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from pathlib import Path
# NOTE:
# - This is copied from `example_miner/miner.py` as a starting point.
# - This version shows how to use a SAM-style segmentation model as your detector.
# - SAM gives masks (segmentation). This subnet expects boxes, so we convert masks -> boxes.
# - SAM does NOT give 32 pitch keypoints; you likely need a separate keypoint model.
import os
from typing import Any
import cv2
import numpy as np
import torch
from numpy import ndarray
from pydantic import BaseModel
class BoundingBox(BaseModel):
x1: int
y1: int
x2: int
y2: int
cls_id: int
conf: float
class TVFrameResult(BaseModel):
frame_id: int
boxes: list[BoundingBox]
keypoints: list[tuple[int, int]]
# ==========================
# Football template keypoints (order matters!)
# Copied from: scorevision/vlm_pipeline/domain_specific_schemas/football.py
# ==========================
FOOTBALL_KEYPOINTS: list[tuple[int, int]] = [
(5, 5), # 1
(5, 140), # 2
(5, 250), # 3
(5, 430), # 4
(5, 540), # 5
(5, 675), # 6
(55, 250), # 7
(55, 430), # 8
(110, 340), # 9
(165, 140), # 10
(165, 270), # 11
(165, 410), # 12
(165, 540), # 13
(527, 5), # 14
(527, 253), # 15
(527, 433), # 16
(527, 675), # 17
(888, 140), # 18
(888, 270), # 19
(888, 410), # 20
(888, 540), # 21
(940, 340), # 22
(998, 250), # 23
(998, 430), # 24
(1045, 5), # 25
(1045, 140), # 26
(1045, 250), # 27
(1045, 430), # 28
(1045, 540), # 29
(1045, 675), # 30
(435, 340), # 31
(615, 340), # 32
]
def _clamp_box(x1: int, y1: int, x2: int, y2: int, w: int, h: int) -> tuple[int, int, int, int]:
x1 = max(0, min(w - 1, x1))
y1 = max(0, min(h - 1, y1))
x2 = max(0, min(w - 1, x2))
y2 = max(0, min(h - 1, y2))
if x2 <= x1:
x2 = min(w - 1, x1 + 1)
if y2 <= y1:
y2 = min(h - 1, y1 + 1)
return x1, y1, x2, y2
def _center_crop(box: tuple[int, int, int, int], frac: float = 0.55) -> tuple[int, int, int, int]:
"""Take a smaller crop (helps focus on jersey color vs grass)."""
x1, y1, x2, y2 = box
cx = (x1 + x2) / 2
cy = (y1 + y2) / 2
w = (x2 - x1) * frac
h = (y2 - y1) * frac
nx1 = int(cx - w / 2)
nx2 = int(cx + w / 2)
ny1 = int(cy - h / 2)
ny2 = int(cy + h / 2)
return nx1, ny1, nx2, ny2
def _mean_hsv(bgr: np.ndarray, box: tuple[int, int, int, int]) -> tuple[float, float, float]:
h, w = bgr.shape[:2]
x1, y1, x2, y2 = _clamp_box(*box, w, h)
crop = bgr[y1:y2, x1:x2]
if crop.size == 0:
return (0.0, 0.0, 0.0)
hsv = cv2.cvtColor(crop, cv2.COLOR_BGR2HSV)
mean = hsv.reshape(-1, 3).mean(axis=0)
return float(mean[0]), float(mean[1]), float(mean[2])
def _hsv_dist(a: tuple[float, float, float], b: tuple[float, float, float]) -> float:
# hue wrap-around: treat hue as circular
dh = abs(a[0] - b[0])
dh = min(dh, 180 - dh)
ds = abs(a[1] - b[1])
dv = abs(a[2] - b[2])
return float(dh * 1.0 + ds * 0.25 + dv * 0.25)
def _two_centroids(colors: list[tuple[float, float, float]]) -> tuple[tuple[float, float, float], tuple[float, float, float]] | None:
"""Tiny k-means(k=2) for team jersey colors."""
if len(colors) < 2:
return None
pts = np.array(colors, dtype=np.float32)
# init: farthest-in-hue from first point
idx1 = 0
idx2 = int(np.argmax(np.abs(pts[:, 0] - pts[0, 0])))
c1 = pts[idx1].copy()
c2 = pts[idx2].copy()
for _ in range(8):
d1 = np.linalg.norm(pts - c1, axis=1)
d2 = np.linalg.norm(pts - c2, axis=1)
a1 = pts[d1 <= d2]
a2 = pts[d1 > d2]
if len(a1) > 0:
c1 = a1.mean(axis=0)
if len(a2) > 0:
c2 = a2.mean(axis=0)
return (float(c1[0]), float(c1[1]), float(c1[2])), (float(c2[0]), float(c2[1]), float(c2[2]))
def _detect_pitch_lines_mask(bgr: np.ndarray) -> np.ndarray:
"""Binary mask (0/255) for likely pitch lines."""
