gen4 is to retain rich background and details and obtain better light and shadow effects.
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Because it is integrated with the Basilmix model, the painting style will inevitably move towards 3d.
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But I will control less 3D styles than Orangemix.
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”Negative prompt: (worst quality, low quality:1.4)” is really useful in anywhere
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## Example: random jpg
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