hsv = cv2.cvtColor(bgr, cv2.COLOR_BGR2HSV)
green = cv2.inRange(hsv, (25, 30, 30), (95, 255, 255))
green = cv2.medianBlur(green, 7)
white = cv2.inRange(hsv, (0, 0, 170), (180, 60, 255))
white = cv2.bitwise_and(white, white, mask=green)
k = cv2.getStructuringElement(cv2.MORPH_RECT, (3, 3))
white = cv2.morphologyEx(white, cv2.MORPH_OPEN, k, iterations=1)
white = cv2.dilate(white, k, iterations=1)
return white
def _load_template_line_mask(path_hf_repo: Path) -> tuple[np.ndarray, tuple[int, int]]:
"""
Load football pitch template line mask from your miner repo folder.
You MUST copy `football_pitch_template.png` into `my_miner_repo/` before pushing.
"""
tpl_name = os.getenv("PITCH_TEMPLATE_PNG", "football_pitch_template.png")
tpl_path = (path_hf_repo / tpl_name).resolve()
if not tpl_path.is_file():
raise FileNotFoundError(
f"Missing {tpl_name} in miner repo. Copy it from turbovision: "
f"scorevision/vlm_pipeline/domain_specific_schemas/football_pitch_template.png"
)
tpl = cv2.imread(str(tpl_path))
if tpl is None:
raise RuntimeError(f"Failed to read template image: {tpl_path}")
gray = cv2.cvtColor(tpl, cv2.COLOR_BGR2GRAY)
_, lines = cv2.threshold(gray, 200, 255, cv2.THRESH_BINARY)
return lines, (tpl.shape[1], tpl.shape[0]) # (W,H)
def _estimate_homography_ecc(template_lines: np.ndarray, frame_lines: np.ndarray) -> np.ndarray | None:
"""Estimate template->frame homography using ECC alignment on binary line masks."""
max_w = 960
fh, fw = frame_lines.shape[:2]
scale = min(1.0, max_w / float(fw)) if fw > 0 else 1.0
def _resize(img: np.ndarray) -> np.ndarray:
if scale >= 0.999:
return img
return cv2.resize(img, (int(img.shape[1] * scale), int(img.shape[0] * scale)), interpolation=cv2.INTER_AREA)
tpl = _resize(template_lines)
frm = _resize(frame_lines)
tpl_f = tpl.astype(np.float32) / 255.0
frm_f = frm.astype(np.float32) / 255.0
warp = np.eye(3, dtype=np.float32)
criteria = (
cv2.TERM_CRITERIA_EPS | cv2.TERM_CRITERIA_COUNT,
int(os.getenv("ECC_ITERS", "80")),
float(os.getenv("ECC_EPS", "1e-5")),
)
try:
# Find warp that best aligns template to frame (warp(template) ≈ frame)
cv2.findTransformECC(
frm_f,
tpl_f,
warp,
cv2.MOTION_HOMOGRAPHY,
criteria,
inputMask=None,
gaussFiltSize=3,
)
if scale < 0.999:
S = np.array([[1 / scale, 0, 0], [0, 1 / scale, 0], [0, 0, 1]], dtype=np.float32)
warp = S @ warp
return warp
except Exception:
return None
def _project_keypoints(warp_tpl_to_frame: np.ndarray | None, frame_h: int, frame_w: int, n_keypoints: int) -> list[tuple[int, int]]:
if warp_tpl_to_frame is None:
return [(0, 0) for _ in range(n_keypoints)]
pts = np.array(FOOTBALL_KEYPOINTS[:n_keypoints], dtype=np.float32).reshape(1, -1, 2)
try:
out = cv2.perspectiveTransform(pts, warp_tpl_to_frame)[0]
except Exception:
return [(0, 0) for _ in range(n_keypoints)]
res: list[tuple[int, int]] = []
for x, y in out:
xi, yi = int(round(float(x))), int(round(float(y)))
if xi < 0 or yi < 0 or xi >= frame_w or yi >= frame_h:
res.append((0, 0))
else:
res.append((xi, yi))
return res
class Miner:
"""
Your miner engine.
Requirements (must keep):
- file name: `miner.py` (repo root)
- class name: `Miner`
- method: `predict_batch(batch_images, offset, n_keypoints)`
"""
def __init__(self, path_hf_repo: Path) -> None:
"""
Load your models from the HuggingFace repo snapshot directory.
For SAM-based detection:
- Put your SAM checkpoint file in this repo folder (same folder as miner.py)
- Set SAM_CHECKPOINT env var (optional) to choose the filename.
"""
self.path_hf_repo = path_hf_repo
# ---------------- SAM setup ----------------
# IMPORTANT: "SAM 3" can mean different things. This skeleton uses the common
# Segment Anything API shape (sam_model_registry + SamAutomaticMaskGenerator).
# If your SAM3 is different, keep the structure and replace the loading/inference.
ckpt_name = os.getenv("SAM_CHECKPOINT", "sam_vit_h_4b8939.pth")
ckpt_path = (path_hf_repo / ckpt_name).resolve()
if not ckpt_path.is_file():
raise FileNotFoundError(
f"SAM checkpoint not found: {ckpt_path}. Put the checkpoint in your HF repo "
f"and/or set SAM_CHECKPOINT to the correct filename."
)
model_type = os.getenv("SAM_MODEL_TYPE", "vit_h") # vit_h / vit_l / vit_b (depends on checkpoint)
try:
from segment_anything import sam_model_registry, SamAutomaticMaskGenerator
except Exception as e:
raise ImportError(
"segment-anything is not installed in the Chutes image. "
"Add it to chute_config.yml (pip install segment-anything)."
) from e
device = "cuda" if torch.cuda.is_available() else "cpu"
self.sam = sam_model_registry[model_type](checkpoint=str(ckpt_path))
self.sam.to(device=device)
# Tunables: lower points_per_side => faster, fewer masks.
self.mask_generator = SamAutomaticMaskGenerator(
self.sam,
points_per_side=int(os.getenv("SAM_POINTS_PER_SIDE", "16")),
pred_iou_thresh=float(os.getenv("SAM_PRED_IOU_THRESH", "0.88")),
stability_score_thresh=float(os.getenv("SAM_STABILITY_THRESH", "0.90")),
min_mask_region_area=int(os.getenv("SAM_MIN_REGION_AREA", "200")),
)
# ---------------- Keypoints ----------------
# We'll estimate pitch keypoints via template line alignment (ECC).
# This is OpenCV-only (no extra model), but not perfect.
self.enable_keypoints = os.getenv("ENABLE_KEYPOINTS", "1").lower() in ("1", "true", "yes")
self._template_lines: np.ndarray | None = None
self._template_wh: tuple[int, int] | None = None
if self.enable_keypoints:
self._template_lines, self._template_wh = _load_template_line_mask(path_hf_repo)
def __repr__(self) -> str:
return (
f"SAM: {type(self.sam).__name__}\n"
f"Keypoints enabled: {self.enable_keypoints}"
)
def predict_batch(
self,
batch_images: list[ndarray],
offset: int,
n_keypoints: int,
) -> list[TVFrameResult]:
bboxes: dict[int, list[BoundingBox]] = {}
keypoints: dict[int, list[tuple[int, int]]] = {}
# Per-frame processing (keeps logic simple; you can optimize later)
for i, img in enumerate(batch_images):
frame_id = offset + i
if img is None:
bboxes[frame_id] = []
keypoints[frame_id] = [(0, 0) for _ in range(n_keypoints)]
continue
frame_h, frame_w = img.shape[:2]
# ---------------- Keypoints (ECC template alignment) ----------------
if self.enable_keypoints and self._template_lines is not None:
frame_lines = _detect_pitch_lines_mask(img)
warp = _estimate_homography_ecc(self._template_lines, frame_lines)
keypoints[frame_id] = _project_keypoints(warp, frame_h, frame_w, n_keypoints)
else:
keypoints[frame_id] = [(0, 0) for _ in range(n_keypoints)]
# ---------------- Boxes (SAM masks -> boxes) ----------------
# SAM returns masks without semantic classes. We'll add simple heuristics:
# - ball: very small near-square bbox (cls_id=0)
# - teams: cluster jersey colors into two groups -> cls_id=6 or 7
# - non-team dark/odd colors -> referee (cls_id=3) and maybe one goalkeeper (cls_id=1)
rgb = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
masks = self.mask_generator.generate(rgb) # list[dict]
area_frame = float(frame_h * frame_w)
cand: list[tuple[int, int, int, int, float]] = []
for m in masks:
x, y, w_, h_ = m.get("bbox") or (0, 0, 0, 0)
x1, y1 = int(x), int(y)
x2, y2 = int(x + w_), int(y + h_)
if x2 <= x1 or y2 <= y1:
continue
box_area = float((x2 - x1) * (y2 - y1))
if box_area < float(os.getenv("MIN_BOX_AREA", "250")):
continue
if box_area / area_frame > float(os.getenv("MAX_BOX_AREA_FRAC", "0.25")):
continue
# human-ish aspect ratio filter (helps remove lines/signage)
ar = float((y2 - y1) / max(1.0, (x2 - x1)))
if ar < float(os.getenv("MIN_ASPECT_RATIO", "1.0")):
continue
if ar > float(os.getenv("MAX_ASPECT_RATIO", "6.0")):
continue
conf = float(m.get("predicted_iou") or 0.5)
cand.append((x1, y1, x2, y2, conf))
# ball candidates (tiny)
ball_max_area = int(os.getenv("BALL_MAX_AREA", "900"))
ball: list[BoundingBox] = []
people: list[tuple[int, int, int, int, float]] = []
for x1, y1, x2, y2, conf in cand:
bw = x2 - x1
bh = y2 - y1
a = bw * bh
if a <= ball_max_area and 0.6 <= (bw / max(1.0, bh)) <= 1.6:
ball.append(BoundingBox(x1=x1, y1=y1, x2=x2, y2=y2, cls_id=0, conf=float(conf)))
else:
people.append((x1, y1, x2, y2, conf))
# keep 1 ball max
ball.sort(key=lambda b: b.conf, reverse=True)
if len(ball) > 1:
ball = ball[:1]
# jersey colors (center crop per person box)
colors: list[tuple[float, float, float]] = []
for x1, y1, x2, y2, _conf in people:
cx1, cy1, cx2, cy2 = _center_crop((x1, y1, x2, y2))
cx1, cy1, cx2, cy2 = _clamp_box(cx1, cy1, cx2, cy2, frame_w, frame_h)
colors.append(_mean_hsv(img, (cx1, cy1, cx2, cy2)))
cents = _two_centroids(colors)
team1_c, team2_c = cents if cents is not None else ((0.0, 0.0, 0.0), (90.0, 0.0, 0.0))
dark_v_thresh = float(os.getenv("REF_DARK_V", "70"))
nonteam_dist = float(os.getenv("NONTEAM_DIST", "45"))
team_boxes: list[BoundingBox] = []
nonteam_boxes: list[tuple[int, int, int, int, float, tuple[float, float, float]]] = []
for (x1, y1, x2, y2, conf), c in zip(people, colors, strict=False):
d1 = _hsv_dist(c, team1_c)
d2 = _hsv_dist(c, team2_c)
if c[2] < dark_v_thresh or (d1 > nonteam_dist and d2 > nonteam_dist):
nonteam_boxes.append((x1, y1, x2, y2, conf, c))
else:
cls = 6 if d1 <= d2 else 7
team_boxes.append(BoundingBox(x1=x1, y1=y1, x2=x2, y2=y2, cls_id=int(cls), conf=float(conf)))
# goalkeeper vs referee split among nonteam:
# choose at most 1 goalkeeper near left/right third; rest referees.
gk_box: BoundingBox | None = None
refs: list[BoundingBox] = []
if nonteam_boxes:
edge_candidates = []
mid_candidates = []
for x1, y1, x2, y2, conf, _c in nonteam_boxes:
cx = (x1 + x2) / 2.0
if cx < frame_w * 0.33 or cx > frame_w * 0.66:
edge_candidates.append((x1, y1, x2, y2, conf))
else:
mid_candidates.append((x1, y1, x2, y2, conf))
edge_candidates.sort(key=lambda t: t[4], reverse=True)
if edge_candidates:
x1, y1, x2, y2, conf = edge_candidates[0]
gk_box = BoundingBox(x1=x1, y1=y1, x2=x2, y2=y2, cls_id=1, conf=float(conf))
for x1, y1, x2, y2, conf in edge_candidates[1:]:
refs.append(BoundingBox(x1=x1, y1=y1, x2=x2, y2=y2, cls_id=3, conf=float(conf)))
for x1, y1, x2, y2, conf in mid_candidates:
refs.append(BoundingBox(x1=x1, y1=y1, x2=x2, y2=y2, cls_id=3, conf=float(conf)))
out: list[BoundingBox] = []
out.extend(ball)
if gk_box is not None:
out.append(gk_box)
out.extend(team_boxes)
out.extend(refs)
max_boxes = int(os.getenv("MAX_BOXES_PER_FRAME", "40"))
if len(out) > max_boxes:
out.sort(key=lambda b: b.conf, reverse=True)
out = out[:max_boxes]
bboxes[frame_id] = out
# ---------------- Combine ------------------
results: list[TVFrameResult] = []
for frame_number in range(offset, offset + len(batch_images)):
results.append(
TVFrameResult(
frame_id=frame_number,
boxes=bboxes.get(frame_number, []),
keypoints=keypoints.get(
frame_number, [(0, 0) for _ in range(n_keypoints)]
),
)
)
return results
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